Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:42 UTC.
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2025-04-13 15:16 UTC · Community Announcements · klg71
Heal - Empathy If you heal a target below 50% life you get a buff reducing your resource consumption. Tank - Anticipation If you are at 100% life you get a shield up to 5% of your total lifepool. Fervor After 3 consecutive critical hits you receive 15 power temporarily.
2025-04-06 21:11 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/e533a557fe0c3306fd5c626a495b16a35f9b669e.png Essence Laboratory You can access the new level through the laboratory in Academy Halls The Essence laboratory enables you to craft bichromatic essences from monochromatic ones. {STEAM_CLAN_IMAGE}/43373902/f1e122cf8bbe145de013f5da18d5ecccb1bceee6.png Bichromatic essences have two ability modifiers instead of one. So you can power scaling and procc chance combined in one essence. They also count as two essences for the color bonus during avatar compilation. You can open the dialog while standing in front of the desk. {STEA
2025-02-23 18:49 UTC · Community Announcements · klg71
New Features: - Added experience bar at the top of the screen (you can modify the scale and position) Bug Fixes: - Laser in the "Gateway" map will do damage again - Fixed possible NPE in name plate buffs - Fixed auras disappearing in world maps after death Thanks to @ishakson for the reports!
2025-02-16 17:38 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/affccedfd0ebcf0e09a7d1daf703d9ded24c6619.png Modifiers for Essence Forge You can obtain the modifiers by killing elementals in the Desert of Pain. {STEAM_CLAN_IMAGE}/43373902/bd0dea36734cfabf06cd44fb0358c63aefc61cdc.png You can use them in the essence forge dialog. {STEAM_CLAN_IMAGE}/43373902/89794aa4159aab80cb759734c0ab2c091b08fe40.png # Bug Fixes Thanks to @ishakson, I was able to correct a couple of bugs: - Scaling of ui elements not persisting - No area indicator in Auditorium - Auras not applying
2025-02-02 21:26 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/bd6c39143b840e3b188d4cff3e866c27e0b6314f.png Introducing Essence Forge You can access the forge through the cave in the Desert of Pain. {STEAM_CLAN_IMAGE}/43373902/f34c45466872a005be2c96190a640cc55c09d07b.png Essence Forge allows you to forge three essences into an upgraded one. {STEAM_CLAN_IMAGE}/43373902/529dd83fc721750c56ee4c8d30e2e2805445c8c3.png At start there are three recipes available. To determine the level of the resulting essence the following formula is taken: resulting_essence_level = average_input_essence_level + 1 Three random essences generate a new
2025-01-19 19:06 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/38ecf36c79f4733f8056a14bc5dc6e0dc8803917.png There are Weekly and Daily recurring quests Daily quests will reward experience and essences. They reset 24 hours after the last completion. Weekly quests reset 7 days after the last completion. They also grant essences and experience. {STEAM_CLAN_IMAGE}/43373902/c87a11b584c289efc79cd0bff771cddac869db17.png Additionally, they also grant Zonert used for upgrading your cell. You can click on the 'i' to display more information {STEAM_CLAN_IMAGE}/43373902/5ac0b98539b1dc9aaab5c755a28efbf0f78de32f.png The small yellow arrow ic
2024-12-08 21:45 UTC · Community Announcements · klg71
- Fixed experience for raid completion - Fixed essences on raid completion - Reworked Lightning of the Gateway level
2024-12-01 12:34 UTC · Community Announcements · klg71
Thanks again to @Fendse for these sophisticated bug reports! :) - Enable compilation of avatars with weapons
2024-11-24 13:46 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/de6e27b569d89de492d7d401fdde05a87c164ea5.png Reworked design for zone terminus {STEAM_CLAN_IMAGE}/43373902/585524f9e46f0512d9a9adc9c4b26e870e02740a.png I also composed a new soundtrack for the zone terminus. {STEAM_CLAN_IMAGE}/43373902/5ecf63c91fe5399018ee0887e6eea78e35ade229.png Fixed several bugs Thanks to @Fendse for reporting all those bugs: - wrong talents for Chroniker and Enigma Ornat: discord-thread - missing tooltips for sequence abilities: discord-thread - wrong essence number in compilation interface: discord-thread - wrong spell tooltips in compilation i
