Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:01 UTC.
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2024-12-19 18:03 UTC · Community Announcements · damian
Happy Holidays, everyone! 🎅❄️ We’re thrilled to announce that Toads of the Bayou will be participating in the Steam Winter Sale, bringing some festive cheer to your holiday gaming! Starting TODAY, you can grab the game at a 25% discount from its regular price of £7.99 / $9.99 / €9.99. Here are the discounted prices: £5.99 $7.49 €7.49 {STEAM_CLAN_IMAGE}/43802478/a0d78ed56223aab1e5f14a4ec16bf981b7ef53d3.gif Whether you’re already deep in the cursed bayou or looking for the perfect holiday adventure, now’s the time to jump in and lead your toads to victory against Baron Samedi. We’d also like to
2024-12-17 14:35 UTC · Community Announcements · Joe (Fireshine Games)
Hi all, The latest hotfix features the following changes: Changes: - Fixed a bug where pressing the Right Joystick was not showing/hiding units tooltips during battles - Fixed a bug causing the VFX for Silence to not play - Fixed a bug where there could be an invisible obstacle on some maps - Changed how a long pause is detected during text animation - Reduced the length of a long text pause during the introduction, so the text is in better sync with the image Thanks for the continued support! La Grange 🐸
2024-12-12 16:22 UTC · Community Announcements · Joe (Fireshine Games)
Hi all, Thanks for your continued feedback and support on Toads! The latest Hotfix features: Major changes: - Fixed a bug where Veve Ouragan and Veve Poison could target friendly units - Fixed a bug where Veve Ouragan could target non-pushable units - Fixed a bug where roots could spawn on top of other objects - Fixed a bug where the hero's tooltip would permanently disappear after clicking on its portrait - Support Toad's drop rates now change depending on the run progression - Fixed a bug about enemy AIs not sorting threats properly - Removing cards now costs 6 Oil (previously 10) and 8 in C
2024-12-03 10:33 UTC · Community Announcements · Joe (Fireshine Games)
Hi all, Thanks for your continued support! 🐸 Today's hotfix features the following changes: Major changes: - Fixed a bug where stacking multiple Discard/Position effects could freeze the UI - Added an option to reset all progress - Added a confirmation popup when starting a new run over an existing one - Removing cards now costs 10 Oil (previously 1 Gold) - Step & Step+ are now available in the Shop Minor changes: - During combat, the deck will only show cards that are left to draw, and not the entire deck - Increased the credits scrolling speed - Increased the duration of the freeze time at
2024-11-28 13:44 UTC · Community Announcements · Meg
Calling all friends of the frog! 🐸 If you enjoyed the setting of the Bayou and the badass toads that we brought to life, please nominate us in the Steam Awards! It'd be an absolute dream to be a nominee in the Outstanding Visual Style category: https://store.steampowered.com/steamawards/nominations {STEAM_CLAN_IMAGE}/43802478/cfbbcbf68b3cf2995ff309dfb6b9778de87a7351.gif Thank you so much! 🪰
2024-11-22 15:55 UTC · Community Announcements · Joe (Fireshine Games)
Hi all, Hotfix 20.25 is live! We have made the following changes: Major changes: - Fixed a bug about the Lantern Bearer skipping hit animations - Fixed a bug which could cause sprites to remain on the map after being killed by the Lantern Bearer if their hit animation was skipped - Fixed a bug where enemies killed by the Scouts could still deal damage, or kill the Scout, despite not being shown - Fixed display issues with Steamdeck & Ultrawide resolutions Minor changes: - Consumables contextual menus won't stay open if another one is opened - Fixed a bug where players who had more than 150XP i
2024-11-21 15:52 UTC · Community Announcements · Joe (Fireshine Games)
Hello all, Another day of more major fixes thanks to your continued valuable feedback! Major Changes: - Fixed a bug that caused the Leader to skip a Shooting animation - Fixed a bug that caused sprites to remain on the map after being killed when an animation was skipped - Fixed a bug about Oil & Gold not being correctly checked when paying in some scenarios Minor Changes: - Fixed a bug about Jump & Jump+ having the same stats - Fixed a text bug about Bar Fight displaying wrong values - Fixed a but about previews from Veves & Traps not cancelling - Capped FPS during the cinematic introduction
2024-11-20 16:42 UTC · Community Announcements · Joe (Fireshine Games)
Hello all, Thanks again for the feedback and bug reports, it's really helpful to us! With your help we have made the following changes: Major fixes: - Fixed a bug that could make Gold go lower than 0, preventing the player from starting a run - Fixed a bug that prevented the shops from initializing - Fixed a bug that prevented enemies from spawning, or the toad from being placed on the map - Fixed a bug that could lead to a softlock during the tutorial when playing on Steamdeck Minor fixes: - Fixed a bug about Dash+ not always dealing the proper amount of damage - Fixed a bug where the Veve Ca
