Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-06 12:49 UTC · Community Announcements · Meks
I mentioned ballsaur in the update post who gave me some of the newer models for pfs and that he has cool boat games lined up. if you are interested in wicked boat games peep this one its pretty cool. i think he's got a demo coming out at somepoint in the near future. that is all cheers.
2026-08-04 23:25 UTC · Community Announcements · Meks
Hello pirate fighters! this is the last major pfs update. for the three of you that still play, this is huge news. but i think this game has gone a fair way since its release, i didn't add any more maps or interesting new things for 3 years because most of its life was fixing the bugs that it launched with. i call this the last major update because i don't want to add anything huge apart from new cosmetics from now. this game was originally built on prayers, tin foil and gum so adding anything to this horribly put together project kinda sucks. theres always gonna be bugs in the game but hopefu
2025-12-10 21:04 UTC · Community Announcements · Meks
Update 13- By default you now spawn in a ship and shoot over to the island, but you can turn this off in the game rules. - Changed a few textures on the maps - Ammo crates now use the same in world interact button UI as the cannons- Instead of an invisible wall there is an out of bounds zone except for on boats- Slight change to respawn menu UI - Added a Killfeed - Fixed the 'New Pirate' Achievement- All cannons now have a far larger degree of turning- On christmas maps there is a chance that the evil pfs christmas bloke will spawn mid match in the 'steam > pfs > properties > betas' tab there
2025-08-02 18:13 UTC · Community Announcements · Meks
Update 12If you find any bugs, think a feature is bad or something like that lemme know. - Improved most of the UI - Health Bar - Ammo counter - Menus (like main menu and options menus) - You can make an invite only server- You can now invite friends through steam and join people through steam- Tweaked Vote Banning slightly (grace period for newly joined players)- You can spin the gus in the menu by drag clicking- Added a new game rule called 'Pistol Snipe only' which means servers with this game rule will only allow players to use the pistol and sniper. There could be a few bugs with this fea
2025-04-30 17:56 UTC · Community Announcements · Meks
Small update - Fixed kills not updating for newly joined players - Additions to the keybind settings (like movement binds) - Steam cloud saves - UI Debug Button ('F8' key to reset the UI since the UI in the game can break a lot) - Updated some of the store and library images so that it looks less crunchy
2024-12-27 19:30 UTC · Community Announcements · Meks
- Fixed the timer stopping in KoTC after entering a cannon - Fixed when you fired your gun before picking up the cannon it would reload the cannon when you pick it up - Reverted blunderbomb swap delay - Moved the KoTC cannon spawn location up slightly so you can't get it from underneath - Added a couple more posters
2024-12-21 20:21 UTC · Community Announcements · Meks
- Created a new gamemode called 'King of The Cannon' with a new weapon called the hand cannon. hopefully this plays well but any problems or suggestions let me know! - Christmasified the maps - Got rid of the ability to change map styles temporarily so i can force everyone to play the christmas maps - Fixed when you spam eat the bannana it only played the animation once - Fixed the 90 degree angle pose gus can do when you kill him sometimes (i think) - Fixed not being able to shoot after eating all of your bananas - I'm trying something out so i made a kofi page and there you can request a wan
2024-11-11 21:34 UTC · Community Announcements · Meks
Just a small update - Unhalloweened the tavern - made an option to choose the style of map either normal or halloween - goblins are gone but not forever.
2024-10-29 20:40 UTC · Community Announcements · Meks
Fixes and Features: - Halloweenified the maps - Added a vote kick system for non private lobbies - Made a message on the cannons to inform people they can load them - Didn't realise the name plates above players head were not there so ive fixed it for the most part but it can still be buggy sometimes - Menu Gus's pants change colour with whatever you selected - Added some ambience to the maps - There are two goblins somewhere dunno where though... (Didn't have a huge amount of time to test and fix things so might be a couple bugs, if you find any let me know)
2024-05-09 23:03 UTC · Community Announcements · Meks
Small bug fixes - Fixed Blunderbomb not despawning after doing its job leaving behind laggy patches - Fixed being able to load into a cannon after you die - Pants customisation saves reliably now
2024-05-06 16:44 UTC · Community Announcements · Meks
Fixes and Features: - Cannons are now useable - Added more stuff to TDMer Island (Will add more at some point) - Custom pants colouring - Made aiming down sight feel more consistant - Made bullet impact effects - Increased the knockback for the blunderbomb - Made the hipfire inaccuracy more consistant - Fixed when you first killed someone and it added 2 to the score - Made an option to disable the fov change when aiming down sight I did a good amount of testing and it seemed all good to me but there could probably also be a few bugs that i don't know about especially with the cannons so if you
2024-03-13 10:06 UTC · Community Announcements · Meks
Another wicked small update hopefully this time i made the end of round / beginning of round work and not crash after the countdown i think it is actually fixed this time but if there's any crazy bugs or such drop them in the discord or in the comments of this post.
2024-02-21 15:06 UTC · Community Announcements · Meks1738
So some rather crazy and quite wacky things have occured when i switched the engine and it seems to like to crash every 5 seconds so im gonna go back to update 8.0 for now i don't know for sure if that crashing at when loading into the next round is still a thing but ill see if i can't find a way to make that work properly.
2024-02-16 16:02 UTC · Community Announcements · Meks1738
Wicked small update - Moved from UE 5.0.3 to UE 5.1.1 (might help with that crashing when moving to next level it seems to work for me so hopefully that's fixed, also im pretty sure everything is the same but if theres any crazy bugs report them in the discord or under the post) - Made TDMer Island a bit deeper between the fort and the cannon
2024-01-17 21:00 UTC · Community Announcements · Meks1738
Fixes and Features: - When the game ends you don't have to choose another server you can keep playing continuously unless the server owner leaves. - Fixed the TDM gamemode from switching you randomly when you spawn - The Kill Confirmed widget now stacks when you get multiple kills - Disabled a few Unreal Engine 5 features to make the game run smoother - Made it so a message pops up telling the user that the version is mismatched What ill do: - Make some more gamemodes like Capture The Flag - Make Facing Forts a finished map
Full appinfo as delivered by Steam PICS, changenumber 37777300. Also at /api/app/2186400/raw.
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