Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-10 21:16 UTC · Community Announcements · Light-year Simulations
Improved atmosphere brightness near the terminator (day/night not the other kind) and various related bugs. Improvements/Bug fixes: Atmosphere is now consistent with scale changes and location. Pluto and other tall/sparse atmospheres working correctly. Auto-Tour now shows spacecraft at 1:1 scale. Smoother changes for stellar object text size when passing stars. Better altitude ray-casting protection when regenerating terrain.
2026-08-02 11:22 UTC · Community Announcements · Light-year Simulations
Corrected bug where starting AstroVR with HMD connected resulted in an automatic VR start even if desktop was selected. Changes: AstroVR now accepts "-novr" as a command line argument. May still start the Vive Console application when XR not running. Audio may go to the HMD, depending on external settings. Starting Astro in VR when no XR subsytem is already running can result in an incorrect floor height. Restart AstroVR with SteamVR already running.
2026-07-15 11:46 UTC · Community Announcements · Light-year Simulations
Correction for terrain failure to re-load on second entry into planetoid surface frame. -Note This fix untested in VR. Post in Discussions if there is a problem.
2026-07-05 19:29 UTC · Community Announcements · Light-year Simulations
Found and corrected memory leak that causes a crash when too many systems visited, Corrected brightness of Brown Dwarf limb color.
2026-07-03 22:11 UTC · Community Announcements · Light-year Simulations
AstroVR now features realistic planetary terrain and atmospheres allowing true one-to-one scale exploration. Descend from space and walk directly on the surfaces of asteroids, moons, planets, and exoplanets. Dynamic terrain and irregular body support make small worlds feel physically distinct, while large planetary surfaces can be explored at human scale with detailed textures, lighting, and surface geometry.All bodies have some form of terrain whether typical (exoplanets or unsurveyed solar system bodies), height mapped or Digital Elevation Models (DEM). Atmospheres (even micro-atmosphere) ha
2025-08-11 12:41 UTC · Community Announcements · Light-year Simulations
Movement and low resolution terrain are complete. Working atmospheres for our solar system as well as extrapolations for exoplanets. As it stands the plan is as follows:Release with low res terrain (known or typical depending on the available data)Release with updated planetoid positions for the next yearRelease with high resolution terrain for planets with known data.Three with atmo's, can you guess the planets?
2024-12-31 23:11 UTC · Community Announcements · Light-year Simulations
I know there hasn't been an update in a few months. That's because I am working on getting down to one to one scale. Along with that will be terrain (where available), atmosphere, and the ability to walk the surface of planets. The next release (phase I) will be 1:1 scale and low resolution terrain for Mars. Standby. Here are some preliminary screen shots: Mars with low res terrain. {STEAM_CLAN_IMAGE}/42856359/dc64da655580e3883f8404befc877e2fc40b019f.png Mars surface, low res (1 GB, 11GB exists). {STEAM_CLAN_IMAGE}/42856359/7cf8a279f66a4faaf505e611c7d669dcf5a054b1.png Phobos at 1:1. {STEAM_CLA
2024-09-11 10:34 UTC · Community Announcements · Light-year Simulations
Disabled upcoming nova.
2024-08-19 12:30 UTC · Community Announcements · Light-year Simulations
In the Selection menu, click the ID button to highlight the star system in the sky. The location will be identified with a red circle and the name of the system even if the stars themselves are not visible. Other improvements include correcting close orbiting binaries distances and to add a nova effect for the upcoming T Coronae Borealis eruption. {STEAM_CLAN_IMAGE}/42856359/adbb8d82327d9027bffa7a10e4e806a23ea52640.png
2024-08-02 13:51 UTC · Community Announcements · Light-year Simulations
Now launch a light pulse 1 second long that will move at the speed of light based on the time scale. Be amazed by the speed of light, but probably not in the way you think. Select objects directly for improved viewing when motion is enabled. Also, rotate objects by hand to see the dark side. Spin eventually slows and returns to correct facing angle. Enable swap controller functionality to allow both left and right controller capabilities from a single controller. Improvements: Fire a 1 second long light pulse from the left controller trigger. Pulse scales with size and time. Select objects dir
2024-06-24 11:31 UTC · Community Announcements · Light-year Simulations
Corrected bug where narration (Windows platform only) was causing a crash while using Linux+Proton. Added the "-noMicrosoft" command line option and provided a a 3rd option for launch. Future plan is to improve narration quality using a non platform specific solution.
2024-06-14 21:07 UTC · Community Announcements · Light-year Simulations
Added credits text and fixed some bugs. Updates: Added credits text around SagA* from the Help menu. Added Exoplanet only selection to AutoTour. Corrected bug where stars with unknown temperature produced no light, defaulted to 4000K. Corrected text in tutorial indicating no one had seen an exoplanet, but there are direct images.
2024-06-04 21:40 UTC · Community Announcements · Light-year Simulations
Corrected bug where first item in in star systems list would not be used in auto tour. Corrected bug where minor items would not be used in auto tour unless solar items was also checked.
2024-06-02 18:52 UTC · Community Announcements · Light-year Simulations
Big and small bug fixes. Fixed hard crash when narration enabled and user attempts to edit a user tour with narration enabled. Fixed bug where mouse clicks would sometimes not work near stars. Restore time state when tour ends.
2024-05-29 23:29 UTC · Community Announcements · Light-year Simulations
Minor corrections to tours. Improvements/Fixes: Turned off screen data during a tour. Turned off data on right hand controller while main menu is up. Added a "selected item only" when cycling through label settings. Corrected bug where first push on button in Tour menu did not work.
Full appinfo as delivered by Steam PICS, changenumber 38264748. Also at /api/app/2126600/raw.
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