Hotfix 1.0.26420
BUGFIX Fix potential exceptions in animation system GAMEPLAY Increased forage attempts and spawn amounts for Fluff bushes.
Step into the role of a hands-on mayor and build your town from the ground up. Plan neighborhoods, automate logistics, and grow your community—all while juggling workers, infrastructure, and day-to-day chaos to create your dream town. Play solo for total control, or bring friends for co-op mayhem.
| App ID | 2195120 |
|---|---|
| App type | Game |
| Developer | Prideful Sloth |
| Publisher | Prideful Sloth |
| Homepage | https://www.gogotowngame.com/ |
| Release date | 2026-07-17 00:00 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2195120 |
| Last store refresh | 15 minutes ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | GGT.exe | windows |
| Playing now | 184 (44 minutes ago) |
|---|---|
| 24-hour peak | 192 |
| All-time peak (tracked) | 192 2026-09-11 22:20 UTC |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:00 UTC | $22.39 | $27.99 | -20% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25049768 | 2026-09-01 04:12 UTC | ||
| ggt_legacy | 23426022 | Early Access Legacy Branch (Unsupported) | 2026-05-28 00:03 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2195121 | windows · 64 | 1.37 GB | 856.48 MB | 6733445575850238913 | branches: ggt_legacy |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25049768 | public | 2026-09-01 04:12 UTC | 3 hours ago |
| 23426022 | ggt_legacy | 2026-05-28 00:03 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
BUGFIX Fix potential exceptions in animation system GAMEPLAY Increased forage attempts and spawn amounts for Fluff bushes.
BUGFIX Fix wildlife blinking out of existence for online clients Fix exception on load causing save file to not load LANGUAGES New languages Italian, Dutch, Indonesian, Russian, Polish and Turkish ONLINE Fix jerky movement over long online sessions OPTIMISATION Reduce loading times of big levels Optimise in game memory usage
BUGFIX Fixed an issue where metal plate footpath was not showing up in sandbox. Fix exception on load causing save file to not load
Hello Mayors! We're so excited to announce that we've welcomed...100,000+ new mayors...since our v1 launch! To celebrate this, we've put together a video highlighting some of the amazing towns we've seen from our community and we've got some new goodies that we've added to the game! First, check out the video: We'll also be adding **new languages** to the game!Русский (Russian)Polski (Polish)Türkçe (Turkish)Italiano (Italian)Nederlands (Dutch)Bahasa Indonesia (Indonesian) And now on to the ✨ new items! ✨(and if you want to know where to find the new items, keep an eye out for Agent Bubblegum a
BUGFIX Fixed jumpable objects not being jumpable when rotated Allow clients to perform vehicle trick-jumps in multiplayer DESIGN Added new Metal Plating footpath tile to Trader Bubblegums inventory. Added new Industrial Cog Barrier to Trader Bubblegums inventory. Added new Tire Barrier to Trader Bubblegums inventory. Added new Fuel Pump dressing to Trader Bubblegums inventory. Added new Large Industrial Pipe Arch dressing to Trader Bubblegums inventory. Added new Industrial Pipe Vent dressing to Trader Bubblegums inventory. Added new Industrial Smoke Stack dressing to Trader Bubblegums invento
BUGFIX Repair saves for those who completed the secret Nightmare story but did not get a Nightmare by marking the vehicle as available to Import Fixed crash when players attempted to craft at the Hairdresser or Movie Theatre while tourists were queueing Fixed issue where network clients were unable to invite Ronnie Fixed issue with Cows milk being positioned incorrectly when the stall was rotated Fixed issue where the interact point was offset on rotated train stations Fixed issue where couriers could prioritise one type of item over another, resulting in them not delivering something when sto
BUGFIX Special Tourist spawners will now correctly notify the player when their respective tourists spawn. fix rare edge case potential crash when application loses focus Fix issues with vehicles sliding around when parking Grots will now stay clean after they have been Bubbled Fix an odd mini-map drawing issue that made the overlays look wrong Fix tourists can get stuck trying to put gabage in bin Fix worker potentially getting stuck attempting to clear weeds & leaves Fixed error if coop player is booted out of the game while viewing the map Fix construction zone filters not appearing on maps
