Go Kill Clankers in Clankers!
Hello there, Rune Mages!We've just released a new Incremental game about killing robots called Clankers!Please play and review it!Have a successful day!Leon.D
Rune it Out is a multiplayer PVP game but you can also play with AI. In the game, you combine different runes to cast spells that will change the map and turn your friends to dust.
| App ID | 2213910 |
|---|---|
| App type | Game |
| Developer | Ill-Fated Studios |
| Publisher | Ill-Fated Studio |
| Release date | 2023-05-19 19:03 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2213910 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Rune It Out.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:16 UTC | $3.99 | $3.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 16911011 | 2025-01-06 09:08 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2213911 | 446.27 MB | 59.50 MB | 7211695991444656097 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 16911011 | public | 2025-01-06 09:08 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:15 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hello there, Rune Mages!We've just released a new Incremental game about killing robots called Clankers!Please play and review it!Have a successful day!Leon.D
Hello there, MAGES!We released a new game called Bubbler!It's a farming game where you plant and grow bubbles. Please check it out!BubblerHave a fruitful day!Leon
Hello there, Mages! It's me Leon here! Nice seeing you in the new year, today I bring to you the new Rune It Out update "New Heroes". This update focuses on character graphics and animations, so they are of a proper pixel ratio now, unlike before. This update brings 4 new characters to the game: Blue Hero Yellow Hero Green Hero Dark Sage If you want to experience the old characters they are still available, just not the first options. Here is the list of changes made: Left Walk animation Up Walk animation Down Walk animation Left Attack animation Right Attack animation Down Attack animation Up
Hello there, Mages! It’s Leon here, I just wanted to wish you all a Merry Christmas and a Happy New Year! As of now I’m mostly focused on Sheeple but do not fret Idiots’ Fantasy and Rune It Out both have their new updates nearly ready. They should be out before February, as of Sheeple I’m as of now focusing on the Overworld part and readying up the game for the Demo which’s release date I'm going to announce soon. As I’m writing this I’m thinking of a resolution for the new year that will help me waste less time and use more time on Game-Dev, ahh I need to limit my reading. To be frank Manga a
Hello there Runemages! (I will need to think about a better title :D) It's me, Leon! For the last 3 months I've been adding lights, post-processing, optimizing said lights, and adding many small elements like fire sounds and so on. This is the new beginning for Rune It Out! After the 2.0 version I've been trying to get my head around graphics for this game but it was really difficult and that combined with the ever-closing release date of Idiots' Fantasy made me take a break from developing Rune It Out. With the release of Idiots' Fantasy, I thought how could I return to Rune It Out in an opti
Happy New Year! This is the last 2023 update. In this update, you can see an addition of Local Multiplayer to the game as well as various small fixes being implemented. Such as lowered Hp from 200 to 100 as well as fire rebalancing. Following this, the game is going to receive AI improvements. Have a prosperous New Year! Lededev
Hello there! In this week's devlog we're going to cover the first homing spell in Rune It Out the Bingus! Bingus is a spell that is created by combining electricity water and nature runes. it's a first-homing spell which means that after being cast it will start closing to the first player outside of its caster near it. After hitting its caster it will create a field of electricized water. https://clan.akamai.steamstatic.com/images/43270210/cbca6d24b34e7c260dc4822caf5fc5d9307e7225.png Here is Bingus Lore: During ancient times, the devout believers of the revered salmon deity, Bingus, were subj
Hello there! In this devlog, I'm going to showcase one of the five elements in Rune It Out electricity! Electricity deals damage to all objects or beings it touches. Electricity loses strength with time independently, after all its strength electricity will stop existing. When touching a water or living being electricity will spread to such objects automatically and infinitely. https://clan.akamai.steamstatic.com/images/43270210/2a1c9917c7e28feb252818e913ec9954a24b7575.png I wish prosperous day! Ill-Fated Studios Lededev
Hello there! In this week's post, I'm going to make a spotlight for fire in rune it out! Did you know that fires can spread quickly? If a fire starts, it can grow bigger and bigger, even damaging the terrain and harming players. And if it's not put out, even a small fire can end up burning down an entire area. It's important to remember that fires can be put out with water, so be sure to take care of them as soon as possible. Also, once the object or being hosting the fire gets destroyed, the fire will go away too. https://clan.akamai.steamstatic.com/images/43270210/5b3d525cedf8994c6dd2c4eddb1
Hello there everybody and welcome to the controller's update! This update is mostly focused on the addition of controller support but not only. As of the current, I'm mostly focusing on creating idiots' fantasy but that doesn't mean the development of Rune it Out has been cancelled. This update is 1.9 f1313 as the next update is going to bring big changes to the game. One of them will be piggybacking on the controller update so local multiplayer. Here is a list of changes included in this update Added in-game tips to Arena mode Stopped the songs from repeating themself Lobby controller inputs
In upcoming weeks you can expect Controller Support to be added to Rune It Out!
Hello everybody, on the last day of summer I'd like to present you with our last effort of summer the "Songs of Runes" update. In the "Songs of Runes" update, the brand point is the introduction of music to Rune It Out. The game had for a long time option for music volume yet up to this point it was not in usage. It was caused mostly because I didn't want to introduce bad or unoriginal music to the game. Outside of music, many other things have been added to the game. Such as: AI has been given even more lessons on how to play the game and now has acquired a second brain cell! The water effect
Hello everyone and welcome to the 1.8 Update! As summer progresses, we continue to work on our next game, but don't worry, Rune It Out is still being developed. With the "Expanding the Known" update, we've reached version 1.8 of Rune It Out, which means the game has improved by one level. The most exciting news with this update is the addition of two new maps: https://clan.akamai.steamstatic.com/images/43270210/0926613bccda985e0e80e95d3b01e49efae817b0.png - "Water X" https://clan.akamai.steamstatic.com/images/43270210/b9cd7d605166dba0bac18eefd36f75145d6d40ce.png - "River Lane" Another importan
Hello there! This is Lededev. I hope you are all achieving great heights! Today I wanted to let you know that we're making some changes to how we do our Devlogs on YouTube. We'll be switching from weekly videos to a monthly recap, so you'll get all the latest updates in one video at the end of the month. Regarding Steam and Instagram content, there won't be many changes to the current format. However, I suggest being cautious as some glimpses of our upcoming game may be revealed soon. Regarding last week's Devlogs, I would like to express my gratitude for your patience. With the start of summe
Welcome everyone to our weekly devlog! I hope you all had a great week. This week, we focused on perfecting the current features in the game rather than adding new ones. Many of you have reported a bug regarding the spawning of bodies, but I am pleased to inform you that it has been fixed. In addition, other minor effects related to body spawning positions have also been corrected. In addition, a new feature has been added to the end screen. You can now view the amount of mana you gained during the match, along with its source. Multiple body bugs fixed Player flash-on damage added Static elect
Full appinfo as delivered by Steam PICS, changenumber 37885284. Also at /api/app/2213910/raw.
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