Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:26 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-07-20 02:43 UTC · Community Announcements · special
After nearly a year of Early Access, it's Full Release now! We sincerely appreciate all valuable feedback provided by our players, allowing us to continuously improve the gaming experience. We are also deeply grateful for the love and praise received, as it motivates us to keep adding more content to the game. During this new stage of official release, we will continue to optimize and adjust the gaming experience based on your feedback and suggestions. Furthermore, depending on the feedback received, we are considering the possibility of adding an additional free DLC in the future. We hope you
2023-07-05 13:05 UTC · Community Announcements · special
1.New level: The 5th underground "Trap Tomb"; 2.New level: The 6th underground "Ancient ruins"; 3.New level(BOSS): The 7th underground "Anubis Colossus"; 4.Old level but new room: The 1st underground "Treasure Room" x2; 5.Some new artifacts; 6.New option to adjust the angle of the weapons; 7.Value adjustment.
2023-03-16 01:19 UTC · Community Announcements · special
Adjustment: When the player enters the safe house or camp with a gun, if the UI appears, the weapon will no longer be released automatically. But players can't shoot at that time.
2023-02-08 11:47 UTC · Community Announcements · special
1. Support Steam Value index,by add “hold gun” option. 2. Add "smooth turning" option. 3. Now player can open the door with a gun in hand. 4. Bug fixes.
2023-02-07 09:45 UTC · Community Announcements · special
1. Support Value VR ,by add “hold gun” option. 2. Bug Fixs.
2023-01-17 06:09 UTC · Community Announcements · special
1. Add Artifacts that can cause petrification, freezing, burning and other attribute effects on monsters. Players can get a variety of Artifacts in the level to build the effects. 2.And now, players can permanently grow players' attributes (weapon atk、critical hit rate、reload time、 magazine capacity、etc..) by consuming energy to reduce the difficulty of the game. 3.Add "Camp", where players can consume golds to buy weapons in the tomb.
2022-11-18 13:23 UTC · Community Announcements · special
1.In order to facilitate players to change weapons and operate mechanisms, we have eliminated the gravity of weapons and greatly shortened the time required to release weapons. Which means the weapon will not automatically return to the belt after releasing it, but the operation logic of players actively hanging weapons on the belt has not changed. 2.As it is easier to release the weapon, players may forget the weapon on the ground when pulling the basket lever before entering the ancient tomb. Therefore, the initial weapon delivery place was changed to the first room of the ancient tomb. 3. F
2022-11-11 10:05 UTC · Community Announcements · special
Version Description: The purpose of this version is to collect player feedback, and the details of gameplay design and art quality will be updated continuously. Levels: 3 levels, including 1 boss level. Weapons: 5 guns, 1 artifact. For the purpose of testing, the gold coins and energy resources owned by players will not be cleared temporarily after they die in the game. Gamepaly Instruction: Press the trigger button on the handle to shoot. Use the grip button of the handle to grab items and activate mechanisms. Buti If you have a weapon in your hand, you cannot capture items or activate mechan
Full appinfo as delivered by Steam PICS, changenumber 34887954. Also at /api/app/2171010/raw.
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