Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-10-04 18:34 UTC · Community Announcements · Mike of Smug Marmot
NEW ARENA: JAGGED PEAKS Prepare to face off in a brand new arena with combat progressing over six varied zones. {STEAM_CLAN_IMAGE}/43171253/d02da8a804eb44deee37c50a634837d16bc71ca6.jpg PERFORMANCE AND FIDELITY This patch delivers a massive leap in visual fidelity, featuring clearer rendering, improved framerates, and reduced noise. DLSS has been upgraded to version 4, providing substantially higher quality upscaling. TSR has also been upgraded for those without NVIDIA cards. Upgrades and tweaks to Lumen Global Illumination. FSR4 frame generation has been implemented, giving those without NVIDI
2025-04-04 01:39 UTC · Community Announcements · Vord
UPDATE: The Black Pool Soundtrack by Angles and Under Sanction is now available on Spotify, Apple Music, and all other major streaming services.LISTEN TO SUIT UP AND STARECASE Stream the singles Suit Up and Starecase:
2025-02-04 15:24 UTC · Community Announcements · Mike of Smug Marmot
NEW ENEMY: SLASHER A new enemy is on the prowl. Beware, they like to get up close and personal. {STEAM_CLAN_IMAGE}/43171253/ecb3dfcae23ceb2cb74b186e10160e2faee2a856.png ADDITIONAL FLUX EVENTS Additional common flux events have been added, increasing variety. {STEAM_CLAN_IMAGE}/43171253/ad681e987b851199775a67005680a2dd783c95ca.jpg ELEMENT GUIDE One of the top requests from new players has been to add a way to reference the element descriptions outside of skill selection. An elemental guide has now been added to the in-game menu. {STEAM_CLAN_IMAGE}/43171253/11e10cb01fc089b0f0dcac6d2d3b3532ac4774
2024-11-29 16:43 UTC · Community Announcements · Mike of Smug Marmot
PERFORMANCE IMPROVEMENTS The Black Pool patch 1.3 brings many performance improvements. Following the last big content patch, we devoted substantial time to evaluate and tune both CPU and GPU performance. A large focus of this effort was to ensure that biomes which were less performant were brought into parity with the rest of the game. Most notably, the forest environment has been optimized and greatly improved, and now has a low-end tree replacement system for players on low foliage settings. {STEAM_CLAN_IMAGE}/43171253/90775d197056867b4262515e6f1df22f3fbf391a.jpg QUICK WIND REVAMPED Wind Bl
2024-10-23 17:58 UTC · Community Announcements · Mike of Smug Marmot
NEW GAME MODE: ARENA SURVIVORS The Black Pool patch 1.2 introduces an entirely new game mode: Arena Survivors— a fast and intense battle arena featuring rapid progression and randomized waves of increasingly more difficult enemies. It delivers a fun and highly replayable “survivors-like” spin on The Black Pool gameplay, and also provides a quick way to experiment with abilities and builds without the time commitment of a full playthrough. A successful Arena Survivors attempt will take around 30 minutes, compared to 90 minutes for the full game mode (now called The Journey Home). Four unique ar
2024-10-22 01:29 UTC · Community Announcements · Vord
Get ready—The Black Pool 1.2 is dropping soon. {STEAM_CLAN_IMAGE}/43171253/c72232f1ff68e7c1b97f72a52cfffc2e38a4ffb6.jpg Patch 1.2 launches an entirely new Arena Survivors game mode, a brand new music track, and numerous new features, balance adjustments, and bug fixes!
2024-07-19 03:18 UTC · Community Announcements · Mike of Smug Marmot
The Black Pool patch 1.1 delivers the top requested post-launch features from our Discord community, including a brand new element, multiplayer nametags, and player pings! NEW ELEMENT: CHAOS A new element has been discovered: Chaos. Adding 6 base abilities, 4 augments, 11 upgrades, and a new ring drop, the addition of Chaos brings the total number of unique abilities and augments in the game to 90! {STEAM_CLAN_IMAGE}/43171253/863584fb5054ac29195d74b240465d8ff03ae7a2.jpg NAMETAGS Friends now have a nametag UI overlay to make them easier to locate. This can be disabled in Settings. {STEAM_CLAN_I
2024-06-19 14:53 UTC · Community Announcements · Mike of Smug Marmot
This patch we focused primarily on polish and smaller bug fixes in preparation for officially launching The Black Pool on Steam! It has been a long road to get here. Thank you to everyone who has supported the game to help us reach this huge milestone! {STEAM_CLAN_IMAGE}/43171253/c99292d11f9b7ea3ec725b89f969b92dd5e1ba34.png FEATURES AND IMPROVEMENTS Following completion of World 4, the new music track Suit Up now plays while players select their kill bonus. New lighting effects in the Temple have also been added. Numerous Temple updates have been made to improve overall polish, including the a
2024-06-04 23:54 UTC · Community Announcements · Mike of Smug Marmot
We are thrilled to announce The Black Pool will be launching out of Early Access— version 1.0 of the game releases on June 19th! We entered Open Beta and Early Access a year ago. Through valuable community feedback, we have added a host of new content and features to the game, while addressing pain points, and optimizing performance. Some notable content added throughout our Early Access period: Addition of in-playthrough Flux collectible system and redeemable upgrades, with 6 unique Flux events. 14 new enemy types and 3 new boss sequences. Increased the number of player abilities in the game
2024-06-02 22:56 UTC · Community Announcements · Mike of Smug Marmot
This patch, we focused on increasing graphics quality, performance, and overall polish. The Black Pool is also now available in 7 languages. {STEAM_CLAN_IMAGE}/43171253/6f49ed600bc046f81885b11803847fd7f4909aa8.jpg FEATURES AND IMPROVEMENTS Added DLSS 3.7 super resolution support. Those with NVIDIA cards that support it can now take advantage of DLSS upscaling! Added DLSS Frame generation. Those with 40-series NVIDIA cards can also enable Frame Generation, which will grant a substantial framerate increase as well. Added a red vignette visual effect to better inform players when damage is taken.
