Main v1.0.7 and Demo v1.1.3 are now live!
Main v1.0.7 and Demo v1.1.3 are now live with an update to improve consistency! Changelog: • Updated gameplay-based timing for increased consistency (ex: more consistent dash duration to handle rare cases)
Invent your own path! Phase through walls with your dash and blaze towards the exit. Death Unphased is a short experience fusing precision and puzzle platforming. Speedrun the smartest routes and aim to beat your fastest time in each level.
| App ID | 2198590 |
|---|---|
| App type | Game |
| Developer | Two Slash Nine Games |
| Publisher | Two Slash Nine Games |
| Release date | 2023-10-02 16:00 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/2198590 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | DeathUnphased.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:33 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 14629408 | 2024-06-06 19:19 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2198591 | 277.32 MB | 219.16 MB | 1906784791122769087 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 14629408 | public | 2024-06-06 19:19 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:33 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Main v1.0.7 and Demo v1.1.3 are now live with an update to improve consistency! Changelog: • Updated gameplay-based timing for increased consistency (ex: more consistent dash duration to handle rare cases)
Death Unphased is included in the Dreamhack Beyond Game Awards running from December 15-21! Check out all the amazing games in the event here: https://store.steampowered.com/sale/DreamHackBeyondGameAwards2023! In Death Unphased, you phase through walls with your dash! Phase through spikes/enemies for an extra dash and blaze a path to the exit. Search for the fastest route to earn the S rank on each level, but it won't be obvious. Disappearing dash walls, charging platforms, teleporter orbs, and more will complicate your path. Scratch that precision platforming, puzzle-solving, and speedrunning
Main v1.0.6 and Demo v1.1.2 are now live with a minor update for bug fixes and the timer! Changelog: • Fixed auto-kill bounds in various levels • Fixed rotator acid spike collision bounds • Updated level timer for increased accuracy and consistency
Main v1.0.5 and Demo v1.1.1 are now live with a small update to visibility for Z ranks and the mouse cursor! Changelog: - Updated all Z ranks to become visible after the player's first Z rank - Updated mouse cursor to be hidden
Main v1.0.4 and Demo v1.1.0 are now live with small bug fixes and updates! Changelog: - Updated Z rank time for Level 9 - Minor fix to Level 12 - Updated position of text in Level 26 to prevent potential overlap - Fixed bug with show timer option adjustment - Added validation for options (resets to default options if invalid options are detected) - Updated option text from "resolution" to "window size" - Minor fix for phase block animation bug - Minor fix for charging platform bug - Minor fix for knight sword throw bug
With the freedom to phase through walls and spikes with your dash, you are unstoppable. Invent your own path, but be careful! Unphaseable acid spikes, spike extenders, and more will complicate the route to the exit. Every level has multiple solutions. It's up to you to search for the fastest route! Download Death Unphased now on Steam!
Death Unphased will release on October 2, 2023 at 9:00 AM PT! Thank you to everyone who has supported the game and played the playtest and demo. Prepare yourself for challenges and phasing fun!
Hello, I wanted to share a brief update on how development is progressing! So far, development has been focused on designing levels and refining the mechanics shown previously in the playtest weekly levels. Currently, all the mechanics are in the game and 53 levels have been implemented. There's still some bug-fixing and polish to be added, but almost all the functionality is there. It feels like the final stretch and the current target for release will be October this year! I'll hold off from spoiling too much of the game, since there's going to be some crazy levels and some creative speedrun
Death Unphased is part of the Dreamhack Beyond Summer Indie Showcase running from August 18-27: https://store.steampowered.com/news/group/40157993/view/6533084468191083425. To celebrate, there will be a pre-recorded demo playthrough (no commentary) demonstrating how to earn all the S ranks! With the freedom to phase through walls and spikes with your dash, you can invent your own path in Death Unphased. But be careful - hovering ghosts, unphaseable acid spikes, and more will complicate the route to the exit. It's up to you to search for the fastest way to speedrun each level. Development remai
Demo v1.0.8 is now live! Demo changelog: - Added option to disable level text - Added option to change if level timer is shown - Updated level select menu display for Parts II, III, and IV - Added level locking in level select menu - Added input lock after selecting level in level select menu - Added level select button in the menu after completing a level - Updated wall detection area for player - Fixed minor particle effect bug - Fixed clipping bug on spawn - Updated rank times on Level 3 - Minor change to Level 18 - Updated text in controls menu - Fixed audio bug in licenses menu
Death Unphased is participating in Tiny Teams 2023 which is running from August 3 to August 10! In Death Unphased, you phase through walls with your dash! Phase through spikes or enemies for an extra dash and blaze a path to the exit. Search for the fastest route to earn the S rank on each level, but it won't be obvious. Disappearing dash walls, keystones, charging platforms, and more will complicate your path. Scratch that precision platforming, puzzle-solving, and speedrunning itch. Utilize the power of the phase dash in Death Unphased. Try out the demo and check out the Tiny Teams page belo
Demo v1.0.7 is now live! Demo changelog: - Added platform pop up on horizontal dashes - Fixed various visual bugs - Fixed phase through wall jump bug with environment detection - Fixed charging platform player detection - Minor fixes/changes to Levels 2, 4, 19, 20 - Added background on level number text in pause menu - Updated list of licenses - Added licenses menu (accessible from credits) - Updated demo export as Windows 64-bit build Additional changes: - Added Steam achievements (not accessible in demo)
Playtest v0.6.2 is now live! This is the final update for the playtest. Playtest changelog: - Added three new weekly levels featuring the gravity flipper and the eyeball (and kept previous weekly levels in) - Added gravity flipper that inverts gravity on every second dash - Added eyeball that shoots a bouncing ball when the player jumps - Updated package icon Play now and submit feedback!
Playtest v0.6.1 is now live! Playtest changelog: - Added four new weekly levels featuring the phase block, popup acid spikes, and bomb shot - Added phase block that moves with the player for a short period of time after phasing through it - Added popup acid spikes that appear after the player touches and leaves the area - Added bomb shot that shoots an explodable bomb Playtest now and submit feedback!
Demo v1.0.6 and Playtest v0.6.0 are now live! More movement expression, more pathing options, and more speed with the new movement changes. As a result, secret Z ranks have been added to each level that will challenge you to go even faster than the S ranks. The reworked options menu now has tabs and a new option to disable checkpoints to help you with speedrunning. Shared changelog (demo + playtest): - Updated wall jump to be slightly more expressive - directional input affects movement during wall jump - Updated dash to be slightly more expressive - directional input affects movement while da
Full appinfo as delivered by Steam PICS, changenumber 34583603. Also at /api/app/2198590/raw.
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