Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:31 UTC.
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2024-03-03 02:12 UTC · Community Announcements · dogrockbeeboy
This year I've been busy adding new minigames! Let's review what games I've added so far in 2024. Home Run 2 Swing to hit the ball. It's like the beloved sport baseball! https://i.imgur.com/u7RQgx5.gif Cubert Based on the arcade classic Q*Bert which was apparently almost named @!#?@!. https://i.imgur.com/aCziXZP.gif Man in the Dark Based on the classic website, this is a rework of an existing minigame Pose Match. I tried to do something cool with different camera angles in Pose Match but it didn't really work too well. The reworked version is more simple: move the mouse to match the pose and m
2023-05-07 23:06 UTC · Community Announcements · dogrockbeeboy
This update includes an AI Kart which drives through a fixed set of waypoints. At each end it parks for a bit and takes a break. It also avoids you if you happen to venture into the road. The overworld is slowly starting to come alive. In addition to livening up the overworld, the AI Kart will be used for minigames. With a robust system for looping through waypoints, different minigames can have any number of AI Karts going through any pattern of waypoints which provides a lot of gameplay options. This video demonstrates the AI Kart: https://youtube.com/shorts/t2q_9JV_i1c
2023-04-24 00:11 UTC · Community Announcements · dogrockbeeboy
TL;DR: There's no game update released this week. I've made a pivot to only include minigames that use your character which means it will be a little while before the next update. What I've been up to {STEAM_CLAN_IMAGE}/43171528/11b51cb224efb27b84b0b6ad4ef5396a7a410da6.png The character select screen. I initially implemented it in a convoluted way where each character had their own camera so I could animate camera properties independently. The result was extremely laggy. I added a frames per second counter in the corner of the screen that goes from green to yellow to red as the fps decreases.
2023-04-04 00:45 UTC · Community Announcements · dogrockbeeboy
You can now choose your Overworld character! {STEAM_CLAN_IMAGE}/43171528/fab6aea9371c1deae64217b4a131cfb374ebbbc5.png {STEAM_CLAN_IMAGE}/43171528/7597a1ca907b10ce18a68a7e380f4408b4bc2712.png
2023-03-27 00:26 UTC · Community Announcements · dogrockbeeboy
I've released an update today which uses the new game flow. The game launches into the Overworld and use tab to toggle using your gameboy which contains all the minigames! I'll need to think of better names than Overworld and gameboy, but they'll do for now. {STEAM_CLAN_IMAGE}/43171528/1d23a4fce1cdb1c242b704dd9647e9422ddbc9d7.png The next steps will be adding more features to the overworld. I was thinking it would be fun to choose a name for your character and then have some NPCs you could have brief convos with. That might be the focus of next weekend's update. Or maybe not!
2023-03-20 01:05 UTC · Community Announcements · dogrockbeeboy
There's no game update this week but I wanted to share the progress I've been making on the overworld. I've settled on art for the main character and have an early draft of a character controller. After trying several premade controllers I decided to write my own that doesn't use the physics engine at all. There are still some bugs with the collision detection, but hopping up and down the curb works quite nicely. Also I'm happy with the 8 way movement. Once the character movement and collisions are working well, the next step will be tying together the current minigames and the overworld. At f
2023-03-13 02:14 UTC · Community Announcements · dogrockbeeboy
I spent this week tinkering with cameras and assets to improve the look and feel of the overworld. Here's how it's progressing! {STEAM_CLAN_IMAGE}/43171528/13740627f17de1a7eca8ddcc30a9bb728cef135e.png {STEAM_CLAN_IMAGE}/43171528/ef35ae31fab9a0200b239c462d5e8475cd8fb3b7.png As you can see, I ended up ditching the character asset from last week and going with this more playful animal humanoid asset. The animations are for a human so it looks a little weird, but we can sort that out in time! If you want to see these slightly off animations and the broken jump then give the latest update a try. Yo
2023-03-06 03:35 UTC · Community Announcements · dogrockbeeboy
