Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-28 12:03 UTC · Community Announcements · .Parona
Hello everyone! We're really happy that you've all liked the update so far. We've received some great feedback from you once again, so we jumped right back to work and made some adjustments designed to make your lives easier, especially when it comes to the new features. Fusion of Modules It wasn't immediately clear how fusioning modules worked, which caused some frustration. That was entirely our fault, and we sincerely apologize for it. We have made the following changes: Fusion of modules is now completely free and the probability that modules will reach a higher rarity when fused has been
2026-06-26 00:10 UTC · Community Announcements · .Parona
Hello everyone! The time has finally come: update 1.1 is finally live. And let us say this right off the bat: quite a bit more content made it into the update. Let's go through everything step by step. Upgrading to Unity 6 This was the biggest hurdle of them all. Midnight Heist was running on an older version of Unity, and that was holding us back. To use more modern tools, to gain real stability, and to open the door for everything we still want to build, we upgraded the entire game to the latest engine version. The game now runs on Unity 6. This wasn’t a simple button press. It meant going t
2026-05-06 19:03 UTC · Community Announcements · .Parona
Hello everyone! Many of you, just like us, are looking forward to new updates for Midnight Heist. We’ve been transparent with you so far about the fact that the revenue from the game hasn’t been enough to keep us up and running, so we’ve had to take on new projects (admittedly, it was also really good for our mental health to have a change of pace and try something new). We had and still have numerous ideas for Midnight Heist, and we promised you that there would be more content, so we have some good news for you. Upgrading the engine version That’s the biggest hurdle: Midnight Heist was runni
2025-11-12 11:03 UTC · Community Announcements · .Parona
Canges: Ended the Halloween Event for 2025 Bugs fixed: Fixed reflections effected by ghost objects on Midnight Police map Fixed some objects disappearing on Midnight Police map Fixed some boost spots on Midnight Police map Fixed some UI texts Fixed the language dropdown menu always showing the default option ingame
2025-10-30 17:01 UTC · Community Announcements · .Parona
Bugs fixed: Fixed a bug that caused the CCTV to interfere with the night vision mode of the photo camera Fixed an error that caused the server to crash (there are still more to find) Fixed a bug where translations displayed settings in the options menu as “off” even though they were enabled Fixed some clipping issues of the new skins Fixed the hair color of Kate & Luxury when wearing a cap Fixed a bug where the new clown masks would remove the hair of all characters
2025-10-27 19:25 UTC · Community Announcements · .Parona
Hello everyone! First of all, we would like to thank you for all the great feedback on the release of version 1.0. We read every single one of your comments and are extremely grateful for your incredible support. There have already been minor updates that fixed a few bugs, but we also took the time to prepare something special for you for Halloween! Halloween event for a limited time In addition to the limited-time themed hideout decorations, we are now offering an in-game Halloween event for the first time, where normal loot is sometimes exchanged for Halloween pumpkins (you still get the mon
2025-10-24 19:04 UTC · Community Announcements · .Parona
Hello everyone! The time has finally come: Midnight Heist is now officially available in version 1.0! We have made a lot of changes under the hood to improve stability and netcode, but all of the content announced in the roadmap has also made it into the full version. The new hideout We are saying goodbye (for now) to our old hideout, which has served us well for two years, but due to a broken water pipe, we had to find a new one. The new hideout not only looks more appealing and atmospheric, it also has a new computer setup and extra space for the module printer and whiteboard! {STEAM_CLAN_IM
2025-10-06 01:49 UTC · Community Announcements · .Parona
Hello everyone! A recently identified security vulnerability within Unity has been spotted, and while there is currently no evidence of impact on users, we’re taking all relevant steps to ensure you’re on the latest and safest version of the game. To keep you safe, we’ve released a new patch that addresses the issue. Please update your game as soon as possible to stay protected. You can read more about it here: https://unity.com/security/sept-2025-01
2025-09-24 20:36 UTC · Community Announcements · .Parona
Hello everyone! As announced, we plan to release Midnight Heist in October, i.e. next month. We are making good progress with our roadmap, and content update 1.0 will include several new features and improvements, as previously promised. This includes a completely new hideout, a new small map, many new skins, new achievements, translations, and Steam items. And in order to avoid keeping you in suspense about when we will be releasing the game, we are making it official: Midnight Heist will be released on October 24, 2025! {STEAM_CLAN_IMAGE}/43483122/5b5dfceef355ee3d2df8e1e337eedf8135c7d610.png
2025-09-14 19:35 UTC · Community Announcements · .Parona
Hello everyone! This update is the penultimate update before the 1.0 release and includes a completely revamped tutorial, new hacking tasks and more Black Market loot. New Tutorial Most of you probably won't need it anymore, but there are still some new players joining Midnight Heist who received an outdated tutorial after the major gameplay overhaul. We have completely redesigned the entire tutorial and made each individual task available in a training area. {STEAM_CLAN_IMAGE}/43483122/f09f62c617e41417adc1a4f2fc170327505616ad.jpg {STEAM_CLAN_IMAGE}/43483122/c716c281b7eb00b7437e2459b61e80b18cd
2025-09-01 05:09 UTC · Community Announcements · .Parona
Bugs fixed: Fixed a bug that prevented anyone other than the host from completing the “Complete BM Mission” task Fixed a bug that prevented a specific task from loading in the UI Fixed a bug that prevented men's last names from loading into the organization mission for the wanted Information Fixed a strange light glitch on the whiteboard Fixed some UI issues
2025-08-31 09:11 UTC · Community Announcements · .Parona
Hello everyone! Our major content update 0.9 is finally ready and brings a completely new operation, a rework of the existing operation, a new organization mission system and a leaderboard. {STEAM_CLAN_IMAGE}/43483122/38106fee304079955424a63da7849b612a3c9112.png Overhaul of the Operations Previously, we offered story content in the form of text that explained the events in Midnight City. With the new system, we have visual and audio changes that not only make the events in Midnight City more immersive, but also draw you completely into the story. {STEAM_CLAN_IMAGE}/43483122/45d2fc334030d33045f
2025-07-02 19:52 UTC · Community Announcements · .Parona
Hello everyone! Apologies for the slight delay, we actually wanted to have uploaded the update back in June, but the new map and testing took a lot of time again. We also adjusted the new alarm system several times until we were happy with it - but in the end, it's your feedback that counts the most! New Map The new map is the hideout of the Crimsons, another criminal organization, which is a bunker-like building with many vertical movement options and an open design, unlike the previous bunker map with new freedom of movement. {STEAM_CLAN_IMAGE}/43483122/75023a4ba6398388453dd66768f42ea9a73f4b
2025-05-30 12:11 UTC · Community Announcements · .Parona
Bugs fixed: Potentially fixed a bug where the entity did not stop hunting Fixed entities blocking each other (this time for sure) Fixed a bug where an entity could get pushed by objects Fixed a bug where the room lighting did not flicker near an entity for clients
2025-05-28 16:36 UTC · Community Announcements · .Parona
Bugs fixed: Fixed the required level for equipment upgrades Fixed the smartphone camera app upgrade Fixed the cctv location text on each security cam on the new map The hacking speed upgrade for the smartphone now works on all devices Fixed an bug where stealable paintings would disappear if you picked them up while carrying something Fixed some instructions in the training heist that required equipment upgrades Thank you very much for all the bug reports! Tomorrow we will take a look at entity related bugs :)
Full appinfo as delivered by Steam PICS, changenumber 37457512. Also at /api/app/2204350/raw.
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