Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
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2025-07-25 10:45 UTC · Community Announcements · TaleTalker
Hello!The early access for Furball Blitz! has finally begun.This game is a casual shooting game based on a shoulder-view TPS, aiming to deliver intense gunfights with a variety of weapons and relics.The current early access version includes a dungeon crawl roguelike mode called “Escort Mode.”Planned updates until official releaseWave-based defense modePvP modes such as Deathmatch and Team DeathmatchAddition of more weapons and relicsand more are planned.We need your helpFurball Blitz! will actively incorporate user feedback through Early Access to continue improving the game.Which weapons were
2025-07-22 06:16 UTC · Community Announcements · TaleTalker
\\ Fixed an issue where an error occurred when restarting the game after encountering a specific encounter.\
2025-06-15 16:10 UTC · Community Announcements · TaleTalker
Spanish, German, Portuguese, and Russian have been added using machine translation. A French translation has been added. It was provided by community user All_zebest. I would like to sincerely thank him and express our deep respect for his dedication and hard work. The defense buff can no longer be removed with magic.
2023-08-11 11:35 UTC · Community Announcements · TaleTalker
{STEAM_CLAN_IMAGE}/43216254/5560ac246e9baeaae7d9c1fc6601b1aec2700235.png With all of the game's foundational content complete, we've moved from Early Access to Official Release! New race Savage Unites has been added. New region Red Mountain has been added. Added 2 new troops from the Relic Guardians from World's Roof. Added 10 new achievements. AI calculation speed has been slightly improved. Added Honor difficulty. In Honor difficulty, enemies are stronger, their troops and magic grow faster, and there's more room for strategic exploration during battle. Fixed an issue that caused text to go
2023-06-02 10:44 UTC · Community Announcements · TaleTalker
{STEAM_CLAN_IMAGE}/43216254/728ddcea99a850b85e4e9268e66af7d0302b6d3a.png New region The World's Roof added. Added Endings. Added a dictionary to the main menu. The dictionary contains a list of units and spells for each race. Added region capture rewards. Each time you capture a region, you get a buff that lasts. Added a 4th line to talents. Added 5 new Encounter events. Fixed some encounter-related errors. Improved troops with the same speed to be able to shuffle their order internally over turns. Six new achievements have been added. One has been added to the Beginner Experience. Changed tro
2023-04-11 08:05 UTC · Community Announcements · TaleTalker
The AI has been improved to use Wait and Defense. However, we only use simple conditions for now, in case battles get too long. We'll tweak this further as we get more feedback. Fixed a bug where the upgrade status view was displayed on the troop detail screen. Fixed an issue where magic was duplicated on some encounters. The cost of Massive Purification has been increased by 1. Animate Dead cost increased by 1. Sacrosanct cost reduced by 3, but duration reduced by 1. Into the Dark cost reduced by 1, but the number of areas of effect has been reduced. Cleric's Healing Aura effectiveness has be
2023-03-24 01:17 UTC · Community Announcements · TaleTalker
{STEAM_CLAN_IMAGE}/43216254/4f391c80d0ddc3bd232f87ceb29afaf4b7a9d508.png The roadmap has been updated. Since most of the core elements we envisioned updating in the Ascending From The Underground update have already been updated in other updates, it became awkward to maintain the size of one major update, so we thought it would be a good idea to merge the remaining parts into the other remaining major updates. Added the feature to preview the next grade in the cards preview pane. Your health is displayed with a shield value. Fixed an issue where penetration attack passive descriptions were not
2023-03-16 16:25 UTC · Community Announcements · TaleTalker
Added whether the camping buff is active to the expedition screen. Fixed an issue where buffs gained from random encounters would disappear faster than their duration. Fixed an issue where reserve troops would sometimes disappear when dragging them. Fixed an issue with the encounter "Unfinished Thesis". Fixed an issue with the + not showing in the card names in the encounters.
2023-03-16 12:05 UTC · Community Announcements · TaleTalker
Fixed an issue where the Korean font was blurred depending on the location. Fixed an issue where you could not interact with the Mercenary Group when you restarted the game after saving.
2023-03-15 09:31 UTC · Community Announcements · TaleTalker
{STEAM_CLAN_IMAGE}/43216254/e65f5fe42b3401640d2ff93009c57531bbdfca4f.png The Korean font has been changed. Fixed an issue where setting values for sound-related options were not saved. Unit ratings are now displayed before the name of the unit. The engine has been updated to 2022.2.10f1. The model of the farm has been changed to a windmill. Improved the performance of the model's outline display algorithm. The display of regions has been changed from a tree to a hexagonal tile format. We've expanded the number of paths you can travel, which should allow you to be more selective in your expedit
2023-03-08 05:37 UTC · Community Announcements · TaleTalker
{STEAM_CLAN_IMAGE}/43216254/2f5322a042200c112f29277c7690659240469c71.png In the next update, we'll be making some major changes to expeditions. Up until now, maps have been simple tree nodes with lines connecting them, but now they'll be tiled, allowing for more selective and strategic exploration. {STEAM_CLAN_IMAGE}/43216254/c235cc4d076bb28e2ea26057f7261bd53486cf91.png Whereas before you were simply deciding which way to go, and eventually deciding to either evade or take down all the enemies you encountered along the way at the whim of luck, now you'll be able to be more selective in your ex
2023-02-15 09:48 UTC · Community Announcements · TaleTalker
Fixed a bug where physics not being applied to the Death Bringer's debris. Fixed an issue where the Forest Elf's race talent icon is displayed in multiple duplicates. Death Bringer's attack power and summon number of Skeleton have been slightly reduced. {STEAM_CLAN_IMAGE}/43216254/faf685ed231244afa2fe5c84964027e45fc8ffc1.png The roadmap has been updated. We expect the next update to be mid-March! We have already prepared a large amount, and we will do our best not to be behind schedule >:) In the next update, there will be a change in the way of the expedition, and new events will be added! {S
2023-02-09 05:32 UTC · Community Announcements · TaleTalker
{STEAM_CLAN_IMAGE}/43216254/73d8c4b41de1d73afffc45ea77dcbe0617502b1f.png {STEAM_CLAN_IMAGE}/43216254/4e4c2f738c76efaabeee24cdbf5bcd80440dbbfd.png A new region has been added : Necropolis A new race has been added : Necropolis Several local strings have been changed and added. Fixed an issue where some of the optional items were miss-linked. It has been changed to automatically deactivate when the battle begins with the relic replacement window on. Attack range icon for range unit changed to bow. An error was found that failed to create a region with a very rare probability. I'm trying to resol
2023-02-01 05:11 UTC · Community Announcements · TaleTalker
{STEAM_CLAN_IMAGE}/43216254/5481239e5a6eee37cb71a70297e30d7a35a77048.png Hello, Hello, I'm TaleTalker of the BlueTale team. We were planning to have the Night of the Dead update within January, but we apologize to inform you that the update was pushed back to February even though we did our best. There were some major issues that were delayed in the update, and I decided to write a this notice because I thought it would be better to share them with you since the update was delayed. First, I worked on adjusting the experience table to reduce the combat fatigue caused by the burden of experience
2023-01-27 20:53 UTC · Community Announcements · TaleTalker
Errors caused by numerical notation differences in the environment of a particular language have been corrected. But inevitably, if an error has already occurred, the expedition must be restarted.
Full appinfo as delivered by Steam PICS, changenumber 34887914. Also at /api/app/2170160/raw.
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