Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
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2013-12-11 23:56 UTC · Community Announcements · CapcomUnity
If you're a Capcom super-fan, be sure to check out the Capcom 30th Anniversary Character Encyclopedia, available now on Amazon for less than nine bucks! The book celebrates Capcom's thirty-year legacy of brilliant character design with more than 200 pages of lush art, character facts, statistics, and historical information. Characters major and minor, current and classic, all have representation, so there's something for just about every Capcom fan ever. Check it out!
2013-12-11 23:56 UTC · Community Announcements · Capcom USA
http://images.onesite.com/capcom-unity.com/user/gregaman/9f6046911b84e2fe9404f9344191c9be.jpg?v=156150 If you're a Capcom super-fan, be sure to check out the Capcom 30th Anniversary Character Encyclopedia, available now on Amazon for less than nine bucks! The book celebrates Capcom's thirty-year legacy of brilliant character design with more than 200 pages of lush art, character facts, statistics, and historical information. Characters major and minor, current and classic, all have representation, so there's something for just about every Capcom fan ever. Check it out!
2013-02-20 07:30 UTC · Kotaku
Cyborgs in fiction are always associated with free will, morality, the importance of being human or the limits of the human body. Toughened up by the harsh, cruel worlds they live in, cyborgs are always insanely cool. We decided to collect some of the craziest ones from Japanese video games. Maxima (King Of Fighters series) source: ReXXXSoprano's LP Grobyc (Chrono Cross) source: Tom Pommes' LP Yoshimitsu (Tekken, Soulcalibur series) source: SDTekken Brad Fang (Contra: Hard Corps) source: LancerD1984's LP Barret Wallace (Final Fantasy VII) source: KotRFFXIV's LP Nathan Spencer (Bionic Commando)
2012-02-21 14:32 UTC · Eurogamer
The developer behind Bionic Commando, Wanted and Terminator: Salvation worked on a Strider reboot and a Streets of Rage remake before it closed down. Spanish website AnaitGames, which is run by our friends at Eurogamer.es, was told of the cancelled projects by sources at Grin Barcelona, the satellite studio of Swedish developer Grin, which closed its doors in 2009. Artwork, screenshots and videos of a raft of cancelled Grin games have been released. Perhaps most eye-catching is a CGI teaser trailer of the Strider reboot. Grin Barcelona helped with Strider, developing assets for the first proto
2012-02-21 14:30 UTC · Kotaku
Before its demise, gaming studio GRIN was working on new entries in the Bionic Commando and Strider series, Spanish gaming website Anait Games reported today. Anait Games says the above trailer, found on the website of Spanish animation studio 23 Lunes, is actually a teaser for the cancelled Strider game, which Capcom had reportedly commissioned from GRIN. Though eponymous protagonist Strider Hiryu has been popular for Capcom, appearing in several of its Marvel vs. Capcom fighting games, the platforming series has been silent in recent years. Its last full-fledged title was Strider II, release
2011-12-29 12:30 UTC · Kotaku
The Nintendo Download ends the year on a high note with the release of Terry Cavanagh 's indie darling VVVVVV on the 3DS eShop, adding a 3D twist to the game's already twisted gravity platforming. If the 3DS does nothing more than get a few indie PC greats into the hands of the masses, then I consider it a success. You may remember VVVVVV from its starring role in the Humble Indie Bundle #3, or from its charmingly primitive visuals mixed with a simple yet satisfying gravity control mechanic. Help Captain Viridian find his missing crew and save the day by flipping gravity on its stupid gravit
2011-12-22 15:40 UTC · Kotaku
With classics like the original Tetris, Metroid II and Blaster Master released in recent weeks, Nintendo's eShop has been a retro cornucopia for 3DS owners. Capcom's announced that they're adding another old-school title to the download store with the impending debut of 1992's Game Boy version of Bionic Commando. You'll be able to grab the monochromatic adventures of Nathan "Rad" Spencer next week. Bionic Commando Coming to 3DS eShop
2011-06-29 07:00 UTC · Kotaku
