Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-17 03:47 UTC · Community Announcements · B25Mitch
We’re incredibly lucky to have such an amazing community! We often get asked how you can support the continued development of Nuclear Option, and checking out the Merch Store is one of the best ways to do it. We've just launched a all-new line of high-quality desk mats. All of the designs on our merch is commissioned and fully handcrafted by two amazing artists from the Nuclear Option community. Upgrade your desk and check out all of the designs at https://tr.ee/NuclearOptionShop
2026-08-12 23:08 UTC · Community Announcements · B25Mitch
Fixed an issue with HUD text elements sometimes not reflecting the HUD Font Size settingFixed nuclear bombs incorrectly accounting for airburst target pointFixed and improved event content UIImproved the weapon station status indicator's handling of low saturation player themesFixed improper naming for Collective gauge on HUDPrevent player controlled aircraft if faction is neutralFix case where mission editor cannot spawn multiple airframes at onceFixed cases of 'Capture Airstrip' objective markers wandering around the map in EscalationFixed multiplayer money duplication glitchVehicle depots n
2026-07-31 07:29 UTC · Community Announcements · B25Mitch
Bug Fixes:Fixed missing navlights on FS-12 RevokerFixed ejected casings not displaying on 57mm gunpodFixed cases of ARAD-116 not fusing when fired at some radarsFixed orbit camera smoothingFixed non-rearmable weapons (such as nuclear ballistic missile launchers) getting rearmedFixed opening the map in the editor deselecting unitsFixed FS-20 Vortex nozzle auto-swiveling when flying at very low altitudeFixed mass and cost of Ibis Infantry Squad being calculated incorrectly (they are now lighter and cheaper)Fixed fuel truck refusing to move out of the player's way in mission 14Fixed word wrapping
2026-07-27 03:00 UTC · Community Announcements · B25Mitch
Content, Features & Improvements: New flyable aircraft: VT-7 VagrantNew sea vessel: Surf Class Patrol BoatArtillery Units: (MSV Multiple Launch Rocket System, HLT Mobile Artillery)New models & textures for pilot seatsNew wheel models & textures for all aircraft previously missing themSurface based missile launchers now take time to reload and consume ammo to do soMunitions trucks have AI now, and will ferry ammo from storage facilities to units that need resupplyingMunitions bunkers, dumps, containers and trucks now hold a limited amount of ammunitionGlancing collisions with water at high spee
2026-06-11 22:50 UTC · Community Announcements · Shockfront Studios
Added Steam and Discord Rich PresenceAdded vote kickingBetter performance tracking for serversFixed Error in GetPlayerList Remote CommandLowered log level for Steam Manager to stop log spamBlocked family share copies of the game joining if the game owner is already connected (to prevent ban circumvention)Added "get-server-id" Server CommandAdded "get-mission-rotation" Server CommandAdded "set-mission-rotation" Server CommandAdded "clear-next-mission" Server CommandAdded "Workshop" support to dedicated server config Fixed bug which caused optical missiles to loft over low targets when fired at
2026-04-30 04:27 UTC · Community Announcements · Shockfront Studios
Fixed pitch oscillations in event content Increased CI-22 Cricket roll authority Fixed Argus Class Frigate missing lighting effects Fixed cases of flickering/discontinuous rocket motor effects in missiles Fixed rocket motor effects continuing to play after missile destruction Fixed mission editor outcome 'Complete Some' percentage textbox value not being parsed correctly Fixed Modify environment cloud height resetting to default value Fixed Workshop mission filename and meta mismatch breaking mission select menu Fixed stall horn continuing to play in external view Fixed virtual joystick not re
2026-04-17 08:09 UTC · Community Announcements · Shockfront Studios
Fixed analogue throttle axis behaviour becoming "crunchy" or "sticky" at high frameratesFixed starting rank not being set for clients on subsequent games being hosted in the same game sessionMission editor: fixed CompleteSome outcome not working for CompleteOther and SpotUnit objectivesFixed AGM-48x2 missing from chicane stub tip pylonsFixed Argus & Cursor Class ships displaying incorrect dimensions in encyclopediaFixed missing Piledriver descriptions in encyclopediaFixed roadmap displaying incorrect version numberFixed scimitars achieving ridiculously high hypersonic speeds in thin air at hig