2024-11-19 17:18 UTC · Community Announcements · Joe (Fireshine Games)
Hi all! Thanks for the feedback so far, we will be continuing to push fixes in the coming days so your feedback is really beneficial! Fixes: - Fixed a bug where multiple discard effects could cause the UI to get stuck on the Discard screen - Added a missing item to the database that could block the Loading of a previous run - Fixed resolution problems in the shops when playing on Steam Deck or any 16:10 device Changes: - Reworked the animation of the Game Over screen La Grange 🐸
2024-11-19 09:59 UTC · Community Announcements · damian
The wait is over, brave Toads! 🐸 Toads of the Bayou is officially OUT NOW, and your journey into the cursed bayou begins today! Special Launch Offer! For its launch week, Toads of the Bayou is available at £7.99/$9.99/€9.99 with a 10% discount for the first week! Don’t miss this chance to lead your toads to victory at a reduced price. {STEAM_CLAN_IMAGE}/43802478/10c4193fede6fd78bc493ad3587c97e526debdbf.gif Lead the Fight Against Baron Samedi Baron Samedi has tricked your group of wandering toads into the cursed bayou. Now, it’s up to you to band together, build your settlement, and fight off
2024-11-12 15:10 UTC · Community Announcements · Joe (Fireshine Games)
Hi Toads, We have more updates for the demo, including something you have all been asking for... 👀🐸 Bug Fixes: - Changed a bug that made the game stutter when boss music was loading - Fixed a bug that could softlock the tutorial using a gamepad - Fixed a bug with shops tooltips not getting destroyed when a product is bought - Fixed a bug where players could place their toad on the map while clicking to close a tooltip UI/UX: - The hand now shrinks and lowers while dragging a card - Changed Curse card frames - Added information on unit tooltips - Reworked the mission preview screen, and added
2024-11-08 11:32 UTC · Rock, Paper, Shotgun
In all honesty, Toads Of The Bayou could have been several notches less ribbet-ing than its Steam demo ended up being, because its stylised pixel fly-snatchers are just that good. There’s only one of the three characters available in the freebie (one of the others is a toad nun with a shotgun), but he’s got a little cutlass, a flintlock pistol, and a can-do attitude - at least when it comes to either stabbing or shooting things. The game itself is a little bit deckbuilder, a little bit Into The Breach: turn based strategy with perfect information and various tricks you can pull to make enemies
2024-11-06 09:26 UTC · Community Announcements · Joe (Fireshine Games)
Thank you to everyone who has played the Toads of the Bayou demo so far, we have made lots of changes and squashed many bugs from all of your feedback! 🐸 Bug Fixes: Fixed a bug where gold could be reset instead of carried over between runs Fixed a bug that prevented bosses dialogue from playing Fixed a bug that prevented card previews from disappearing Fixed a bug where players could skip discarding using a controller Fixed a bug that automatically destroyed the Barricade placed from the Rise Up card Fixed a bug that softlocked the game when playing Rise Up on a non-unit target Fixed various
2024-10-14 12:30 UTC · Community Announcements · damian
Hey everyone! 🐸 We’re excited to announce that Toads of the Bayou is participating in Steam Next Fest, running from October 14th to October 21st! 🎉 {STEAM_CLAN_IMAGE}/43802478/d9917a6f4a6bc29f26d72dc6c22c77b8920b31ba.png New Demo Available Now! As part of Next Fest, we’ve got a brand-new demo of Toads of the Bayou for you to play. Dive into the cursed bayou, lead your gunslinging toads in tactical battles, and get a taste of what’s to come. This demo will give you a sneak peek at the strategy and roguelike deckbuilding elements that make Toads of the Bayou so unique. We want to give a huge t
2024-10-08 12:02 UTC · Community Announcements · Meg
Hey toad pals, The Toads of The Bayou Playtest begins today at 2pm! {STEAM_CLAN_IMAGE}/43802478/2a89bc90b7b45d27a5715608c053256b232fae02.gif How do I take part? Join us on Discord (click here) and react to the announcement with a toad emoji. You'll then be issued your key when the playtests begins (or as soon as possible if you're joining mid-playtest.) When does the playtest end? You'll have until 2pm on Sunday to play! How can I get a chance at winning a £25 Steam voucher? The main reason we're running this playtest is because your input is so valuable to our game. If you complete the feedba
Full appinfo as delivered by Steam PICS, changenumber 38677001. Also at /api/app/2190400/raw.
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