Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:37 UTC.
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2026-06-10 06:57 UTC · Community Announcements · Spatial Quotient
This is a largely visual update that increases the variety of materials and lighting. Along with a few inspired set pieces you may rarely come across. The following changes have been made to Transliminal: Beyond The Backrooms version 0.0.9865a: Additions An Async North Research Probe Robot greets you in the Threshold ending. Procedural puddles Sideways ceiling halls Rare chance for colored light themes More props in Level 1 Parking Garage Objectives appear in Quick Status Menu Rod Iron Railings Chair piles Tweaks & Fixes More Desk colors More Filing Cabinet colors Jump exertion vocal now only
2026-04-17 04:13 UTC · Community Announcements · Spatial Quotient
This fixes the bug that would reset custom settings to default whenever starting a new save file or loading a different saved game. This had me scratching my head for months. It turns out it was a game variable initialization script that was treating saved game data as though it were unique per saved file. Glad to put this one behind me and allow you keep the settings you prefer. The following changes have been made to Transliminal: Beyond The Backrooms v0.0.98648a: Additions Collect the Document “Regarding Mother” hidden in collected Baby Doll torso Screen reflection in DVD Menu New Game Intr
2026-04-09 04:40 UTC · Community Announcements · Spatial Quotient
So, if you’ve played the game recently you may have noticed that when you fell through the Cogwell Matrix it would delete all of your tapes. Some thought that this bug was related to collecting the Pocket Radio because that didn’t break if you fell. But it actually had nothing to do with the new radio. When I updated to the more performant tape player method with filters I also added some safeguards to the code that limited the tape count data. But I neglected to update the new tape script in the “Falling” scene which made everyone's tapes equal to -1 effectively erasing all tapes they had col
2026-03-21 21:16 UTC · Community Announcements · Spatial Quotient
Fixed some game breaking issues and implemented some feature requests. The following changes have been made to Transliminal: Beyond The Backrooms v0.0.98645a: Additions Collect the Pocket Radio Tweaks & Fixes Auto-Saves no longer overwrite manual saves.1 Auto-save is created per manual save as a separate file. Increased default Head Bob Run intensity Added a Head Bob Intensity slider to the Gameplay menu Added separate X & Y axis sensitivity sliders for mouse and gamepad in Controls Menu Junglegym Slides Colorways variations Voice/Lecture/Logs & Music playback modes have been added to the tape
2026-03-08 11:00 UTC · Community Announcements · Spatial Quotient
AdditionsReplaced foot step sound effect and insanity camera sway systems with new combined head bob, step sound, and insanity sway system. Head Bob and Insanity sway can be toggled independently in Game & UI SettingsAdded impact and landing camera shake to camera motion controllerNew music on radiosGlitched PA SystemsDoor knocksSuffering hunger multiple times will now reduce Max Stamina by 1.Suffering exhaustion multiple times may now warp you to another placeNew ‘Backrooms’ inspired Level 0 environment propToilets can now be rested uponStall PeekersTweaks & FixesFixed Doll Burn Prompt that w
2026-02-06 04:56 UTC · Community Announcements · Spatial Quotient
Visit the new Spatial Quotient Interactive website and visit Transliminal's page HereRead the Official Transliminal: Beyond The Backrooms Strategy Guide to unlock the game's most mysterious secrets Here
2026-02-06 01:07 UTC · Community Announcements · Spatial Quotient
For the last three months I have been working diligently to get Transliminal's systems and performance to modern standards. And the result is here in this huge foundational update. The following changes have been made to Transliminal: Beyond The Backrooms v0.0.98643a: AdditionsWorkbench system allows the creation of new items by mixing other ingredients together.Workbenches added to various places around levelsCollect dozens of strange recipesCraft 2 different types of throwable offensive items.24 new items!Unlimited Saved gamesGames can be saved and loaded instantly during gameplay with no de
2025-10-27 16:49 UTC · Community Announcements · Spatial Quotient
Transliminal Engine Update & Performance Patch This patches the vulnerabilities that were announced by Unity. It also changes the way the game generates its world components to more optimized practices. This should reduce lag and stuttering across all system configurations. Additions Offices can have a new exterior during “Daytime” More objects added to Level 3 Electrics More Junglegym colors Missing Persons Flyers Added barriers around the bottom sections of some Level 0 floors Tweaks & Fixes Wide filing cabinets in Office Edge blocks no longer spawn duplicates Changed colors of some LOD mate
