No player history yet. This app is now tracked, so data will appear within about ten minutes.
Playing now
Not polled yet (never)
24-hour peak
All-time peak (tracked)
Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:14 UTC
$6.99
$6.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
13118707
2024-01-08 16:06 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
2175641
97.67 MB
17.97 MB
7394233750602199886
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
13118707
public
2024-01-08 16:06 UTC
2 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-01-08 15:53 UTC · Community Announcements · ohsat_ando
Yo! Since the game is hitting consoles this year, I took the opportunity to dive back into the code base and fix up some things. Here's the changelog: The boss cutscene is now skipped on respawn, so you can try again quicker Added animated background elements to all levels Added a new animation when Shino-kun jumps out of a slide at high speed, because why not Made menu navigation a bit more consistent Fixed a bug where Shino-kun would be stuck in his falling animation after hitting the ceiling after a kick (yeah, it's specific) Fixed a bug where the dive kick wouldn't come out if triggered on
2023-05-18 22:57 UTC · Community Announcements · ohsat_ando
Yo, just a quick note that I have now set up a developer page here on Steam! It's an easy way to check out all the games I have on here, and you can even follow me to get notified whenever I release something new! Which might be kinda soon... So if you want to get notified, check it out and hit that follow button. If you don't want to get notified then don't do that, I guess.
2023-04-26 12:58 UTC · Community Announcements · ohsat_andrej
Here's a little update for the retro fans! In version 1.0.1 you can now adjust various parameters of the CRT effect, such as brightness and curvature. Wanna know what it's like playing Chibi Ninja Shino-kun on a broken CRT? Put away that hammer and get the update!
2023-04-05 15:43 UTC · Community Announcements · ohsat_andrej
Hey everyone! The game's been out for three weeks now, so I thought I'd check in and ask how you're all enjoying it. I actually meant to do this earlier, but I've been sick in bed for over two weeks now, got a cold + covid ultra combo. So...yeah. So anyway, are you enjoying Chibi Ninja Shino-kun? Is there anything that you particularly enjoy, or maybe something that annoys you a bit? I've heard rumblings of some people having trouble getting the walljump down. What about you? In case you didn't know: I'm a solo dev, so I'm open to feedback. It of course also means that I can't always respond t
Full appinfo as delivered by Steam PICS, changenumber 34888207. Also at /api/app/2175640/raw.