2026-04-15 05:03 UTC · Community Announcements · Shockfront Studios
Increased damping for KR-67 Ifrit fly-by-wire to reduce low speed oscillations Increased Argus class frigate NL-98 launcher ammo from 80 to 160 Alkyon AB-4 swing wing system now reverts to auto swing control if manually set to swept while at high speeds, or to extended while at low speeds Updated main menu roadmap Fixed cases of ejecting pilot parachutes not appearing in multiplayer Fixed laser misalignment on Cursor class LFD (visual only)
2026-04-14 03:04 UTC · Community Announcements · Shockfront Studios
Content and FeaturesNew aircraft : Alkyon AB-4New ship : Argus class frigateNew ship : Cursor class littoral fight deckNew weapon : GBM-500LR submunition dispensing glide bombNew submunition : GS-25 New SAM missile : NL-98 ARH missile, launched by the Argus class frigateNew weapon mount: 4x AT-145 launcherNew weapon: Eyeball Mk. II recon missileNew weapon: ventral 20mm rotary turret for CI-22 CricketAsymmetric outer pylon options for Cricket, Chicane, Brawler, Ibis, and Tarantula New cargo : fuel tanks New emplacement : ATGM launcherVehicle Depots and & Guard Towers can now shoot back with sma
2026-03-31 23:10 UTC · Community Announcements · Shockfront Studios
Fixed potential game freeze caused by switching spectated aircraft while cockpit is breaking offCertainly nothing else included
2026-02-13 02:46 UTC · Community Announcements · Shockfront Studios
• Fixed pillboxes disappearing when destroyed in Multiplayer • Improved server checks to prevent loading of prohibited weapons • Fixed cases of MBTs cooking off in chain reactions • Added customizable delay for closing dedicated servers after mission end • Fixed HUD unit markers remaining highlighted if they appear while unit is off-screen • Added orbit cam spectating buttons for looking at target, looking at nearest enemy aircraft, and jumping to nearest enemy aircraft
2026-02-04 03:13 UTC · Community Announcements · Shockfront Studios
• Fixed pilots not blacking out under negative g loads • Fixed R9 Stratolance launchers dumb-firing after replacement of fire control radar • Multiplayer: fixed ejected pilots appearing stationary in mid-air for late joining clients
2026-01-31 00:16 UTC · Community Announcements · Shockfront Studios
• Increased A-19 Brawler in-game cost from $32m to $36m (early adopter discount has ended ;)) • Decreased SAH-46 Chicane in-game cost from $35m to $31.5m • AI will now only use nuclear weapons on appropriate strategic targets • Increased ammo for T/A-30 Compass 25mm gunpod to account for in-bay storage • Increased spread on A-19 Brawler 30mm gunpod (to approximately 5 milliradians), added HE damage • Added new keybinds for spectating camera: - Spectate Next / Previous : jump to other aircraft of the same faction - Change Spectated Faction : jump to the closest aircraft of other faction, but ke
2025-12-18 02:35 UTC · Community Announcements · Shockfront Studios
• Fixed hitmarkers not displaying for units with radius larger than 8m • Fixed server accounting error in ammo counts for slow-firing guns • Increased button hold delay to open camera control UI • Improved detection of targets behind entrenchments and other low obstacles • Mission Editor: fixed map buildings (part of the default map) not having hq or factory settings applied • Fixed player donation of funds and convoys, added a cooldown timer to prevent spam • Fixed misaligned launcher on MSV TBM truck • Fixed incorrect RCS value for AGM-68 triple mount • Tweaked target lock time and accuracy
2025-12-16 08:06 UTC · Community Announcements · Shockfront Studios
Fixed TrackIR crash on mission start Rebalanced Reprisal mission, clarified objectives & improved messagingStrengthened A-19 landing gearReduced anti-air accuracy of non-anti-air vehicle gun turretsPAB-80LR - increased resistance to lasersSpearhead MBT - clamped APS laser max elevation to 80 degreesFixed 57mm cannon pod firing faster when linked with other gun typesA-19 Brawler aim assist can now be disabled by turning off flight assist
Full appinfo as delivered by Steam PICS, changenumber 38782069. Also at /api/app/2168680/raw.
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