Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
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2026-06-26 00:37 UTC · Community Announcements · princemolder
Hello our favorite philosophers!It’s been a bit, but we’re back with some fun news! We’ve been working hard on a sweet of goodies for you to celebrate Pro Philosopher on Steam. We’ve collaborated with some great artists to create new Trading Cards, Emoticons, Profile Backgrounds, and Badges. Collecting the cards in game can earn you drops of the other goodies! Our foil badge is the elusive Arbiter’s Mantle— unclear if earning it will grant you any of the vaguely-defined Arbiter powers in real life.We wanted to make sure our emojis were of the highest quality— we explored several artists before
2025-09-22 17:00 UTC · Community Announcements · Intelligible Games
A number of you have expressed interest in Pro Philosopher's arguments and engine, and expressed an interest in being able to make your own arguments for the game. So! We're hosting a little contest. We will make the winner's argument functional in our engine, and released as a free standalone app! You have until October 2nd to post your arguments to the fan works section of our official Discord. Join said Discord Here! Here is a template google doc we recommend starting with. We will then host a vote on the discord that lasts until October 5th to choose which one we make! We estimate the turn
2024-12-11 21:34 UTC · Community Announcements · princemolder
Howdy Philosophers! We’re thrilled to announce that Pro Philosopher 2: Governments and Grievances will be part of TGAGWCAGA 2024! What is that you might ask? Is it a very long name with no vowels? If its an acronym, I still want to know why its so long? We know you, and we know you ask the important questions. And unlike the ultimate answer of morality, this one has an answer! TGAGWCAGA is indeed an acronym, and it stands for The Game Awards for Games Who Can't Afford the Game Awards {STEAM_CLAN_IMAGE}/44249403/3d978110e8a31106a7a2e397693fa9799819bb2a.png It's a one of a kind indie game showca
2024-10-23 17:09 UTC · Community Announcements · Intelligible Games
Well, we did the final jiggering, pressed a couple more interface buttons, and it's really real: as of a few moments ago Socrates Jones: Pro Philosopher AND Pro Philosopher 2: Governments and Grievances are playable on Macintosh computers! Go tell all your Mac friends! And if you ARE a Mac friend, welcome! {STEAM_CLAN_IMAGE}/42832916/4cd28da91e1df6a9ba95160b5169042c481417c7.png The Complete Collection is Also Live! With today's Mac launch, and the release of the Soundtrack for Pro Philosopher 2, we are also creating a new Pro Philosopher Complete Collection Bundle: the sequel and both acclaime
2024-10-19 21:21 UTC · Community Announcements · Intelligible Games
CAPRA has been running a few secret tests behind the scenes (how unlike them) and can now confirm, scientifically, that the Pro Philosopher series is going to work on Mac! So, this next Wednesday, both Socrates Jones: Pro Philosopher AND Pro Philosopher 2: Governments and Grievances will go live on Macintosh computers! And to whet your appetite, Apple-ites, the Mac version of the Demo for Pro Philosopher 2 is live RIGHT NOW! {STEAM_CLAN_IMAGE}/44249403/d4da80177cc6fab5e2af91eb93b4bc62c8821165.jpg BUT THAT'S NOT ALL! This Wednesday will also see the official release of the Soundtrack for Pro Ph
2024-10-19 02:42 UTC · Community Announcements · Intelligible Games
Hey all! I want to once again thank everyone who picked up the game within these first weeks. Your comments and responses have been absolutely heartwarming! But a positive response does not mean there is no room for improvement! This patch includes some bigger changes and additions based on the feedback we've received: Saves, Transitions, and Art Visibility Some of you encountered an interesting edge case where, if you saved at the first line after a transition, when you reloaded the line would get grafted onto whatever was last on screen. Worst case, this could even stop you from advancing! {
2024-10-15 23:22 UTC · Community Announcements · princemolder
Thank you so much for such a positive response to Pro Philosopher 2: Governments and Grievances! We've been blown away by all your kind words and also all your amazing questions. {STEAM_CLAN_IMAGE}/44249403/082fe0d9bfb4984ee0b883cd8a1f385ebe2b7749.jpg Join us as we play through the Karl Marx chapter of the game and answer all of your burning questions about not only Marx's chapter, but also the game and its entire development. We will try not to spoil the ending of the game and will be hosting a spoiler stream later on. The stream will start at 11 am et, or 8 am pt on the Steam page and on Pri
2024-10-11 05:08 UTC · Community Announcements · Intelligible Games
Fixed a bug where trying to call a certain chart fan a fascist during his first arguments would break reality and stop all the argument buttons from working. You are now properly able to nuke your credibility, if you please. Added a few more valid options in Finale 2 and Finale 3. Replaced the clarification for the final statement in Finale 3 with a slightly more flavorful one (which had been written initially for a cut statement but still works there.) Keep the thoughts coming! Here and on Discord, we be gobbling them thoughts up.