Tony Holmsten, formerly of Sweden now living in Japan, has been working as a video game artist since 2002 at two of Sweden's biggest studio's, Battlefield developers DICE and the now-defunct Grin. In that time, he's done concept art, level art, promo art and lighting for games like Battlefield 2142, Bionic Commando and Fortress, the sadly-cancelled Final Fantasy spin-off. Most of the art in this gallery is for that ill-fated game, killed off by publishers Square Enix only six months into development. Say what you will about Grin's track record in previous titles, the art for the game sure was
2011-02-03 16:00 UTC · Kotaku
For some, the inclusion of DRM - "digital rights management" which prevents copying - is a provocative act. That makes requiring an online check-in for a game with no online component, like Bionic Commando: Rearmed 2, both perplexing and obnoxious. PlayStation 3 owners buying the sequel to Capcom's show-stealing hit of 2008 were greeted with the message that "you must log-in to the PlayStation Network each time to play the game." Bionic Commando: Rearmed 2 has no online multiplayer component - unless you're counting the leaderboards for the game's challenge rooms. So the requirement, though C
2010-12-04 16:30 UTC · Kotaku
Gametrailers got a three-minute look at Bionic Commando: Rearmed 2 due early next year from Capcom. Packed with gameplay, fans should get a good idea of the game's innovative new features which, of course, include jumping. Bionic Commando: Rearmed 2 will release sometime before the end of march on the PlayStation Network and Xbox Live Arcade.
2010-11-11 16:20 UTC · Kotaku
This is how you bring down the Megacopter in Bionic Commando Rearmed 2 - hang on its undercarriage, blast away at the engines and then - jump on a plunger so it shits out a clown car? Well alright. That's one way to finish off a boss in BCR2. Capcom released the following gallery o' images and characters, along with 90 seconds of straight gameplay, set to the beats of Simon Viklund, who did the original's outstanding soundtrack. BCR2 is due sometime early next year.
2010-07-27 03:00 UTC · Kotaku
Capcom, fresh off months of sluggish sales, is keen to make more video games. More video games might mean more sales! According to an article on Nikkei.com, Capcom is speeding up the development cycle on its games from 4 years to 1 ~ 2 years faster. The company currently releases about 2 name Capcom franchise titles a year. Moving forward, Capcom is planning each year to release 3 or 4 big titles like Resident Evil, etc. Capcom will continue to outsource development to American and European developers in order to release the vast number of titles it does. Dead Rising 2 was outsourced as was Bi
2010-05-17 17:20 UTC · Kotaku
After not one, but two Western-developed sales blunders, Capcom is planning to stick with its home turf. Capcom's president, Haruhiro Tsujimoto, tells the Financial Times that the company is giving up on developing new franchise titles in the West after the catastrophic sales of two of its attempts, Bionic Commando and Dark Void. Predicted to sell in the millions, neither did better than 750,000 copies. Now, Capcom wants out. We already knew back in December how upset Capcom was about Bionic Commando's less than average debut. However, Dark Void may have been the straw that broke the camel's b
2010-05-07 03:00 UTC · Kotaku
Last year was a rough year. Just ask Osaka-based Capcom. The game company, which is best known for the Street Fighter series, sales profits down. Way down. According to an official statement, Capcom saw new sales down 27.3 percent to ¥66.8 billion. Net profit was down 73.1 percent from the previous year to ¥2.17 billion. Sales were strong in Japan for titles like Wii game Monster Hunter Tri and PSP game Monster Hunter Freedom Unite. Elsewhere, games like Resident Evil 5 and Street Fighter IV continued to do brisk business. "However, weak sales of some new titles besides the releases of
2010-05-03 11:40 UTC · Kotaku
Jay Pavlina recently released a sensation of a video game, a remix called Super Mario Bros. Crossover that allows gamers to play Super Mario Bros. as the heroes of Mega Man, Metroid and Castlevania. Other legends almost made it in. From a GameXplain interview with Pavlina about the making of the game GameXplain: Mario, Mega Man, Simon, Samus, Bill, and Link—that's a fantastic selection of characters, but were there any others you were considering adding? Were any cut for time or developmental reasons? Pavlina: Yes, originally there were nine characters, and I'd really like to get these
Full appinfo as delivered by Steam PICS, changenumber 37431996. Also at /api/app/21670/raw.
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