Gray Summer Sale!
The Gray Man, a humble madness about being a serial killer (David Lynch would be proud) is on sale for 50% Off in the Summer Sale June 26th 2024 to July 10th 2024!
The Gray Man is a surreal first-person point-and-click adventure about a serial killer who confronts the player, as the murderer's conscience, with interpretations of his internal conflict.
| App ID | 2216860 |
|---|---|
| App type | Game |
| Developer | Richard Haraším |
| Publisher | Richard Haraším, Ateliér Duchů |
| Release date | 2023-09-27 16:05 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | Some Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/2216860 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | The Gray Man.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:05 UTC | $11.99 | $11.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15851942 | 2024-09-27 14:46 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2216861 | windows · english | 277.91 MB | 215.58 MB | 6913250073737225989 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 15851942 | public | 2024-09-27 14:46 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The Gray Man, a humble madness about being a serial killer (David Lynch would be proud) is on sale for 50% Off in the Summer Sale June 26th 2024 to July 10th 2024!
Your local shop specialising in knives, cleavers, axes or crowbars is running a fantastic promotion, a whopping 50% off your entire purchase! Better hurry, before some old gray man kills runs you over. However, you must sign a declaration that the knife will not be used for legal activities. https://store.steampowered.com/app/2216860/The_Gray_Man/
The Gray Man is now in its first year of release and we need to celebrate this moment with at least a small update. Did you wish you could shatter everything out of frustration? New "fun" ways to interact in the house. Using an axe or shotgun will affect the environment. However, these new interactions can permanently block specific object interactions. Beware! Improved "click zone" when transitioning to other frames of the scene. Graphics in the main game menu have been updated and varied, no longer just a chopper! "Behind the Scenes" option added in the game settings in Extras. You can check
The Gray Man, a humble madness about being a serial killer (David Lynch would be proud) is on sale for 50% Off in the Summer Sale June 27th 2024 to July 11th 2024! https://store.steampowered.com/app/2216860/The_Gray_Man/
Hello! I'm bringing you a big new update that makes adjustments throughout the game based on feedback and self-testing, including critical fixes in the last part of the game and a lightened difficulty. I'm also bringing new Steam achievements, secret cheats waiting to be discovered, new house interactions, and lots of other little life quality changes. Main Madness "Last Checkpoint" has undergone a thorough review and check. In a couple of cases, it was not possible to properly return to previous parts of the game. Fixed. Clickteam Fusion probably has a problem with the Steamworks object coope
The Gray Man, a humble madness about being a serial killer is on sale for 35% Off in the Steam Winter Sale December 21st 2023 to January 4th 2024! https://store.steampowered.com/app/2216860/The_Gray_Man?snr=1_5_9_ I've even made a winter seasonal update to the menu. It's a little snowy! So it is serious business now. Merry Christmas!
Murderous success! My solo-developed bizarre game The Gray Man was nominated in the Point & Click category in the first round of the Top 100 at INDIE OF THE YEAR 2023 at IndieDB, and is now competing in the next round! {STEAM_CLAN_IMAGE}/43196733/fab216d6ee56ec7cc01189065b70bae1338d9807.png I need your support now more than ever! If you think the game deserves even more attention or has won you over with its craziness, I would be very grateful for that vote as well! I'm also attaching an IndieDB article on the game's update to version 1.011. Over here on IndieDB! Work on the game is not over a
Hey there! I'm bringing a new update that makes minor adjustments based on feedback and self-testing of the game. Some items will not disappear spontaneously during the game. And when they do, the player will be notified. In the basement, an unlikely player block could happen (direction to the secret room). Fixed. Phantom in Obscure City at the end of Act 2 will appear less frequently. Especially on Regular difficulty. Fragments of memories and conversations in Obscure City are more consistent to convey Anthony's subconscious situation. Minor overall changes in Act 3. Added a minor hint on the
The Gray Man, a game about being a serial killer is on sale for 25% Off in the Steam Autumn Sale November 21st - November 28th. Get it now! And checkout the vote for Outstanding Visual Style! https://store.steampowered.com/app/2216860/The_Gray_Man?snr=1_5_9_
Sup guys. This particular update addresses various issues, bugs and glitches of the whole game. I'm also bringing some difficulty balance, making the Regular more simpler. Also got some new features and etc. Murderous Changes Texts about possible interaction in space added to Subconscious Cities (Act 1-2). Just as there are texts in the house. New information feature - Will. Although it is an optional option in the game settings, the player learns who currently controls the main character's will. Conscience has the most scope, the Anthony character less so, and interaction with the Whisperer i
Sup guys. This particular update addresses various issues of the whole game. Restricted access to the basement in Act 1 of the Interrogation sequence. Fixed. Missing "Turn around" option for one of the pictures in the basement. Fixed. Player has the option to leave the sequence when you find the woman at the door in Act 1. Fixed. Transitions sometimes missing in Act 1. Fixed. Skip Introduction is now without restrictions. Introduction is slightly modified so that it doesn't accidentally (for some players for no reason at all) cause a loop. Inner Voice and its visual limitation is more moderate
Hello after a week! This update addresses various issues in the fourth and fifth chapters of the game regarding broken cursors. I'm also bringing some difficulty balance and minor fixes to the game settings. Disappearing cursor in the scene of the throwing of the instruments of death, Act 4. Fixed. Occasionally missing cursors throughout Act 4. Where are they?! Fixed. Minor revision to house orientation + added new stairs image for better floor orientation. 1st bossfight phase is better balanced for Regular difficulty. 2nd bossfight phase is better balanced. Easier for Regular difficulty. In t
Greetings. This update is more minor and focuses more on various little things in the first three chapters of the game, as well as simplifying a few game segments that were unnecessarily frustrating for players who like to explore environments. Missing object bowl after interrogation with woman in basement, corrected. Wall of Shame in the Eavesdropping sequence didn't turn on after the people on the bench dialogue was clicked, fixed. Occasionally disappearing cursor on the ground, fixed. Light revision of The City at the Gallery in Act 2. The absorption of the inner voice will be slower. Texts
Good evening. This second update of the game brings hopefully significant fixes and minor help when the player gets stuck where they shouldn't. You may ask why the game hasn't been fixed like that before? I'm asking that too... Minor revision of orientation in the house and the garden (and a proper labeling of rooms) "Last Checkpoint" finished to the whole game. Data should no longer be transferred from the acts to Level Select and vice versa. Potential softlocks in animation sequences (issue with game engine) are now fixed. If you collect enough fragments of memories or images, it can acciden
Hello! After two days from release I'm bringing some changes, that should help the game! When you first turn on the game, the first data should load correctly. Like sound volume and game presets in menu options. "Last Checkpoint" Added. If you somehow get stuck for unspecified reasons, you can go a little back in the story. For now it's still beta feature! Assistant Feature "The Lust" added. The player will be shown a potential direction in red colour to where to go. Only in 1 act. Added Skip Introduction. But only when if you get over the beginning to the basement first. The Whisperer Bad End
Full appinfo as delivered by Steam PICS, changenumber 35945467. Also at /api/app/2216860/raw.
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