AUDIO Marked JoeBenny - Sunshine as not streamer safe ONLINE Fixed network client not being able to stand up once they have sat in a mushroom chair Fixed issue where Network Clients could not see Garbird Feather State Changes Fixed errors when a client is inspecting a storage bin when another player destroys it, or construction commences Resolved Multiplayer issue where players could load up a menu in the same frame in which they paused the game Fix lots of network stability/reliability issues Fix remote clients in online co-op if they remove a treasure from a display, that treasure is no long
BUGFIX Classy Glasses now have their own icon Added missing townie to sandbox spawn pool. Fixed issue where player could get stuck dancing at the Arcade forever if they were hit with a vehicle the second they started Updated the footprint of the train station to stop placement of objects in front of the exit and entry points. Updated Bonita Townie hint dialogue to inlcude the button prompt for how to open the emote wheel. Fix being able to hit players when they are vehicle passengers Added some safety checks to handle some rare GPU crashes Updated the name of the town goal for Build Tourist De
BUGFIX Fixed an issue in the introduction that stopped the first train from coming. Explicitly pre-clear rendertarget resources for cumulative draw passes, helps minority hardware that doesn't do this automatically Fixed player being unable to harvest player-specific loot from fishing spots fix rare crash on exit to title Removed building requirements from certain vehicles appearing in the imports app. Now, as long as the vehicle has been discovered it will appear in the Imports App for purchase. Fixed some typos in the tutorial Fixed an issue where the player can get stuck in the start of the
BUGFIX Fixed achievements not unlocking for multiplayer clients Fix rare crash/corruption of saves
It’s finally time—Go-Go Town! 1.0 is now available! This has been such an exciting journey for us, and whether you’ve played since the start of Early Access, or are just diving in town, we as a team (and TownCo.) are so glad you’re joining us on this journey! Let’s dive in! We’ve got a brand new beautiful launch trailer for you:About Go-Go Town! In Go-Go Town!, you’re dumped unceremoniously into a run-down town and given the job of Mayor. Congrats! Now you’re in charge of making all the decisions, with the goal of making a ton of money turning it into a thriving tourist destination. What, you
GAMEPLAY FEATURES Allow browsing of lower resolutions in options menu Player now customises their character before they enter the game New Tech Tree with ability to rebuy extra items Town Rankings now offer rewards at each tier Removed time requirement for Town Ranking Challenges. Added Treasure Hunting Added 'Collections' Phone App Improved radiosity lighting Added 'Creative' Mode Added 'Town Settings' App (available in Creative Mode) Maintenance workers will now collect items that are left on the ground outside zones and take them to 'Lost and Found' storage at the Maintenance Office Improve
Hello Mayors! Wanted to do a little dive into a new mechanic that we're introducing with 1.0: Treasure Hunting! You'll be able to find bugs, gems, fossils, artifacts, and more all around your town (and hidden in the outer zones as well), and display them around your town.Here's how it'll work: as you're walking around town, you may see a new kind of fishing spot, an artifact trove, a treasure node, or bugs wandering around, and you'll be able to interact with it (provided you've brought the right tool!) Then you'll have a beautiful animation where you triumphantly show off your find... From th
Hi all! It's been a while since I last posted - Emily has been doing an amazing job keeping everyone updated for us. With V 1.0 just around the corner, and with questions we have been getting regarding save progress, I wanted to drop in and personally update you on what is happening on this front.The Short:EA saves will not be compatible with V 1.0, however, your EA progress will not be lost and you can continue to play/visit your existing towns (see below).How to Keep Playing Your EA Saves:We have created a dedicated Game Version called ggt_legacy. You will be able to jump into this version a
Full appinfo as delivered by Steam PICS, changenumber 38764861. Also at /api/app/2195120/raw.
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