2024-10-09 06:39 UTC · Community Announcements · Intelligible Games
Hey all, Games out. People seem to be liking it. WOO! Feels good. But! There are a few hiccups people pointed out that were quick and easy to fix, so we did so. In Chapter 4, the wording of a few lines made it sound like Lenin came up with the phrase "Dictatorship of the Proletariat." Enough people read them as attribution, so we changed them. In Chapter 5, the description of "Tribalism" was worded in an unnecessarily complex way. So the wording has been streamlined to be more clear, as you can't "Press for clarification" your own idea slate. We are also investigating a bug where, when loading
2024-10-08 16:00 UTC · Community Announcements · Intelligible Games
THE DAY IS HERE!! After 5 years of working nights and weekends, Pro Philosopher 2 is finally live. Anime Locke, Machiavelli, Confucius and Marx have been eager to challenge each and every one of you, as have all the other characters we have yet to reveal. I trust you'll give them a good (verbal) fight. To celebrate the big day, we've made a new trailer! And it's easily our most unique yet. When you publish your own indie game, no one can stop you from making a music video: We had a blast putting this together! And if you got the words "Pro Philosopher 2" stuck in your head, well, that's kinda
2024-09-30 16:07 UTC · Community Announcements · princemolder
Wow! Can you believe Pro Philosopher 2 launches next week? We've been working on it for years and we still have to pinch ourselves sometimes. We've made a lot of significant changes to the game in the past months and weeks, finalizing everything so you can have the best experience possible when you enter the Intelligible Realm next Tuesday. But why wait?! We're launching a new demo that contains the ENTIRE FIRST CHAPTER of the game with all the bells and whistles that you can expect in the full game, including improved animations and sound effects! And yes, your progress will carry over when y
2024-08-30 22:38 UTC · Community Announcements · princemolder
A game is many things. Words. Pictures. Sounds. Code… Mostly those four things. We are hard at work getting Pro Philosopher 2: Governments and Grievances ready to launch and we are psyched to bring you along for the ride! This week we’ll give you a look into the stuff that makes Pro Philosopher so fun to look at. Our art team knocked it out of the park and recently finished ALL the character sprites in the game! That was a tall order considering the number of characters in the game (no I won’t tell you how many), and the many animation frames necessary to make famous philosophers speak. Here’s
2024-07-30 16:39 UTC · Community Announcements · princemolder
You’ve been requesting him, and we are thrilled to finally deliver. It would be almost impossible to make a game about political philosophy without discussing Communism, and Karl Marx is here to passionately deliver his points! This weekend the Beard Signal was ignited, and our dear community almost INSTANTLY guessed that it was him. Sorry, Marx, you’re just too iconic to go incognito. {STEAM_CLAN_IMAGE}/44249403/175422d4f68cfe5f48aa09bbce4d3a620319f5e0.png But who else is joining the roster? Eagle eyed followers of our social media have been treated to her campaign ads, (and, more often, the
2024-06-15 21:00 UTC · Community Announcements · Intelligible Games
Steam Next Fest has been wonderful, so we set up a second Stream for those of you who missed the first one! Come hang out with us and see our insights into the game and its development! {STEAM_CLAN_IMAGE}/44249403/79b2b10866cf6f8eceee535acedcb7f114089373.png
2024-06-10 22:00 UTC · Community Announcements · Intelligible Games
To celebrate the launch of the new Pro Philosopher Demo and Steam Next Fest, we will be streaming the game! Swing by and say hi, and learn a behind the scenes factoid or two :) {STEAM_CLAN_IMAGE}/44249403/79b2b10866cf6f8eceee535acedcb7f114089373.png
Full appinfo as delivered by Steam PICS, changenumber 38418990. Also at /api/app/2120070/raw.
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