2026-08-28 07:59 UTC · Community Announcements · KTMG LLC.
- Moved the Soul Inscription to the Hero's Chamber. *Existing inscriptions will resume from their legacy locations. - Fixed a bug where a barrier would appear in the Shrine Area of Zhuk Forest, making it inaccessible. - Improvements to Free Camera Mode: - Added a control guide display. Some controls have also been adjusted. - Depth of Field (DoF) effects can now be adjusted only while in Free Camera Mode. - Pressing the Menu button during the defeat sequence now allows you to enter Free Camera Mode. - Free Camera Mode can now be operated even during the activation sequences of Heroic Skills, e
2026-08-13 05:21 UTC · Community Announcements · KTMG LLC.
- Fixed a bug with Zera's abilities related to strengthening Kotryn. - Fixed an issue where the AI of certain monsters did not function correctly.
2026-08-08 08:58 UTC · Community Announcements · KTMG LLC.
- Fixed an issue where the 3D UI did not display correctly when Render Scale was set to less than 1. - Improved an issue where Kotryn would occasionally stop performing attack actions. - Fixed a bug where Gorldum Lord would appear as a Death Knight when made into a Familiar. - Added the ability to toggle Companion Familiar Summon ON/OFF (can be configured from the Familiars menu in the Main Menu). - Improved the Skill Tree screen where the ability explanation window was overlapping and obscuring other abilities. - Improved the Skill Tree screen to allow each skill to be enabled/disabled. - Imp
2026-07-16 06:45 UTC · Community Announcements · KTMG LLC.
Thank you for always playing *Rustil*!In the Ver 1.2.0 update, we have added new elements so you can continue to enjoy the game even after clearing the story.We would also like to take this opportunity to look back on the many updates made since Ver 1.1.0.◆ Addition of the "Premium Skill Tree"In addition to the standard Skill Tree, a new "Premium Skill Tree" has been added that allows for further permanent enhancements.Besides boosting Rustil's strength, it features upgrades not found in the regular Skill Tree, such as increasing the Item Drop Rate and the High Rarity Rate.◆ Improvements to It
2026-07-13 01:28 UTC · Community Announcements · KTMG LLC.
- Fixed an issue where the "Premium Skill Tree" was being sold on floors below 50. - Fixed an issue where the description for the "Premium Skill Tree" was displaying incorrectly (the effect was being applied normally).
2026-07-10 02:59 UTC · Community Announcements · KTMG LLC.
- Added "Premium Skill Tree" to the home. The "Premium Skill Tree Book" is now sold on Shop Floors from floor 50 onwards, and can be unlocked by purchasing and bringing it back home. - Increased the Skill Point gain rate in "Safe Mode". - Increased the amount of Skill Points gained in all exploration modes after clearing the story. - Reduced the loss rate of acquired Skill Points upon exploration failure. - Fixed an issue where the preview of Hero Abilities when resuming from a "Soul Inscription" was displaying all abilities at Lv 1. - Added "DoT Area Damage Reduction" to Familiar Enhancement
2026-06-29 12:18 UTC · Community Announcements · KTMG LLC.
- Fixed an issue where the player could not proceed to the next floor.
2026-06-29 09:17 UTC · Community Announcements · KTMG LLC.
- Optimized the procedural generation of the Labyrinth Castle. - Adjustments to the weapon skill "Fireball": Fixed an issue where the firing direction was incorrect when locked onto a target. - Added "Disable Auto-Lock on Next Target" to settings: When a locked-on enemy is defeated, the lock-on will now be canceled. - Adjustments to Lato's ability "Critical Strike": Decreased the penetration effect (Max 70% -> 50%). - Changed the calculation method for Defense Penetration: Changed from additive to multiplicative. Old: 70% penetration and 30% penetration = 100% penetration -> New: 70% penetrati
2026-06-18 07:47 UTC · Community Announcements · KTMG LLC.
