Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-04-18 09:17 UTC · Community Announcements · morion4000
What's new? This release introduces a major new feature for the game: difficulty levels. You can now select one of three difficulty levels for the Campaign (intermediate, hard, brutal). We also implemented a score multiplier feature for the Survival level. There is a slider to multiply your score by up to 3x. Use it with caution as the game becomes more challenging as the multiplier grows. Other improvements: Fixed a bug with the upgrades for the Vortex ability Abilities can now be upgraded up to level 4 instead of 6 Changed the size of the swarm ghosts in relation to their multiplier When gho
2024-04-02 12:15 UTC · Community Announcements · morion4000
Changes: Random pitch range for bullet sounds Remove code obfuscation (speed increase) Fixed a bug with fast speed getting stuck Update the UI on the desktop
2023-12-13 11:17 UTC · Community Announcements · morion4000
Changes: Victory screen takes too long to show Removed text from the Haunted animation Added idle animations to towers Updated achievements
2023-11-01 07:19 UTC · Community Announcements · morion4000
This update is very close to the initial vision we had for the game and is pretty much feature-complete. As a result, we are moving the game out of Early Access on Steam and making it a full release. GLHF! Changes: Upgrade system for towers on Campaign levels Advanced targeting system for towers (with selector) Added multiple spawn points to several maps Added duration to completed campaign levels screen Added links to the credits screens Small UI improvements
2023-10-25 06:29 UTC · Community Announcements · morion4000
Updated maps with new objects for Halloween.
2023-10-18 10:43 UTC · Community Announcements · morion4000
Changes: Upgrade abilities every 20 waves (Survival mode) Vortex teleports a shorter distance without upgrades Added new foliage to most of the maps Added story and new background to the preloader The first Survival map has two spawn points now Increased size of the smoke at the screen edges Obstacles and foliage are no longer added randomly to Survival maps
2023-09-26 09:52 UTC · Community Announcements · morion4000
Changes: Created Demo for Steam Fast-forward button that increases speed 5x Bonus 10 coins for calling wave early Shake the screen when placing towers Added pedestals which increase the range for towers placed on them Smoke at the screen edges Showing a hint that a wave can be called early Pressing the shift key will quickly add towers (on desktop only) Special thanks to: SLMEPHI
2023-08-17 08:18 UTC · Community Announcements · morion4000
Changes: Fixed a bug with campaign progress being overwritten Fixed a bug with KILLED_CASPERS stat not being incremented Fixed a bug with the game crashing on older Safari and iOS versions because of MediaRecorder not being enabled
2023-07-26 16:13 UTC · Community Announcements · morion4000
We are getting closer to releasing the full version of the game. The main update of this release is completing the Campaign with 15 levels. There are also a lot of bug fixes and new mechanics added. We also increased the price of the game by $2 as we said we will do as we release new content while in Early Access. Changes: Implemented all 15 levels for the Campaign on desktop Added obstacles for the road (stun/boost speed) Slow down the game speed when placing or upgrading a tower: Timewarp Tesla stun stacks up to a certain threshold Ghosts spawn from a tombstone instead of the edge of the map
2023-07-10 07:15 UTC · Community Announcements · morion4000
Changes Created 20 Steam achievements Sending stats to Steam 10% score bonus for Survival if survived all waves Fixed issue with the next wave button showing on the last wave Activated the next wave button for campaign levels
2023-06-22 09:16 UTC · Community Announcements · morion4000
Changes Added 5 new levels to the campaign for desktop Enabled abilities for some campaign levels Added Discord link to the menu scene Fixed the tutorial not showing up properly Fixed Credits/Settings screens for web Fixed Win/Lose screens for desktop Fixed recording on Campaign levels
2023-06-16 08:45 UTC · Community Announcements · morion4000
Changes - Portrait version for web - 5 New campaign maps for Desktop (beta) - Showing the high score on the end screen of Survival mode - Steamworks integration (game overlay activated) - Added debounce to sounds of tower shots (less noisy) - Sound for the button press - Better recording quality - Fixed a bug with animations getting loaded multiple times - Fixed a bug with Survival scores not saving properly
2023-06-07 08:28 UTC · Community Announcements · morion4000
Changes Screen to select the map for survival mode Removed survival score from the main screen Added tooltips to the stats drawer Showing an error message when trying to place the tower on map objects Fixed an issue with the wave toast Fixed an issue with map layers on some maps Removed the ability to select ghosts New maps system
2023-05-30 08:51 UTC · Community Announcements · morion4000
We're excited to announce that the Early Access build of our indie tower defense game, Haunted Tower, is now available on Steam! Haunted Tower has been ported from mobile and it introduces bigger map sizes and functionality for mouse and keyboard. We've put a lot of work into this Early Access build and can't wait to see what you think of it. Keep in mind, this is an early build of the game - your feedback is incredibly important to us and will help us shape the future of Haunted Tower. This version of Haunted Tower is available for Windows and Mac (Linux coming soon). We’re thrilled to finall
Full appinfo as delivered by Steam PICS, changenumber 34891771. Also at /api/app/2242930/raw.
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