2024-09-20 20:45 UTC · Community Announcements · contact
90 years of happiness, 90 years of misery, 90 years of life. AM: Archaic Memories is a 3D psychedelic platformer about memories—not new ones, the archaic ones. https://store.steampowered.com/app/3166130/AM_Archaic_Memories/
2024-08-27 17:42 UTC · Community Announcements · contact
-Discord button was active, even in the select stage. -Music was turned off in some instances, so we fixed that.
2024-06-27 08:12 UTC · Community Announcements · contact
We had a lot of work to do, but I couldn't afford to have the Unity licence, so even if I should, I wasn't able to upload the updates that I want it, so for that I apologize, but as soon as we get the licensing going again, I think its been a week of hard work. We fix a lot of stuff but I'm too tired to name it all, but the slowdows should be fix, there are still some little things that I wanted to fix, talking about some control promts for the DualShock but those are going to come later. Again sorry for the delays, I didn't have a choice, but now I have so here are some update fixing what was
2024-04-16 01:58 UTC · Community Announcements · contact
I just want to tell you, to all of you, thanks for giving us a chance. This is my first game, and I appreciate all of you who have played it. THANKS!!! Really thanks to all of you!!! We also are working in some stuff, hopefully we'll upload it this semester.
2024-02-28 19:45 UTC · Community Announcements · contact
-Fix slowdowns of the tutorial when a new character appeared on scene. -Fix slowdowns because of the change of cursor- -Fix slowdowns for the number of fxs on the game.
2024-02-26 17:47 UTC · Community Announcements · contact
Okay, this is a big *ss update, which was supposed to ship on the anniversary of the game, but you know life happens, so we had to delay it a little bit. So, okay... We did an English Test pass of the whole game, which might have reduced the maximum number of grammatical mistakes in the whole *ss game. -We were finally able to pay for the Spanish localization, which is centered in the Mexican accent. -As we're preparing the PlayStation and Switch versions, you're now able to use a dual shock controller for the game. -We did a lot of optimization, especially in the reset parts in endings 2 and
2023-09-10 00:59 UTC · Community Announcements · contact
A but in english
2023-08-17 21:39 UTC · Community Announcements · contact
Some concepts, OST, and a bunch of miscellaneous stuff that we made. Which includes the trailers files without compression, 44 gifs, screenshots and a pdf with the art from the game which has 56 pages of content. The OST includes 29 track for the game. I also fixed some glitches: -A glitch that happened where the outline of some objects wasn't presented in the camera. -Upgrade to the game's engine so that working on the game will be easier on the future. We’re also unifying all of the Mexican tribes into one event, which will be made on the week from 11 to 18 of September which includes the Me
2023-07-28 21:34 UTC · Community Announcements · contact
Last update generated a problem in the Door guardian Stage. -Fix checkpoint check on the Door guardian -Fix optimization of the scene, so now it runs faster -Fix softlock where you weren't able to advance in the Door guardian Boss
2023-05-05 20:49 UTC · Community Announcements · contact
We made a full LINUX PORT, and we fixed some shaders so that it would work on Linux but it works natively now. The Steam deck still uses the Windows port, but you can force the Linux one on settings. We also made some fixes to the Steam deck version, mostly with some shaders that didn't work as well as we hoped and some UI elements, which glitched when you changed from 16x9 to 16x10.
2023-03-27 19:16 UTC · Community Announcements · contact
We just finished a major update is upon us for the game The End Is Nahual: If I may say so. We finished the port for the STEAM DECK, got the certification, and implemented cross-platform cloud saves, but it's still not the native Linux port; I'm also working on it, which shall be done later next month. Fixed multiple UI glitches that happened when you changed the aspect ratio of the game from 16x9 to 16x10. Fixed multiple full-screen images to accommodate the new aspect ratio of 16x10. Fixed camera size to accommodate the change in aspect ratio, depending on the level. We added full support fo
2023-03-19 19:53 UTC · Community Announcements · contact
-Fix a glitch when you fought and try Shift+Tab in the fight, which caused the game to be in a constant state of speed up. -Made a better slot animation so that the action of creating or destroying one feels nicer. -The TV noise disappears when you click on the profile.
2023-03-18 23:21 UTC · Community Announcements · contact
-Fixed a glitch while changing scenes in which the game will freeze if the CPU or GPU was at max. -Added support for 16x10 aspect ratio, it's not fully implemented but the majority is there. -Ui fixes everywhere... changing from 16x9 to 16x10 was a mess. and we were primarily working on some other things... which are secret and you'll never get away from me... {STEAM_CLAN_IMAGE}/43045419/685980cf4841e87c997a9fcf0878bab6604fd422.png Oh, Fuck how do you delete an image from your post... Okay, we're working on that, we're also working on a native Linux port hopefully we will have it done by the e
2023-02-24 17:40 UTC · Community Announcements · contact
-There was a problem when you talked with the witch while swimming, that could lead to problems, like saving when it shouldn't have too, and not letting you advance if you get out of the game... if you weren't able to advance when Jacob was in the river, please... please send me your Save file and I'll fix it for you, the glitch shouldn't be there anymore... but anyone that played an old version should still have this problem... Sorry, please tell me here on our discord and I'll fix individually your save file. The Save file should be here: \Documents\My Games\The End Is Nahual -If I may say s
2023-02-23 22:07 UTC · Community Announcements · contact
There was this weird ass glitch in which if you got out of the handsome carousel of doom level, while a controller was thrown, it crashed... I still don't know what was going on... I called my mom... But it should be fixed by now... Everything it's going to be okay... We also added a new gif showing the puzzly parts of the game... Thanks for your patronage!
Full appinfo as delivered by Steam PICS, changenumber 37456071. Also at /api/app/2161110/raw.
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