- Adjusted the behavior when FPS limit and VSync are configured. Addressed an issue where the framerate became unlimited in certain PC environments, causing excessive GPU load, abnormal heating, and fan noise. - Added "Casual Mode", a story mode-exclusive difficulty that weakens enemies for players who are not good at action games. "Soul Inscription" will be shared with Safe Mode. It will no longer be displayed after clearing the story. - Fixed an issue where the drop items for Armored Gigant Bromus were not set correctly. - The accessory "Chignon cap" can now be stolen from Armored Gigant Bro
2026-06-15 05:51 UTC · Community Announcements · KTMG LLC.
- Changes to monster parameter scaling by Lv. - Weakened the Move Speed scaling based on Lv. (Old) 1.3x -> (New) 1.15x (Old) 2.4x -> (New) 1.5x *Max 1.5x - Adjustments to monster "Crimson Lotus Doji": Weakened the recovery resumption time after being stopped by a defense debuff from 3 sec to 5 sec. - Weakened Gigant Bromus holding Lato's Relic in Zhuk Forest: Lv 20 -> 10. - Added drop items for boss monsters appearing in Zhuk Forest. - Death Knight: Drops "Lavateinn" (only individuals appearing at night). Drops "Scroll of Advancement". - Crimson Lotus Doji: Has a low chance to drop the weapon
2026-06-12 08:22 UTC · Community Announcements · KTMG LLC.
- Adjustments to monster "Crimson Lotus Doji": Changed the recovery buff interval when HP is below 50% from 1 sec to 2 sec. - Adjustments to monsters "Crimson Lotus Doji" and "Azure Lotus Doji": Changed the recovery buff when HP is below 50% so that it will not resume for 3 seconds after a defense debuff is applied. - Fixed an issue where attack-triggered debuffs would sometimes not activate. - Adjustments to Nevia's ability "Blessing": Max level changed from 5 to 7. - Removed Lato's ability "Wall Stride" and added "Critical Strike". Effect: Grants Defense Penetration to Weapon Skills. - Impro
2026-06-11 04:15 UTC · Community Announcements · KTMG LLC.
- Fixed an issue where multiple bodies of Rustil were displayed during conversations.
2026-06-10 11:30 UTC · Community Announcements · KTMG LLC.
- Added "Damage Text Size" to Settings. You can adjust the size of the damage values displayed. - Added the weapon "Onimaru". *Available from rare treasure chests after Floor 50, dropped by Azure Lotus Doji, or has a chance to appear in the shrine of Zhuk Forest at night. - Added the armor "Qipao". *Dropped by Seraphyrus Zenith after Floor 500. - Added color variations for the armor "Queen of the Night". *Available from treasure chests after Floor 100 or dropped by certain bosses. - Added the accessory "Chignon cap". *Dropped by Armored Gigant Bromus after Floor 300, or has a chance to appear
2026-06-03 08:58 UTC · Community Announcements · KTMG LLC.
Dear Players, thank you for always playing "Rustil"!We are excited to announce that starting June 11th, the game will be featured as a "Daily Deal" on Steam!For those who haven't played yet or have been curious about it, please take this opportunity to embark on an adventure into the Labyrinth Castle!In preparation for the Daily Deal, we will be looking back at the new update contents and the numerous updates implemented since the Early Access release (Ver 1.0.1) up to the latest Ver 1.0.20.Based on the feedback and play data from our players, the game has evolved to become dramatically easier
2026-05-03 07:46 UTC · Community Announcements · KTMG LLC.
・Added the item "Glorious Holy Wings". In Endless Exploration & Challenge Mode, when reaching Floor 1000 or higher and not possessing the "Glorious Holy Wings", the Labyrinth Castle: Central Core floor becomes a special floor where you can receive them from an NPC. ・Improved shader warmup. ・Fixed bugs related to mouse controls. ・Added a 1-second defense reduction debuff (20%) to the "Shield Bash" attack when equipped with a sword. ・Adjusted the monster "Super Assault Bit": Changed the number of heals upon appearance from 5 to 3. ・Other minor bug fixes and improvements.
Full appinfo as delivered by Steam PICS, changenumber 38727083. Also at /api/app/2162820/raw.
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