Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:14 UTC.
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2026-07-04 10:16 UTC · Community Announcements · GierkiStudio
Today, For the Crown has officially been switched from Early Access to Full Release on Steam.And here's the funny part:The last major update, For the Crown 1.0 Pre-Release, was released on February 10th, 2025. Since then, the game hasn't received any major development updates because I considered it feature-complete and ready for a full release.In other words, For the Crown has essentially been a 1.0 game for well over a year already.I simply never got around to changing the Steam status from Early Access to Full Release.Yes, it really took me more than a year to click that button.So first of
2025-02-10 14:55 UTC · Community Announcements · GierkiStudio
Hey everyone! The final update for For the Crown 1.0 Pre-Release is complete! A lot has changed since the last update. I’ve fixed many bugs, added new buildings, and improved game balance. One of the biggest changes is how guards work. They no longer block pawns from entering the castle. Instead, they now give traders a crown and double their value. This makes the game flow much smoother and removes unnecessary slowdowns if your production chain isn’t fully set up yet. The building unlock order has also been adjusted, making it much easier for new players to follow the production chains. And i
2024-10-18 11:27 UTC · Community Announcements · GierkiStudio
Hey everyone! I’m really excited to share the latest updates for For the Crown with you! Since the last update, a lot has changed, and I’ve made some exciting improvements to enhance your gaming experience. New Features: Dynamic Difficulty: I’ve developed a dynamic difficulty system that adjusts the challenge of each map to your abilities. This way, you should have a better sense of accomplishment and be motivated to push beyond your limits! Revised Building Unlocks: The order in which you unlock buildings has been revamped. I wanted to avoid overwhelming you with too many options at once. Sta
2024-01-29 21:13 UTC · Community Announcements · GierkiStudio
The "For the Crown" V3.8.5 update brings several exciting features, improvements, and fixes to enhance the overall gaming experience. Let's dive into the key aspects of this update: Changelog: Added Infinity Item: Buildings no longer require resources (only in the editor). Added Video Tutorial window. Added 31 tutorial recordings. Added Save System for Video Tutorials (they only play once per version update). Added Save System for building unlocks for persistent unlocks. Added reset buttons in the main menu for tutorials and building unlocks. Changed: Level 4 castles have no guards due to conf
2024-01-13 02:31 UTC · Community Announcements · GierkiStudio
For the Crown - Update V3.8.3 Now Live! I'm excited to announce a major update for For the Crown, bringing a lot of new features, optimizations, and fixes to enrich your medieval kingdom-building experience. Check out the detailed changelog below: New Features: Added 2 more guards in all castles with different needs. Added building output value. Added environmental bomb. Added stackable filter arrows. Added Wooden Spring Trampoline. Added metal filter arrows. Added Metal Spring Trampoline. Added refund if misplaced building. Added Gierki logo splash screen. Bug Fixes: Fixed camera moves only w
2024-01-04 23:05 UTC · Community Announcements · GierkiStudio
🏰 Happy New Year, Sovereign Rulers! 🎉 As we bid farewell to the old and welcome the new, may your kingdoms flourish and your reigns be ever more glorious in this auspicious year. 📜 Tutorial Unveiled: Embark on your royal journey with newfound wisdom! Our upcoming update introduces an immersive tutorial, guiding you through the intricacies of kingdom management. Whether you're a seasoned ruler or a fresh-faced monarch, master the art of governance and lead your realm to glory! 🎙️ Voiceovers Fit for Royalty: Hear ye, hear ye! The tutorial shall not be the only one regaling you with tales of
2023-12-20 17:52 UTC · Community Announcements · GierkiStudio
Patch Notes - Update V3.7.5: Added Features: Implemented widescreen support. Introduced new blue and purple castles. Redesigned green and red castles for a fresh look. Added a special building to castles for more variety. Gameplay Enhancements: Added side gates without guards for increased production chain flexibility in mid and late-game. Implemented guard animation when stopping pawns at gates. Pawns can no longer die in the castle from exhaustion. User Experience Improvements: Temporarily disabled the tutorial for rework. Introduced three new maps for diverse gameplay experiences. Performan
2023-12-14 13:12 UTC · Community Announcements · RedLemon
🏰 For the Crown Update Teaser! 🌟 Hey Castle Builders! Guess what? A cool update is on the way, and I'm pumped to share a sneak peek: 🏰 More Castles! Soon, you can conquer the blue and purple castle. Bigger kingdom, more fun! 💾 Save Files Update: I'm optimizing save files so they're smaller and more efficient, letting you share your maps on the workshop in the future. Heads up: old saves won't work, but it's for a good reason! 🚨 Better Guards: Gate guards are getting a visual upgrade. Your castle will be super safe! 🏞️ New Side Gates: I'm adding side gates for flexible designs. Make your
Full appinfo as delivered by Steam PICS, changenumber 37456071. Also at /api/app/2191410/raw.
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