2025-10-01 00:19 UTC · Community Announcements · Spatial Quotient
It's spooky season. And with that comes a new Transliminal update that adds a seasonal Easter egg. But more importantly adds completely reworked Retro effects (Including a brand new optional Retro Dither), a ton of bug fixes and tweaks, and some long needed optimization to The Cogwell Matrix void. And so much more! The following changes have been made to Transliminal: Beyond The Backrooms v0.0.98577a: Additions Round accent lights, street lights, & clear light bulbs now have lens flares Players may now look around and zoom the camera while sitting After sitting down a few times Victor will rec
2025-08-29 03:20 UTC · Community Announcements · Spatial Quotient
Fixed issue where if the character died to Toxic sources they would continue to take damage and gain infection even after death. Which would result in a second death shortly after restart. And increase infection at a disproportionate rate. Green Mold Stalks will not spawn when Entities are turned off Fixed swings on playgrounds that had interesting physics Credits will end with a New Game Menu instead of automatically loading back into your current save. Made barricades solid but removed barricade block depending on configuration Applied proper texture to glitched wooden chair Hammer knocks ag
2025-08-28 13:31 UTC · Community Announcements · Spatial Quotient
Transliminal: Beyond The Backrooms v0.0.98566a {STEAM_CLAN_IMAGE}/43194551/f842732bb62775c1644665f8d2ca245687ec867c.jpg New Additions The Level 4 Offices After completing an ending NEW GAME + is available Facelings Hammer Barricades cannot be torn down until the Hammer is collected Green Mold Infection ending is now available New improved camera shake Bloom may now be toggled in SYSTEM>GRAPHICS SETTINGS A New document can be collected Transliminal Discord link added to Title menu Sketchbook document tutorial Motion Blur increases the lower sanity is Motion Blur can be disabled in the Graphics
2025-07-03 15:33 UTC · Community Announcements · Spatial Quotient
The following changes have been made to Transliminal: Beyond The Backrooms: Additions - Added flashlight voltage to Quick Status - Cueballs Tweaks And Fixes - 4 second delay before ‘Move to Stand Up’ prompt after sitting - Anchoring to Gateway also sets current Level to 3 so if the game is quit directly after anchoring it will load back into gateway - Fixed missing bounds at the top of Castle stairs in the Playgrounds that allowed clipping into the hill - Doors at the bottom of the Scale Puzzle in The Pools are now blocked off until the water has finished draining - The Bucket for the Scale Pu
2025-06-23 20:43 UTC · Community Announcements · Spatial Quotient
Transliminal: Beyond The Backroomsv0.0.9855aEncroaching Entities III Update It's been a long time coming. But Transliminal now has three new entities and myriad much needed fixes and quality of life tweaks. The following has been added or changed for'Transliminal: Beyond The Backrooms' v0.0.9855a: New Additions You may now return the fully assembled doll to Mother Windows will now take you to a new location A new ending is available Phase Emitters may now be removed from the Heart of Electrics Gateway after being installed. The Item inventory list, Keys list, and Objective list now sort alphab
2025-04-09 02:22 UTC · Community Announcements · Spatial Quotient
This update changes and adds a wide variety of things. As well as improving performance. New Additions Players can now interact with phonographs in The Hotel to stop or play music. Dumpsters can now be opened. And are affected by sanity level. Support for ultrawide 21:9 aspect ratio has been added to the Graphics Settings menu. Battery and resource auto-reloading can now be disabled in the System > Gameplay menu. A crouch toggle option has been added to the System > Controls menu, and the crouch key can now be rebound. The System > Audio menu now allows individual volume adjustment for Music,
2025-02-20 03:49 UTC · Community Announcements · Spatial Quotient
The headline on this update is that you can now adjust graphics settings to lower texture resolution and lighting quality. Also, I fixed some bugs. The Following changes have been made to Transliminal: Beyond The Backrooms v0.0.985391a: New Additions GRAPHICS QUALITY can now be set to PERFORMANCE, BALANCED or QUALITY in the GRAPHICS SETTINGS Menu. This adjusts the resolution of textures, quality of lighting, and resources allocated. Tweaks & Fixes Added code to Title Menu that will unhide the cursor is cases where the cursor did not unhide itself due to various behaviors. Disabled unneeded GPU
Full appinfo as delivered by Steam PICS, changenumber 37541660. Also at /api/app/2176070/raw.
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