Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:45 UTC.
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2026-06-29 23:26 UTC · Community Announcements · Blue Sunset Games
Skinny & Franko: Fists of Violence – Hotfix Update to version 2.0.2 Newest update focuses on fixing gameplay issues, and stability problems reported after version 2.0.1 went live. Fixes: - Fixed an issue where enemies stayed on screen after defeating the Stage 2 boss and driving the car. - Fixed an issue where player could go too far to the left after defeating the Stage 2 boss and driving the car. Stability - General gameplay and progression stability improvements. Thank you to everyone who reported bugs and shared feedback. Your reports help us keep Skinny & Franko running smoothly!
2026-06-11 22:24 UTC · Community Announcements · Blue Sunset Games
Skinny & Franko: Fists of Violence – Hotfix Update on version 2.0.0 Newest update focuses on fixing several progression blockers, gameplay issues, and stability problems reported after version 2.0.0 went live. Fixes: - Fixed an issue where enemy behavior becomes incorrect after defeating the Stage 2 boss. - Fixed a rare game freeze that could occur on Stage 3 after defeating Gypsy. - Fixed a progression blocker that could occur on Stage 8 shortly before the final boss encounter. - Fixed an issue with a Stage 2 enemy occasionally walking backwards. - Fixed an input lock issue that could occur w
2025-12-19 19:35 UTC · Community Announcements · Blue Sunset Games
Patch notes:- New Content: New option to defeat a 'Green Blockhead' - special interaction added- New Content: Added visual presentation for 'Doc' boss fight- New Content: Added beaten enemies in Level 2 after going back to fight Gipsy without the car- New Content: Option to select a save slot for Campagin play- New Content: Added a special variation of Arcade mode - 'Hardcore Arcade' - an ultimate way to challenge the game with some slight changes in the game.- Improvements: Changed behaviour of 'Running Attacks' of bosses to not be overused in fights- Improvements: Added many new SFXes- Impro
2025-01-28 17:29 UTC · Community Announcements · Blue Sunset Games
Patch notes: {STEAM_CLAN_IMAGE}/42826892/9b5f1a008320cd778a356460d7acc44ce12a5062.png Adjusted a bit the difficulty of the game: - Karolina's HP changed from 900 to 850 - Robot's HP changed from 640 to 550 - Some enemies on levels 1, 2, 3, 4, 6 and 8 now have a bit lowered HP values. - Chance to drop beer from killed enemies inceased a bit on every difficulty level - Bastard Difficulty: Player DMG increased by 10% - Monster Difficulty: Player HP increased by 10% - Mother** Difficulty: Player HP increased by 15% - Insane Difficulty: Player HP increased by 10% - Classic Arcade Mode Difficulty: E
2024-11-06 20:53 UTC · Community Announcements · Blue Sunset Games
Patch notes: - Changes: Adjusted blood effect of Skinny's leg finish on downed enemy - Changes: Added few new sound effects - Changes: Changed the initial HP of 'Robot' in level 8 - Fixed problem with level 4 boss fight not ending properly - Fixed problems with spelling errors in Polish language - Fixed problem with taunts and talks not playing any sound - Fixed problem with infinity combo on some situations - Fixed problem with 'clear slot' hint not properly reflected by control mapper in Arcade menu - Other smaller bug fixes and adjustments
2024-10-20 18:46 UTC · Community Announcements · Blue Sunset Games
{STEAM_CLAN_IMAGE}/42826892/83a508ecd411307c5ded62d32c43d367e1a73872.png Patch notes: - New content: New languages added to the game: Simplified-Chinese, Spanish, German and Brasilian-Portugese. - Adjusted a bit the difficulty of the game: - Weakling Difficulty: Player's damage increased by 10% - Bastard Difficulty: Enemy HP decreased by 30%, Enemy Damage decreased by 10% - Beast Difficulty: Enemy HP decreased by 25% - Monster Difficulty: Enemy HP decreased by 15% - Mother** Difficulty: Enemy HP decreased by 20% - Insane Difficulty: Enemy HP decreased by 20%, Counter on leg attacks chance incr
2024-03-11 15:07 UTC · Community Announcements · Blue Sunset Games
Skinny and Franko patch 1.12.06 is here! {STEAM_CLAN_IMAGE}/42826892/9ff453b66542de56e1064d3cbb1e938739720f22.jpg Patch notes: - Fixed problem with arcade mode locking in loading of level 2 - Fixed problem with Buc Lee's counter attack animation
