2026-02-05 20:01 UTC · Community Announcements · MM
Jackal kicks the door wide open with its ultraviolent launch on Steam.Welcome to Las Vegas 1970s — when presidents could be impeached for just lying and the mob's territory was only Vegas. Why it Hurts So Good:Rooms shift. Layouts change. No run is ever safe.Chemical superpowers: faster, stronger, higher — until you crash.Brutal finishers: not just endings, but punchlines.Inspired by the sickest, bleediest pop-culture nightmares: Hotline Miami, Pulp Fiction, Fear & Loathing. "Jackal combines my love of John Wick fight scenes, Scorsese's mobsters, Tarantino's storytelling, and the soul of the 1
2025-09-15 19:34 UTC · Community Announcements · MM
You're a drug-enhanced hitman with the moral compass of a broken slot machine, turning iconic Vegas hotels into impromptu abattoirs. Every table, chair, and kitchen utensil becomes a weapon in your hands because apparently, even the cutlery wants in on the action.WATCH THE TRAILER:Welcome to the demo of the definitive top-down murder simulator where mobsters become meat puppets and physics is just another drug. PLAY THE DEMO & WISHLIST:Why it Hurts So Good:Ultra-violent room redecorationRooms shift. Layouts change. No run is ever safe.Chemical superpowers: faster, stronger, higher — until you
2025-01-14 10:47 UTC · Community Announcements · MM
Just a bit of cross promotion, because if you enjoy my games and like top-down shooters with brutal close-combat you'll love JACKAL - which I've just announced on Steam. Here's the announcement trailer: You can wishlist the game now! And please help out and share the word! Have fun, MM
2024-05-02 16:54 UTC · Community Announcements · asu
Hello everyone, This is a minor update bringing in a number of bugfixes and necessary in-depth netcode changes under the hood to address abuse. The random crash on start issue some users have observed on Windows should also now be fixed. This should hopefully only bring in positives for gameplay, including making some actions/menu actions happen immediately when they would wait for a client-server-client ping previously. Since those changes poked at an unusually vast amount of logic for a minor update, please report any vanilla issues we might have missed in testing! Mods are expected to requi
2023-09-23 14:57 UTC · Community Announcements · asu
Hi folks, This small update brings bugfixes for some newer and older issues. We sneaked in some improvements to map voting, to the cinematic camera, and added 15 new TDM maps. We took some steps to improve map votes at the end of CTF/TTH rounds. It no longer nags the user quite as much and the random option was replaced with a 3rd map to vote for. Also, hovering a map will also show a zoomed preview to make it easier to discern its features. Our goal was to make map voting a little less tedious, and hopefully people feel more interested and satisfied in the process. {STEAM_CLAN_IMAGE}/4461205/
2023-08-30 15:11 UTC · Community Announcements · Maz
Hi folks, It has been a while! We are happy to announce that the much-awaited 2023 update is out now (build 4409)! This update brings a lot of changes to the game, and we hope you enjoy them. Various folks from the community have been working on this update for a long time, and we are very excited to finally get it out to you all. I'd like to start out by thanking everyone for their patience including those of contributors. As the game is fully developed by the community, it can be challenging to decide on what should be added, what meets the standards of a game enjoyed by many and the find th
2023-05-03 11:04 UTC · Community Announcements · Maz
Hi folks, As some of the people know who have been around for a longer time, you used to be able to submit maps on the THD forum, with a chance of them being added to the official mapcycle. As the majority of the community is active on Discord nowadays (as opposed to the forums) we have decided to open up a forum channel on Discord and close the THD sub-forum for submissions. As always, everyone is invited to contribute to the future of KAG - whether it's mapping, modding, general development, or testing upcoming updates in the relevant Discord channels and on GitHub. Especially mapping is a g
2022-12-24 22:24 UTC · Community Announcements · asu
This is a minor update for the holiday season bringing the usual Christmas cheer, featuring some great new in-game music by dome to fit the mood! As a minor balance change, we once again made an adjustment to build time resupplies, scaling them up to 250 wood and 80 stone from 200 wood and 60 stone. The nerf we had previously done felt too impacting, so this should bring us back to a sweet spot. Thanks to dome, bunnie and GoldenGuy for contributing to this update! We have been busy this season, so we haven't had much time to present balance change survey results. We're still planning on it! Ha