2024-05-24 00:26 UTC · Community Announcements · Mike of Smug Marmot
BADDER BOSSES This patch introduces a new challenge mode: Badder Bosses, which adds new and unique challenge content to each boss, such as additional stages, new enemies, and different attack patterns. {STEAM_CLAN_IMAGE}/43171253/20f24582ab26633468a01818f9cf51cc3e369d30.jpg NEW FINAL TEMPLE OFFERING After selecting your six abilities, the final temple offering now presents three random drop bonus choices. These drop bonuses are reduced in strength compared to normal drops, but are automatically applied on every kill and assist. These kill bonuses add another aspect of strategy and improvisatio
2024-05-13 05:10 UTC · Community Announcements · Mike of Smug Marmot
NEW MAGNUS LEVEL This patch introduces Magnus - Beta Sector, which holds some fun surprises and unique challenges. {STEAM_CLAN_IMAGE}/43171253/06ea58c014e144536aa9c5d231e5884ca52deb4f.jpg NEW DEVICE CHOICES Two new unlockable slots have been added to The Device. In addition, the STEEL OR GLASS and STRATEGIC DAMAGE slots were each given a 3rd option. {STEAM_CLAN_IMAGE}/43171253/fe50b560a480d682b64d7c90560458873c0279ec.jpg ELEMENT UNLOCKING New players and new player slots now unlock 5 of the 8 known elements in a randomized order. This introduces elements and new abilities gradually, and provid
2024-04-18 23:01 UTC · Community Announcements · Mike of Smug Marmot
STRONG AND AREA ATTACK AUGMENTS The Entity now offers augments for strong and area attacks! In total, this patch introduces 16 new augments, and 2 new base abilities. There are now 80 unique abilities and augments in the game, ensuring endless build combinations! {STEAM_CLAN_IMAGE}/43171253/37df12b7d27fe36a9cd1dc1895f67c1fae9fb7af.jpg NEW HEAVY MECH: BEETLE {STEAM_CLAN_IMAGE}/43171253/3986548cb3faf8051c390dc4f5c7058a4038c61a.jpg NEW CHARACTER ANIMATIONS Improved character animations for Levitate, Grapple, Fire Thrust, and Nether Pull. {STEAM_CLAN_IMAGE}/43171253/06a8fb3f1ecf8e982d569cd8c54a175
2024-02-25 20:45 UTC · Community Announcements · Mike of Smug Marmot
THREE ABILITIES TO START Players now start with three abilities, choosing from each of the offered starting elements. Previously, combat in the first world could feel limited with only two abilities. This makes the first levels feel more engaging from the start, and also requires players to improvise with their builds a little bit more. {STEAM_CLAN_IMAGE}/43171253/8840edc3f3251e47eb8243e2f122b44264c63551.jpg PATCHWORK A point of frustration for players has been falling into crevices while in combat. We have painstakingly gone through all of the biomes and smoothed out many of these problem are
2024-02-17 00:40 UTC · Community Announcements · Mike of Smug Marmot
ENEMY HEALTH BARS This patch, we have delivered one of our most requested features: enemy health bars. In addition to displaying the rank and hit points for medium and heavy enemies, all currently applied elemental effects are now visualized as colored bars. These bars provide greater clarity to elemental effects— how long they last, how much effect has been applied, and crucially, when the thresholds are about to be reached for time-limited effects such as frozen, blind, and brittle. Relevant numbers are also displayed, such as total damage amplification from decay, or the current damage over
Full appinfo as delivered by Steam PICS, changenumber 37456071. Also at /api/app/2189670/raw.
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