2024-11-17 16:15 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/4494c41923951ace0f9d973dd8d07ce1c36356d8.png More space in the Training Hall {STEAM_CLAN_IMAGE}/43373902/672274ba20995f489493ea4b447f7a224f54b897.png I also composed a new soundtrack for the training hall. {STEAM_CLAN_IMAGE}/43373902/5042ffc7bdbd8cc5c2ac8b6d0a84a075f630b868.png Bots will now use the new spells Recently, I reworked all weapons and added new spells and chain abilities. Bots will now use these abilities. I want to rework the marketing material and polish the game. There are still some unnerving bugs pending. I cannot reproduce all of them, but I plan t
2024-10-27 19:06 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/3110f1fc74eb9276c83781570dbec29822c8223a.png New balcons for the compilation core {STEAM_CLAN_IMAGE}/43373902/8c78fb3c3d9aaef251877bcbce0a25b63f79e8cb.png I added decoration and a new soundtrack. {STEAM_CLAN_IMAGE}/43373902/0684712f33206a6a03abad5e27019d196167e013.png Stormcaller no longer crashes the game server. Thanks to a_seraphic_chicken for finding that bug. I also added some performance optimization for server side ray casting.
2024-10-20 11:52 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/2ed03469e6a05cfa6b4bb716a539b7444570d0f2.png New Weapon Animations Release There are two completely new weapons. Father of War is a two-handed tank weapon. Moonseeker is the overhauled version of the old versatile crossbow weapon. All other weapons got reworks too. Protectors of the Lost Water Stream Urikas
2024-10-13 18:05 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/d457a127cb48619f5cd08bf5488225a5d29406cd.png Animation Rework: Urikas and Water Stream That concludes the animation rework. All weapons are now reworked. I plan to release a new version next weekend. WaterStream got new animations and a chain primary attack. I updated particles and character animations. I scrapped the Summon Water Totem spell. Instead, you can now stand on the area effect Water Source to summon the totem. Urikas also got new animations and a chain primary attack. The Blessed Buff is now part of the attack chain. You can either Bless an ally or apply
2024-09-29 18:32 UTC · Community Announcements · klg71
Animation Rework: Moonseeker and Relieving Journal {STEAM_CLAN_IMAGE}/43373902/4d3beb926ec1bfaf79c7a693335d2d547444f0c7.png Introducing Moonseeker I completely reworked the design of the crossbow weapon Versatile Crossbow. I was neither satisfied with his theme nor his animations. The new weapon Moonseeker replaces this weapon. It is also a bow weapon and shares some spells. As the name might indicate, it is a lunar ranger weapon. Here is a video showcasing the spells of MoonSeeker. I reworked the talent tree. You can read about all spells here: https://raiding.zone/docs/items/weapon/f4d485be-
2024-09-15 19:14 UTC · Community Announcements · klg71
{STEAM_CLAN_IMAGE}/43373902/d5031b7be009ffe638a383d13fcc6ac6bd07ac67.png Progress Report: Animation Rework I am proud to announce that I am halfway through all weapon animations. The fact that I am reworking some talents and abilities on the way slightly hinders my progress. I want to show you the new animations for the Obsidian Warhammer, the Staff of Burning Souls, and the Protectors of the Lost. Staff of Burning Souls got an auto-attack rotating and a new ultimate skill. I axed the Fire Ball ability. Your first ability is now rotating. It contains: Sear, Burn, and Blast. To fill the open po
Full appinfo as delivered by Steam PICS, changenumber 34887311. Also at /api/app/2156440/raw.
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