Know the Balkans The newest minigame! Learn where North Macedonia and Bosnia and Herzegovina are on a map of the Balkans. Each time you play the target country is randomized. {STEAM_CLAN_IMAGE}/43171528/b151ef3c7b91a3e9a83f6d5af71de68c5e4b165d.png Overworld It is very early days for the overworld and I plan on focusing on it for the next many weeks. In order for you to be able to test it out while I'm developing it I've added an Overworld button to the main menu. {STEAM_CLAN_IMAGE}/43171528/930728e4d1caafe86cc5c7c1f08829adfd30e8e6.png At the moment you can walk around and dance and that's pret
2023-02-28 02:35 UTC · Community Announcements · dogrockbeeboy
TL;DR I am continuing to work on Many Minigames and will be adding an overworld and organizing mingiames into simple microgames and further fleshed out and juiced up minigames. Context I was recently travelling and away from my regular routine for 2 weeks. On the flight there I created a new minigame: Know the Balkans. This minigame was a continuation of my approach up until this point. Another small and simple minigame that doesn’t look very interesting in screenshots or videos. {STEAM_CLAN_IMAGE}/43171528/31beede7690dbc4c48610f5f48ef2136bafe988d.png Steam After completing this minigame I wat
2023-02-06 02:40 UTC · Community Announcements · dogrockbeeboy
Monster News The newest minigame is Monster News! Choose an appropriate facial expression based on the headline for an appropriate and compelling news broadcast. Headlines are randomly chosen from a list of 16: 8 positive and 8 negative. {STEAM_CLAN_IMAGE}/43171528/b0a9a52d0a8a05a23b7b6598edbc4603f26ab963.png {STEAM_CLAN_IMAGE}/43171528/bd55faaef9fffe82ebe0cdc1a598f7fff08d303e.png This brings the total number of minigames up to 35. {STEAM_CLAN_IMAGE}/43171528/535b8ec23e57bf91e456b0d1ff4250f678bae45b.png Bug Fixes Fixed a sort order issue with How Many where the fellas and their accessories wer
2023-01-30 04:18 UTC · Community Announcements · dogrockbeeboy
It's my pleasure to announce the 34th minigame. Inspired by maninthedark.com, this game involves matching a pose by positioning your mouse just right. This update includes some other minor fixes.
2023-01-23 03:05 UTC · Community Announcements · dogrockbeeboy
New Minigame Arc Man! Keep your character in the circle to win. The total number of minigames is now up to 33. One step closer to the dream of ONE HUNDRED MINIGAMES! {STEAM_CLAN_IMAGE}/43171528/60e8b7c2941341677460fb008f92cb87663ac493.png {STEAM_CLAN_IMAGE}/43171528/d2a3f54c5407c388e7f8d356d25265c1f5f63853.png Making of Tweets https://twitter.com/aidanwaitecomma/status/1616822787452043272?s=20&t=eGONS_IvumdIa3biw9dWnw
2023-01-17 01:56 UTC · Community Announcements · dogrockbeeboy
As more people tried minigolf it became clear that it was sort of super broken. The friction the ball experienced seemed to change unpredictably. When I looked into why, I found the ball was being slowed down by three different mechanisms 😂 Some of them these "slow down" methods were affected by frame rate and some were affected by game speed (ie. the % increase in Infinity Challenge). The result was not great to say the least. So I reworked minigolf from the ground up! Including a new power indicator and predictable friction regardless of frame rate and game speed. Smaller fixes and improvem
2023-01-09 03:15 UTC · Community Announcements · dogrockbeeboy
Achievements I've been getting bogged down adding achievements and it has ballooned into a larger undertaking than I had hoped. Once I admitted to myself that achievements wouldn't be ready for this week's update I decided to add a simple new minigame instead. Number Count Inspired by a very similar game from Brain Age. Number Count is a simple "brain teaser" similar to the BEDMAS and Alphabetize minigames. It works exactly how you think it would. {STEAM_CLAN_IMAGE}/43171528/9039228b718c913c9f82b8b682637afb06aa369c.png Jump Rope One of the most common points of confusion among players has been
2022-12-19 00:25 UTC · Community Announcements · dogrockbeeboy
Summary A recent update introduced the Infinity Challenge game mode. This included leaderboards as well as the concept of speeding up gameplay. This update adds several related improvements. Practice Controls New controls for practice mode include: Loop: the minigame repeats indefnitely Speed: adjusts the gameplay speed These controls allowed me to test and tweak minigames at different speeds. Hopefully they'll also allow everyone to practice specific minigames more effectively. Here is Keepie Uppie at 300%. Not recommended! Leaderboard Cleanup The initial implementation for leaderboard suppor
Full appinfo as delivered by Steam PICS, changenumber 34887493. Also at /api/app/2160500/raw.
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