Update
Improvements: Added click sound volume setting.
On planets occupied by robots, mine resources and escape while fending off their attacks! The Ark's survival is entirely in your hands. Many elite crews with abilities will assist you in your mission. The various turret modules are always doing their best to defend your base without your attention.
| App ID | 2153630 |
|---|---|
| App type | Game |
| Developer | OO Games |
| Publisher | OO Games |
| Homepage | https://www.oogames.co.kr/ |
| Release date | 2023-08-30 22:58 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/2153630 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | RebellionCorporation.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:51 UTC | $7.99 | $7.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15705867 | 2024-09-15 21:33 UTC | ||
| test | 15705867 | for test build | 2024-09-15 07:14 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2153631 | 3.65 GB | 1.12 GB | 8526173539358668501 | branches: test |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 15705867 | public | 2024-09-15 21:33 UTC | 4 hours ago |
| 15705867 | test | 2024-09-15 07:14 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:36 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Improvements: Added click sound volume setting.
Fixes: Fixed an issue where you could sometimes not move to another planet even if you cleared all of Thanatos. Fixed an issue where the mouse guide would sometimes not disappear. Fixed an issue where Juan’s Q skill damage was 0.
Features: Multiplayer has been added. (FIMALLY!) Balance: The damage range of has been reduced from 4 meters to 3 meters. The damage of has been reduced from 75 to 60. Fixes: Fixed a bug where the title scene did not update immediately when the language was changed. Fixed an issue where quest's target enemies sometimes did not attack.
Features: Skirmish mode has been added. Now campaigns can also select profile if you have multiple profiles. Connector module has been added. It replicate the effects of surrounding buff modules. Improvements: A gathering robot now picks up resource pieces that fall on the ground. Improved the issue where the UI was distorted for resolutions other than 16:9. Fixes: Fixed minor UI bugs.
No updates this week. You can track detailed progress in our Discord channel! https://discord.gg/vG4mUGEurA Thank you!
No updates this week. I'm currently making Skirmish and Multiplayer features at the same time. (UI may continue to change) {STEAM_CLAN_IMAGE}/43447023/d4d3ca23ebda4dcd962eec5ee93eaa8d7ca66a84.png You can track detailed progress in our Discord channel! https://discord.gg/vG4mUGEurA Thank you!
Improvements: Trained crews who can repair to independently repair modules when they are not doing anything! Improved animation based on speed when units move. Supplies are no longer displayed in tab of . You can now easily check on how many are left to obtain in a given mission. {STEAM_CLAN_IMAGE}/43447023/5d9ab677049683e454cf51906f976b0c077c0c9a.jpg button on has been significantly increased. {STEAM_CLAN_IMAGE}/43447023/93ec37adaf71a317321025d971967c22984140e4.jpg I tried to express events over time on to make it easier to understand. {STEAM_CLAN_IMAGE}/43447023/6bef4466c63c0609501e07d6cce44
Features: Resources now have a fixed amount rather than a random range. There is no need to modify your strategy due to unpredictable factors. When reconsidering the strategy by , etc., the previously set state is maintained. Improvements: The control method of has been improved. In addition to the existing functions, you can move the screen with the WASD keys and zoom in and out on the map with the mouse wheel. Now, you no longer need to be introduced to the group leader when receiving a quest. Several UX improvements have been made. Information is now a bit more detailed when a module is sel
Balance: Shadow Agents now fire Tactical Missiles faster. Fixes: Fixed an issue in the demo version where skipping the tutorial and starting a new game could result in unresponsiveness.
Improvements: Crews now ignore modules when moving. However, it does not remain standing there forever. The UI has been slightly improved. More optimization has been done. You can now check detailed information about that you did not obtain. Balance: The HP of gathering robots has increased significantly. (10 -> 600) Fixes: Fixed an issue where saved data could not be loaded in the demo version. Fixed an issue where the sound effect would pop when firing a tactical missile. Slightly modified the tutorial map.
Improvements: Added description of crew's unique characteristics to crew info. Balance: Completely changed the balance of crews and plugins. You can now use the features of each crew and plugin much more intentionally and usefully. Fixes: Added Armor stat to crew info window. Wave interval in the tutorial has been adjusted quickly. Reduced the volume of some overly loud sound effects. From the 24th, I participated in the BIC event, so I moved the update date forward. Thank you!
No updates this week as there are no demo build changes in the workings. Thank you!
No updates this week as there are no demo build changes in the workings. Thank you!
This patch has been rolled back due to unfixable bugs due to Unity's build issues. I will fix it and bring it to you next week. ːdeathsː It's corrected. ːsteamsadː Improvements: Improved robot movement feel. Slightly improved some effects. Made some optimizations. (continued) Balance: Slight changes to the shield damage formula. (This is what it was originally intended for) The shield now only applies base damage with no post-correction and regenerates 3 seconds after taking damage.
No updates this week as there are no demo build changes in the workings. Thank you!
Full appinfo as delivered by Steam PICS, changenumber 34887173. Also at /api/app/2153630/raw.
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