2022-11-20 14:58 UTC · Community Announcements · asu
Hello everyone, We have released a minor update with a bunch of fixes and nice QoL improvements. First, a word on the build 4137 survey, which was closed just a couple of days ago. We have received over 90 responses: thanks for your feedback! We have already started digging into the responses and we will be publishing and discussing the results as soon as we can. The main balance change we made is to nerf the build time resupply rate and amount. While these were only slightly buffed in build 4137, not requiring players to resupply manually turned out to be much more of a buff in public games t
2022-11-04 22:42 UTC · Community Announcements · Maz
Hi folks, As mentioned in the update post for the major update we're holding a survey on the changes that come with this build, including addition & removal of features (outpost & quarry respectively) and the variety of balance changes. The survey is now live on kagstats, the official website that also tracks the official servers. We'd really appreciate it if you could fill this in, in order to evaluate the changes, and perhaps tweak or revert things. You may participate in the survey using your KAG account. If you exclusively play KAG on Steam you may need to add a password to your account, y
2022-11-04 21:59 UTC · Community Announcements · Maz
Hi folks, Quick hotfix for some of the issues introduced in the major update. servers could end up in a bugged state and required reloading unpacking outposts could destroy tiles gold would not decay in Sandbox you could slash through friendly doors bugs related to blob tile repairing such as doors, platforms, etc.
2022-10-31 23:10 UTC · Community Announcements · Maz
Hi all, Below further details on the balance changes introduced in build 4137. In a week you will find a pop-up in-game with a link to a poll to vote on these changes by logging into your KAG account! Update post: https://store.steampowered.com/news/app/219830/view/3385044600573204012 Major balance/gameplay changes: Siege: Ballistas no longer let you respawn or change class on them - they're now only a siege machine. Their cost was reduced from 200 to 150 coins and they no longer need gold to build. Added OUTPOSTS - they can be bought in crates from the siege shop. When unpacked, they are a 5x
2022-10-31 22:57 UTC · Community Announcements · Maz
Hi all, It's time for a major update, containing new features, bug fixes and balance changes! This update is being released AS WE SPEAK so make sure to HOP ON as soon as you finish reading! This update was brought to you by all the wonderful community contributors & those participating in balance discussions, polls and game tests on GitHub or Discord. Thanks everyone who worked on has contributed, and everyone else, please check it out! Huge thanks to Asu, bunnie, TheCatWizard, mugg91, Epsilon, Vamist, Mazey, Nananas, Skemonde at least for their direct code or artwork contributions, and many e
2022-06-13 18:16 UTC · Community Announcements · Maz
{STEAM_CLAN_IMAGE}/4461205/0ac20bf749e8dd44c974f4422fc2fd76df2fc8de.jpg Hi folks, As some more dedicated (mod) players may already know, "TFlippy", creator of one of the largest (if not the largest) mod Territory Control, has been working on a stand-alone sequel! For those that haven't played Territory Control in KAG yet, this stand-alone full game sequel expands massively on the sandbox it is in KAG and its industry, innovation, factions, combat and emergent gameplay. Design factories, customize tools and weapons, fight or trade with other players or get viciously murdered by an angry badger!
2022-04-05 17:08 UTC · Community Announcements · Maz
Hey everyone, Today we're releasing a small patch mainly to revert Christmas. In addition to this, the CTF mapcycle has been updated removing and adding several maps. As always, this is accompanied by bug fixes, most notably special arrows not shooting properly has been fixed. The build number is still 3900 because this is such a minor patch, at the time of writing this posts all official & community servers should be updated automatically, in case you're having trouble joining a server due to file mismatch, please make sure your game is updated, and if it is, the server likely hasn't updated
Full appinfo as delivered by Steam PICS, changenumber 37432492. Also at /api/app/219830/raw.
