Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-04-24 11:35 UTC · Community Announcements · johan
This is a minor update, mostly intended to make sure that Linux, Windows and Mac all have the same version and can play online properly. General changes Improved file loading performance Fix for flickering in popups Alert box for error messages in Linux and Mac OS too
2024-04-17 14:46 UTC · Community Announcements · johan
This minor update fixes a problem with starting the game on new ARM (M1+) Macs.
2023-12-25 20:05 UTC · Community Announcements · johan
This update turns Conquest of Elysium 3 into a 64-bit game. The main reason for this update is to make sure the game continues to run on modern OSes, but there are also some bug fixes that have accumulated over the years. Most importantly this update is required to be able to continue to use this game on Macs. If someone still uses a 32-bit OS for some reason, it is possible to continue to run the old version by opting in to the legacy private beta in steam (password: legacylegacy). General changes Improved performance due to 64-bit version Recreate temp directory if it should be deleted while
2019-08-09 16:39 UTC · Community Announcements · johan
It has been a few years since the last update, so it is time for another one. This one makes the game run more reliably on recent versions of Windows and also comes with the usual bunch of bug fixes. General changes Incorrect price for Witch's standard unit Never get an affliction on a zero damage hit Sleeping units now lose their berserk Magic items with luck also gives a shimmering unit Starting a crusade could start the inquisition too Stability fixes Windows changes Improved support for recent versions of Windows
2016-12-17 11:55 UTC · Community Announcements · johan
This update is mainly to get the sound working again on Macs with the latest version of OSX, but it also contains a few more fixes. General changes All scrolls didn't work properly The only affect animal weapon attribute didn't work properly Reduced memory usage Removed news screen Modding changes New command meleeweaponskip meleeweaponbonus gave incorrect effect Scrollbars in mod selection didn't work Mac OSX changes Portaudio support Portaudio is default for OSX 10.12 and later
2016-12-17 11:55 UTC · Community Announcements · johan
This update is mainly to get the sound working again on Macs with the latest version of OSX, but it also contains a few more fixes. General changes All scrolls didn't work properly The only affect animal weapon attribute didn't work properly Reduced memory usage Removed news screen Modding changes New command meleeweaponskip meleeweaponbonus gave incorrect effect Scrollbars in mod selection didn't work Mac OSX changes Portaudio support Portaudio is default for OSX 10.12 and later
2016-05-10 08:08 UTC · Community Announcements · johan
This update makes Gelatinous Cubes poison resistant as well as fixing a couple of more important things. Conquest of Elysium 4 and Dominons 4 have got most of our attention lately, but finally it is time for this old game. So here is an update to CoE3 for those who haven't got CoE4 as well as those who keep coming back to this old game. General changes Added some missing special power descriptions Two music tracks could play at once after game over, fixed Gelatinous Cube got poison resistance Fixed bug with weapons reloading forever Tokens could flicker when moving, fixed Minor tweaks and bug
2016-05-10 08:08 UTC · Community Announcements · johan
This update makes Gelatinous Cubes poison resistant as well as fixing a couple of more important things. Conquest of Elysium 4 and Dominons 4 have got most of our attention lately, but finally it is time for this old game. So here is an update to CoE3 for those who haven't got CoE4 as well as those who keep coming back to this old game. General changes Added some missing special power descriptions Two music tracks could play at once after game over, fixed Gelatinous Cube got poison resistance Fixed bug with weapons reloading forever Tokens could flicker when moving, fixed Minor tweaks and bug
2015-01-17 13:56 UTC · Community Announcements · johan
This update makes the world creation much faster and it speeds up large area effects during combat. This should eliminate the need for fast forward in battles where e.g. an earthquake affects a large army. There are also some balance improvements and the usual bug fixes. Faster world generation Team placement bug fixed Speed up large area effects (row or more targets) Gates to pandemonium etc did not spawn demons correctly Incorrect distance between rows on attackers side Hellhound summoning improved Slightly larger popups at larger text settings. Fixed black border around map glitch Minor bug
2015-01-17 13:56 UTC · Community Announcements · johan
This update makes the world creation much faster and it speeds up large area effects during combat. This should eliminate the need for fast forward in battles where e.g. an earthquake affects a large army. There are also some balance improvements and the usual bug fixes. Faster world generation Team placement bug fixed Speed up large area effects (row or more targets) Gates to pandemonium etc did not spawn demons correctly Incorrect distance between rows on attackers side Hellhound summoning improved Slightly larger popups at larger text settings. Fixed black border around map glitch Minor bug
2014-05-31 07:15 UTC · Community Announcements · johan
This is the first version available for Android as well. Some of the new features implemented for android are now available on the PC version as well, such as configurable text size and improved performance in order to run well on phones. * Configurable text size and --textsize option. * faster mouse wheel zoom * --autosave no longer takes a filename * New settings menu * Two click move setting that shows path before moving * New load game layout * View entire battle log by pressing on it * Redder insanity square * New command line options: --winres, --clicksound, --noclusterstart, --quality,
2014-05-31 07:15 UTC · Community Announcements · johan
This is the first version available for Android as well. Some of the new features implemented for android are now available on the PC version as well, such as configurable text size and improved performance in order to run well on phones. * Configurable text size and --textsize option. * faster mouse wheel zoom * --autosave no longer takes a filename * New settings menu * Two click move setting that shows path before moving * New load game layout * View entire battle log by pressing on it * Redder insanity square * New command line options: --winres, --clicksound, --noclusterstart, --quality,
2014-05-27 10:06 UTC · Community Announcements · johan
Conquest of Elysium 3 has now been released for Android Tablets as well. It has almost all the features of the PC version minus network and modding. You can find the game on the Play Store. It is possible to run the game on a phone as well, but you need a large screen to play it comfortably. A 7 inch or larger screen is recommended. Expect an update to the PC version soon. This will bring some of the new features developed for Android to the PC as well.
2014-05-27 10:06 UTC · Community Announcements · johan
Conquest of Elysium 3 has now been released for Android Tablets as well. It has almost all the features of the PC version minus network and modding. You can find the game on the Play Store. It is possible to run the game on a phone as well, but you need a large screen to play it comfortably. A 7 inch or larger screen is recommended. Expect an update to the PC version soon. This will bring some of the new features developed for Android to the PC as well.
2014-02-23 09:28 UTC · Community Announcements · johan
With this update Conquest of Elysium 3 has got more diverse societies. The number and type of independents are more bound to the type of society and there some special features have been added to the Empire and the Dawn of a New Empire. The capital of the Empire now has an emperor and spawns wandering soldiers and peddlars. The new capital in Dawn of a new Empire got a group of counsilors. New features: More differentiation for societies. New capital in Dawn of a new empire. Counsilors in new capital. Empire got an emperor in the capital. Capital emperor part produces soldiers and peddlars. Ap
Full appinfo as delivered by Steam PICS, changenumber 37432492. Also at /api/app/211900/raw.
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