Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-11 15:33 UTC · Community Announcements · Locke
Fixed an issue with Physics not properly updating gravity for simulations. Fixed an issue with scale applying in the Editor's Context Menus/Menus/Tooltips. Fixed an issue with Vertical Alignment in Text User Interface Elements. Fixed an issue with 3D Map Editor "silent crashing" on resizing. Fixed an issue with Grayscale in UI's. Fixed an issue with "Prevent Diagonal Movement" not being honored in random movement. Fixed an issue with Dialogue/Message collation.
2026-09-09 19:28 UTC · Community Announcements · Locke
Further updates to Undo/Redo in the Database. Fixed an issue with Collate Message Boxes.
2026-09-08 18:57 UTC · Community Announcements · Locke
Fixed an issue with Lists and Local Data (disabled effects) usage. Fixed an issue with how Tags are saved/modified/leveraged in variables.
2026-09-08 02:36 UTC · Community Announcements · Locke
Fixed an issue with transitions and teleportation events. Fixed an issue with current map battle rendering.
2026-09-05 02:33 UTC · Community Announcements · Locke
Fixed an issue with a soft-crash when using WAV files (new dependency). Fixed an issue with Transition Editors from not listing transitions available in Map Properties. Fixed an issue with Prefabs not showing in Map-Based Battles. Fixed an issue with mouse-supported UI's not advancing on tag in Message Boxes.
2026-09-03 18:55 UTC · Community Announcements · Locke
Minor fixes to UX in Editor for Get/Set Tags commands.
2026-09-03 02:01 UTC · Community Announcements · Locke
Added a Cross-Hatch Shader (untested). Added a Set/Get Tag command and Evaluate Variable Manipulator to convert Text Escape Codes to real values. Fixed a re-entrance issue with optimization paths that previously crashed RPG Architect.
2026-09-01 19:44 UTC · Community Announcements · Locke
Fixed a few rendering issues with Structural Tiles and Shapes in the Map Editor and Engine.
2026-09-01 02:28 UTC · Community Announcements · Locke
Fixed an issue with how Parallax Backgrounds render in the Map Editor. Fixed an issue with instantaneous movement and any Movement that affects the Party. Fixed an issue with the Resource Selection modal collapsing and not regaining size. Fixed multiple issues with behavior using the Map Editor and Tile Drawing.
2026-08-28 21:49 UTC · Community Announcements · Locke
Added performance improvements to loading/caching, particularly helps Web deployments by ~5-40% in varying cases. Added Map Camera Easing functions to allow delay/distance catch-up as characters move. Added a wait/pause to Video playback. Added audio enhancements to protect/handle edge-cases caused by lack of found audio drivers. Added more post-processing effects to emulate third generation video game console palettes and before. Added ability to Copy Resource (right click when clicking on a Resource Editor) to get "native" path.
2026-08-25 21:22 UTC · Community Announcements · Locke
Added Web publish support via web-assembly; It needs to be deployed to a web server to work properly and will not just run in the browser. Keyboard layout window can now be resized and has monospace font. Fixed a few issues with Message Spans and character sound effect playback. Fixed an issue with small .ogg file playback. Fixed an issue with Map Import locking up RPG Architect on Windows.
2026-08-22 02:10 UTC · Community Announcements · Locke
Added a Linux ARM64 (Embedded) export/publish type (experimental still). Added support for "Tile Tags" to Fences to allow conditional passage. Fixed an issue with Shop Buy Scripts only executing AFTER execution of the Shop, rather than at the time of purchase. Fixed issues with Trade Component requirements when buying in a Shop.
2026-08-15 02:17 UTC · Community Announcements · Locke
Added numerous more controls to Minimap UI Type (Rotation, Mask, Center on Player). Added experimental (untested) commands for Minimap Interaction. Further editor documentation being done in the background -- ~10% of the editor covered.
2026-08-12 21:41 UTC · Community Announcements · Locke
Added "Adjust Fog" command. Added "Adjust Background Effect" command. Fixed an issue with pathfinding on floating point/fractional positions. Fixed an issue with sprite rigging on Enemies. More work being done on documentation, again, for the Editor beyond the raw data types/etc.
2026-08-11 14:04 UTC · Community Announcements · Locke
Fixed an issue with map editor not loading, due to a null game title.
Full appinfo as delivered by Steam PICS, changenumber 38805516. Also at /api/app/2158670/raw.
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