{
"appid": "219830",
"common": {
"name": "King Arthur's Gold",
"type": "Game",
"oslist": "windows,linux",
"logo": "15cb57dfcafe3da2e6d9c5c1fc52fb719ab87b82",
"logo_small": "15cb57dfcafe3da2e6d9c5c1fc52fb719ab87b82_thumb",
"clienttga": "86397a4ebd1beaa247d62f7ae541e55a7ba4a625",
"clienticon": "214e885b50c4af696dc1e9cd9a71682a179eb322",
"icon": "be02fc5638b8b5b7935452849e8e88ea173e061d",
"linuxclienticon": "a2ca7e367a9d53e5e6c6d198ba32f04b5ced267e",
"releasestate": "released",
"clienticns": "afa8e9e3f6772aac1a16543246e4ae60a7b13e53",
"osarch": "",
"osextended": "",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1667520000",
"tested_build_id": "8501510",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_LauncherInteractionIssues"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"3": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"4": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"5": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_LauncherInteractionIssues"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"3": {
"display": "3",
"token": "#SteamMachine_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"4": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_LauncherInteractionIssues"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"3": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "1",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "native",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "King Arthur's Gold",
"controller_support": "partial",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "UpperCenter",
"width_pct": "83.19719953325551",
"height_pct": "75.83709332700073"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "UpperCenter",
"width_pct": "83.19719953325551",
"height_pct": "75.83709332700073"
}
}
},
"store_asset_mtime": "1569295281",
"associations": {
"0": {
"type": "developer",
"name": "Transhuman Design"
},
"1": {
"type": "publisher",
"name": "Transhuman Design"
}
},
"primary_genre": "37",
"genres": {
"0": "1",
"1": "23",
"2": "37"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_27": "1",
"category_9": "1",
"category_22": "1",
"category_29": "1",
"category_36": "1",
"category_38": "1",
"category_17": "1",
"category_18": "1",
"category_49": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
},
"french": {
"supported": "true"
},
"russian": {
"supported": "true"
}
},
"steam_release_date": "1383675120",
"metacritic_score": "81",
"metacritic_fullurl": "https://www.metacritic.com/game/pc/king-arthurs-gold?ftag=MCD-06-10aaa1f",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "219830",
"store_tags": {
"0": "3859",
"1": "3871",
"2": "19",
"3": "3964",
"4": "1643",
"5": "492",
"6": "4172",
"7": "3810",
"8": "5711",
"9": "1625",
"10": "3878",
"11": "1685",
"12": "113",
"13": "9",
"14": "3798",
"15": "1734",
"16": "4182",
"17": "4136",
"18": "1659",
"19": "5379"
},
"review_score": "8",
"review_percentage": "84"
},
"extended": {
"developer": "Transhuman Design",
"gamedir": "ValveTestApp219830",
"homepage": "https://kag2d.com/en/",
"icon": "",
"installscriptosx": "KAG.app/installscript_osx.vdf",
"installscript_macos": "KAG.app/installscript_osx.vdf",
"noservers": "0",
"sourcegame": "1",
"state": "eStateAvailable",
"thirdpartycdkey": "1",
"validoslist": "windows,macos",
"visibleonlywhensubscribed": "1",
"publisher": "Transhuman Design",
"isfreeapp": "1",
"listofdlc": "640900,894670,1140690",
"dlcavailableonstore": "1"
},
"config": {
"contenttype": "3",
"installdir": "King Arthur's Gold",
"launch": {
"0": {
"executable": "KAG.exe",
"arguments": "steam noautoupdate noconsole",
"description": "Launch in steam mode without kag2d.com update",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "KAG.app\\Contents\\MacOS\\KAG",
"arguments": "steam noautoupdate",
"description": "Launch in steam mode without kag2d.com update",
"config": {
"oslist": "macos"
}
},
"2": {
"executable": "rungame.sh",
"arguments": "steam noautoupdate",
"description": "Launch in steam mode without kag2d.com update",
"type": "none",
"config": {
"oslist": "linux"
}
}
}
},
"depots": {
"219831": {
"systemdefined": "1",
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "2280509142935405328",
"size": "73016269",
"download": "48747280"
}
}
},
"219833": {
"config": {
"oslist": "linux"
},
"manifests": {
"public": {
"gid": "9124840660894079671",
"size": "73833619",
"download": "45243200"
}
}
},
"219834": {
"config": {
"oslist": "linux"
}
},
"228988": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"overridescddb": "1",
"preloadonly": "1",
"markdlcdepots": "1",
"branches": {
"public": {
"buildid": "14246457",
"timeupdated": "1714668808",
"timebuildupdated": "1714668754"
}
},
"privatebranches": "1"
}
}