2024-02-29 17:01 UTC · Community Announcements · Blue Sunset Games
Skinny and Franko patch 1.12.05 is here! {STEAM_CLAN_IMAGE}/42826892/9ff453b66542de56e1064d3cbb1e938739720f22.jpg Patch notes: - Improvements: Added few new lightning effects (Lights under the bridge and neon light in Stargard) - Improvements: Added new in-game explanation tip (Break hold) - Improvements: Added option to turn off double press run - Improvements: Reworked save points in Stargard stage. Now, when player dies during Doc boss fight, he will restart from this fight. When player dies in arena, he will restart from the arena. - Changes: Increased power of holding hits on stronger ene
2023-12-28 19:25 UTC · Community Announcements · Blue Sunset Games
Skinny and Franko patch 1.11.01 is here! Patch notes: - Fixed problems with Control Mapper not working correctly for some keyboards
2023-12-23 01:10 UTC · Community Announcements · Blue Sunset Games
Skinny and Franko patch 1.11.00 is here! {STEAM_CLAN_IMAGE}/42826892/83a508ecd411307c5ded62d32c43d367e1a73872.png Patch notes: - Improvements: Added highly requested 'Controls Mapper' feature - Improvements: Added final portion of new sound effects - Changes: Counter on counter mechanics will now take some stamina from players - Changes: Enemies will not try to infinitely grab you from behind without a pause - Fixed problem with wrong assignment of player's gamepads upon re-join - Fixed problem with Insane Difficulty not available in level select - Fixed problem with shadows on stage 8 - Fixed
2023-09-22 16:03 UTC · Community Announcements · Console Labs
Patch 1.10.03 notes: - Fixed problem with finisher on Ribald Robocop - Fixed problem with double image of Robot in his presentation - Fixed problem with second player re-join after leaving campaign mode - Fixed problem with wrong amount of lives when changing game modes
2023-09-15 22:14 UTC · Community Announcements · Console Labs
Patch notes: - Improvements: Added mini-guide (hints) on Shooting Level - Improvements: Added scream SFX to bosses when running - Improvements: Added few new sound effects - Fixed problem with kill counter for 2 players - Fixed problem with stuck animations of enemies on Shooting level - Fixed problem with Main Menu not showing correctly after getting back from Arcade - Fixed problem with biker indicator on 5:4 and 16:10 resolutions - Fixed problem with Skinny's collision detection - Fixed problem with Level Stats Timer display on end of Arcade - Fixed problem with 'Niko' behaviour when hittin
2023-08-28 16:40 UTC · Community Announcements · Blue Sunset Games
Skinny and Franko patch 1.10.00 is here! {STEAM_CLAN_IMAGE}/42826892/83a508ecd411307c5ded62d32c43d367e1a73872.png Patch notes: - New content: New game mode 'Classic Arcade' added. Play the game without cutscenes, trash-talks and extra lives. Specially crafted difficulty setting for this mode and option to save your progress on different slots. Start with a set amount of lives and try to beat the game. - New content: Added a finishing move on grounded enemies for Skinny - New content: Added 'No Blood' option to the game - Improvements: Added taunt sounds when enemy is crawling around and talkin
2023-06-20 10:38 UTC · Community Announcements · Console Labs
Skinny and Franko patch 1.07.01 is here! Patch notes: - Changed mechanics behind unlocking difficulties in the game to prevent possible problems
2023-06-15 14:40 UTC · Community Announcements · Blue Sunset Games
Skinny and Franko patch 1.07.00 is here! {STEAM_CLAN_IMAGE}/42826892/27758fcaecdfc5104fed6356f6663d6260d29b34.png Patch notes: - Improvements: Added taunt sounds when enemy is crawling around and talking to us - Improvements: Further balanced overall difficulty settings and enemy behaviours - Improvements: Changes in New Game and New Game + workflow: Now, when we finish last difficulty on New Game +, we will complete the New Game + mode. After finishing any difficulty level, we will be able to select it from New Game screen and we will start progress from the beginning, but on selected difficu
Full appinfo as delivered by Steam PICS, changenumber 37832296. Also at /api/app/2114970/raw.
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