Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-11-24 19:02 UTC · Community Announcements · Nerevarine
• Added Deathtide difficulty • Tweaked the difficulty of Nightmare and Normal • Increased the drop chance of souls • Now bosses will drop souls and gold after being defeated. • Now the item shop sells equipment for gold • Increased the amount of keys sold by the shop • A few small bug fixes P.S: Work has started towards adding an endless mode that will seamlessly start after the player kills the final boss. It's not ready yet because it needs a few balancing passes.
2023-11-23 15:37 UTC · Community Announcements · Nerevarine
Fixed a problem that prevented players from opening chests (and a myriad of other problems) after dying to a boss and restarting a match.
2023-11-22 14:21 UTC · Community Announcements · Nerevarine
Fixed a small (but huge) problem that prevented players from opening chests and using the item shop.
2023-11-21 18:16 UTC · Community Announcements · Nerevarine
We have finally released the complete remake of the game! Please remember this is an early access release, so even though the new experience is extremely polished, there might be sudden hiccups such as bugs or missing features. Just remember to post them on the forum/discord and I'll work on a fix! There is a huge amount of content in this update, here it is: • Complete overhaul and polish of all game mechanics (They are too many to list, just play it and see for yourself.) • 3 Playable Heroes. • 3 Maps. • Over 40 items. • 3 Brand new Bosses. • Code rework, now the game is more dynamic and the
2023-07-10 14:16 UTC · Community Announcements · Nerevarine
Welcome to the first development update for Deathtide Survivors! Before we begin, a bit of an explanation and some meta information about the development of the update itself: Development is very much alive (more alive than ever before), and the update is being worked on heavily every single day (except sundays). I have fixed for myself a very healthy work cycle, that keeps me refreshed and rested, while overall increasing the amount of time spent on development (sounds paradoxical, but it's just good time management). That means future updates will come in more frequently in a much more coher
2023-04-23 17:10 UTC · Community Announcements · Nerevarine
• Added mouse-aim to spells and rebalanced spells. This feature was too fun not to include on the live game. Try it, the gameplay is ridiculously better and more fun. That's it for today, a lot more things are being added behind the scenes for the next patch!
2023-04-16 17:05 UTC · Community Announcements · Nerevarine
Hello everyone, I hope you're enjoying your weekend. Due to a recent landslide of negative feedback I've received today, I have created this small patch to fix all issues that were reported. Have a good one, and I hope you enjoy playing the game! Do keep in mind I'm a solo developer working around 70 hours every week on this project, so if you ever encounter any issues, report them and I'll always try fix them on the same day, weekends and holidays included, so please be patient. • Decreased the initial cost of talents, while keeping the overall price of a full build the same, so new players c
2023-04-15 19:40 UTC · Community Announcements · Nerevarine
This small hotfix was made to add full compatibility with the Steam Deck native resolution, and it's also an attempt at fixing the Steam Cloud integration with the Steam Deck. WARNING: Before opening Deathtide Survivors on a different platform you where you might have a different set of save files, you will be prompted by steam to choose which files you want (System or Cloud). Make sure to keep the version you value the most, as any file overrides will be irreversible, and completely out of my ability to fix. Also, I would love if any Steam Deck users could reach out and tell me if the cross-p
2023-04-11 04:11 UTC · Community Announcements · Nerevarine
Welcome to 2.0b - Rebirth, Deathtide Survivors' massive overhaul! Update Summary: The game has changed so much in this update, I couldn't help but naming it Patch 2.0 - Rebirth! Deathtide Survivors should now feel like an entirely new experience, with a lot more polish and care put into it. The update sets the tone for the future of Deathtide Survivors and raises the bar of our quality standards for future additions and content. Before you dive in, an apology and news concerning the future: Unfortunately, Act II has been postponed to another update (2.1b) due to (I cannot understate this) mass
2023-02-11 12:40 UTC · Community Announcements · Nerevarine
Developer note: This is a very small hotfix I made in the middle of the night, because some bastard little bugs got reported and they stole my sleep, hopefully they will never bother my players again! • Polished the New Game interface a bit, to accomodate for the upcoming Nightmare+ difficulty mode. (More interface adjustments are coming along with the N+ Patch, releasing Soon™!) • Fixed a bug where the spell Electron would not fade after the correct amount of time, making it WAY more powerful than it should. • Fixed a bug where tracked quests could not be untracked after saving the game and r
2023-02-10 01:51 UTC · Community Announcements · Nerevarine
Dev note: This update would be mostly small bug fixes, but since I was unable to work last week on the next major patch due to personal issues (which have been fixed!), some quality of life upgrades have been added for you to enjoy, and to show I'm still working on the game and listening to your suggestions and bug reports! Another small patch with the rest of the QoL and other nice features should drop later this week, so stay tuned! • You can now track up to 3 quests at the same time, allowing you to check their progress during a match. • Mini Health / Dodge CD bars will now follow the playe
2023-01-31 16:51 UTC · Community Announcements · Nerevarine
• Reworked item shop prices and increased the effectiveness of items. • Fixed an issue where Endless mode would loop back into the first wave after reaching the 30 minute mark - effectively making it trivially simple and not fun • Fixed an issue where some projectiles would disappear inside the playable area, now they will appropriately get removed outside of the screen.
2023-01-30 13:20 UTC · Community Announcements · Nerevarine
• Loadouts are now saved when starting a match, so you can quickly start the next match with your preferred settings. • Fixed an issue where text would not render at all on the Steam Deck. (Hopefully it works as we have no means of testing on the Steam Deck)
2023-01-30 02:29 UTC · Community Announcements · Nerevarine
• Greatly enhanced Gamepad interface selection highlights - now it should be very obvious which interface object is being selected by a gamepad. • Added support for the Gamepad Back button - Now you can press B (Gamepad Right button) to close the currently opened menu screen. • Added support for showing Gamepad key bindings on the Heads up Display - No more guessing or checking menus to know the controls. • Fixed an issue where Gamepad selections would work alongside the KB+mouse, which created certain confusion for KB+Mouse users (also it looked kinda bad). • Fixed an issue where the gamepad
2023-01-28 22:56 UTC · Community Announcements · Nerevarine
• Changed the controller selection color on buttons during gameplay to a very contrasting green, as some users were having trouble discerning which button was selected, and it would even seem as if the controller wasn't working at all. • Fixed a small issue where the boss health bar numbers would render with an ugly font, instead of our stylized one. Developer note: Except for one unreproducible bug, this seems like the last fix we will need in quite some time! I would like to thank all players who were not only patient, but actively helped us fix our bugs! Work will now start on new features
Full appinfo as delivered by Steam PICS, changenumber 37457512. Also at /api/app/2237070/raw.
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