Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:19 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-28 13:54 UTC · Community Announcements · Sickan
Midgamesave feature had a problem with looping. This has been corrected. Weapons now drops with all of their mods attached. A small oversight that let you get infinite stats from mods.Going in and out of credits in the main menu should no longer crash the game.The new trickster skins were for some reason not unlockable. We fixed it but you have to beat the act 2 boss again. While on the topic of skins, we found a problem with the Warlord skinline. Due to a player in discord asking we found out that character specific kills were not saved between sessions. This meant that while they were still
2026-08-19 15:18 UTC · Community Announcements · Sickan
- Added an automatic save that let's you continue your run if the game closes due to a crash. If you do happen to crash you will get a button on the main menu called "continue" instead of "Play" Note that this feature will not work in daily runs at this time to prevent cheating. - Mushrooms now also has a fixed number of times they can duplicate instead of only a max on screen at all time.- Stronger explosion skill now doubles damage on all enemies instead of just one.- Full throttle (Goblin dash) together with overdrive no longer gives permanent max speed.- Lifesteal no longer crashes the gam
2026-08-14 13:33 UTC · Community Announcements · Sickan
Hello Vikings!It's been a while since our last dev update, so now that the new patch is out it's time for our next one.Over the year we've been in early access, and even before that, we've gotten a lot of feedback about our skilltree and felt the need to make a change. Our goal was to make the skilltree for each character to be unique and create different playstyles for them as well as make the player a little more powerful when at max level. To make this goal happen we decided against being able to max out the skilltree and instead being able to max out ONE path of the skilltree. With this sa
2026-08-13 13:33 UTC · Community Announcements · Damian | Fireshine Games
Vikings!Update 0.7.0 is here, and it's one of our biggest updates yet. This patch focuses on skills, bringing a complete overhaul to character progression, new weapons, daily runs, fresh cosmetics, and plenty of quality-of-life improvements across the game.Let's dive in 👇Skill Tree Overhaul 🌳Each of Odinfall's 8 playable characters has received brand-new unique skills as part of a complete skill tree overhaul.We've also made stat adjustments across all characters to better support their new progression paths, giving each hero more distinct strengths and playstyles.There's a lot to experiment
2026-06-08 17:01 UTC · Community Announcements · Sickan
-Fight your way through Odinfall for a discounted price- Hungry for some intense, action-packed gameplay and swarms of bullets covering you screen? With over 150 weapons, upgradable characters and enemies that just WILL NOT give you a BREAK, Odinfall might be just the game you're looking for.Enjoy the game now for 40% OFF during this event from June 8 - 15 at 10 AM pacific. See you there, vikings 💪🔥
2026-05-08 13:13 UTC · Community Announcements · DiscoFlame
Hello, Vikings! Hope you've had a fun week!
2026-04-24 11:39 UTC · Community Announcements · Ember Paw Games
Hello Vikings! We're happy to inform you we're currently working on a bigger upcoming patch where we're reworking some systems! We'd like to keep it as a surprise for you so we must refrain ourselves from teasing anything more this time. However, with this, it means we've decided to delay the next patch so we have more time to finish and polish it. We thank you for your patience
2026-03-25 14:01 UTC · Community Announcements · Damian | Fireshine Games
Vikings!Update 0.6.7 is live, bringing polish, balancing, and some shiny new additions to the ODINFALL arsenal. From refined visuals and quality-of-life improvements to energy-infused weapons and big fuzzy enemies, this update is all about making your runs smoother, clearer, and more fun.Let’s jump in 👇New WeaponsProton DaggerThe classic Dagger charged with PROTON POWER!Proton ScytheCYBERPUNK GRIM REAPER!New Enemies: not so cuddly BEARSBearOverwhelming strength + 1 HUGE MACE = destructionPolar BearJust a chill guy hibernating in the snowPolish & More!Polished Intro Art Panels The new intro ar
2026-03-06 14:12 UTC · Community Announcements · DiscoFlame
Hello our fellow vikings! We hope you've all had a great week and are ready for this week's Odinfall updates. We've read all your comments and here is the rundown: Performance Let's start with the most pressing issue, performance. There has been mention of fps drops from starting loops, we're looking into this and expect a fix in the upcoming future. Lag is also a prominent issue we'll continuously work towards reducing.Accessibility Options We'll also be looking into some accessibility options, among them is one for you widescreen users. We've seen the UI becoming less visible and intend to m
2026-02-27 15:30 UTC · Community Announcements · Sickan
Hello, Vikings! We wanted to give you all an update directly from the development team, and we want to be open and honest with you all about what's been going on behind the scenes alongside our plans for the future of ODINFALL. Over the last couple of months there's been some structural changes in the studio, specifically in terms of how many of us are able to work on ODINFALL full-time and some of the team deciding to move on to other opportunities. We understand the frustrations coming from those who have been trying to reach out to us, and have received little response. We want to assure yo
2026-02-26 15:20 UTC · Community Announcements · Damian | Fireshine Games
Vikings!Update 0.6.6 is live, and it’s all about unique projectiles, risky new builds, and weapons that don’t always behave the way you expect them to.Let’s jump in 👇New & Updated WeaponsNuclear PistolThe classic pistol… but significantly less safe.Nuclear SwordPrefer getting up close? The Nuclear Sword brings the same radioactive energy into melee combat!TridentA powerful thrown weapon with a twist.Throw the Trident and it actually leaves your inventory, meaning you’ll need to go pick it back up before using it again. High damage, high commitment (and occasionally awkward if you miss)New & U
2026-02-12 11:06 UTC · Community Announcements · Damian | Fireshine Games
- Skilltree should now save and load as usual. - An enemy seems to have made it's way into the game ahead of time but now they are back in the bird cage
2026-01-28 14:03 UTC · Community Announcements · Damian | Fireshine Games
Vikings! Update 0.6.5 is now live! This one’s all about going BIG. From towering new enemies to massive melee weapons, and a brand new way to customise your starting loadout.Let’s break it down 👇New Feature: The ForgeSay hello to The Forge, now found in the shop area and run by gunsmiths Bock and Baatri.Here’s how it works:Drop a Tier 1 weapon onto the anvilThe Forge destroys itThat weapon becomes your new starter weapon for all future runsWant to go back to the trusty pistol? There’s an option back at home base to reset your starting loadout.This gives you more long-term control over your ru
2025-12-22 13:22 UTC · Community Announcements · Damian | Fireshine Games
Happy Holidays Vikings! We’re closing out the year with another update. Odinfall 0.6.4 is all about crowd control, status effects, and turning the battlefield into a danger zone (sometimes for you too) Here’s what’s new 👇New WeaponsPiece of CactusA higher cooldown weapon that spawns a cactus which explodes when enemies get too close (or after a short delay), firing thorns in every direction. Great for traps and area denial.Nuclear NailsA radioactive twist on the Bucket of Nails. More expensive, more projectiles, shorter cooldown and significantly more chaos.EntanglerFires a vine that grows al
2025-12-12 11:40 UTC · Community Announcements · Damian | Fireshine Games
Fixed a crash that occurred when using the Dagger weapon
Full appinfo as delivered by Steam PICS, changenumber 38410526. Also at /api/app/2154240/raw.
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