2017-03-31 15:13 UTC · Community Announcements · GF
Overview Folk Tale Alpha 30 rolls ten patches from the experimental build into the main stable version on Steam. Please see the incremental patch links at the bottom of this post for more info. http://www.gamesfoundry.com/images/alpha/30/tacticalpause.jpg Players can now optionally pause gameplay by pressing spacebar to toggle tactical mode. The camera can still be moved, and hero commands issued including targeting abilities. Less nimble players now have time to think. http://www.gamesfoundry.com/images/alpha/30/palisade.jpg Build defensive wooden walls (palisade) in an overhaul of the walls
2017-03-31 15:13 UTC · Community Announcements · Games Foundry
Overview Folk Tale Alpha 30 rolls ten patches from the experimental build into the main stable version on Steam. Please see the incremental patch links at the bottom of this post for more info. http://www.gamesfoundry.com/images/alpha/30/tacticalpause.jpg Players can now optionally pause gameplay by pressing spacebar to toggle tactical mode. The camera can still be moved, and hero commands issued including targeting abilities. Less nimble players now have time to think. http://www.gamesfoundry.com/images/alpha/30/palisade.jpg Build defensive wooden walls (palisade) in an overhaul of the walls
2017-03-31 14:05 UTC · Community Announcements · GF
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0534.jpg EXPERIMENTAL BUILD (0.5.3.4) The primary changes in this patch are memory/loading time optimizations and bug fixes. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Optimization: Memory footprint size reduced by 50% Optimization: Map loading times improved Audio: Added bandit cutscene lines for “The Sacking Of Shirebrook” Audio: Added a small taster of Quixl one-liners (selection/command/death) Bug Fixes Fix: Questing: Rotwold Antidote: Player could
2017-03-31 14:05 UTC · Community Announcements · Games Foundry
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0534.jpg EXPERIMENTAL BUILD (0.5.3.4) The primary changes in this patch are memory/loading time optimizations and bug fixes. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Optimization: Memory footprint size reduced by 50% Optimization: Map loading times improved Audio: Added bandit cutscene lines for “The Sacking Of Shirebrook” Audio: Added a small taster of Quixl one-liners (selection/command/death) Bug Fixes Fix: Questing: Rotwold Antidote: Player could
2017-03-27 19:35 UTC · Community Announcements · GF
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0532.jpg EXPERIMENTAL BUILD (0.5.3.2) The primary changes in this patch include an engine upgrade that may deliver performance improvements, improvements to mechanics, and making monsters respawn in several maps to increase game longevity. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ Please note that 6GB+ of system memory is recommended for the experimental build. What's new? Mechanics: Clicking ground near an enemy automatically issues attack move for a better feel
2017-03-27 19:35 UTC · Community Announcements · Games Foundry
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0532.jpg EXPERIMENTAL BUILD (0.5.3.2) The primary changes in this patch include an engine upgrade that may deliver performance improvements, improvements to mechanics, and making monsters respawn in several maps to increase game longevity. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ Please note that 6GB+ of system memory is recommended for the experimental build. What's new? Mechanics: Clicking ground near an enemy automatically issues attack move for a better feel
2017-03-10 15:24 UTC · Community Announcements · GF
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0531.jpg EXPERIMENTAL BUILD (0.5.3.1) The primary changes in this patch include economy enchants on Blacksmith recipes (e.g. +20% efficiency), a change of font for improved clarity (especially Russian), and a smaller fishing hut. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Player: Changed font for improved clarity and better Russian language display Player: All trainable unit options now show in the building context menu, but padlocked if the required se
2017-03-10 15:24 UTC · Community Announcements · Games Foundry
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0531.jpg EXPERIMENTAL BUILD (0.5.3.1) The primary changes in this patch include economy enchants on Blacksmith recipes (e.g. +20% efficiency), a change of font for improved clarity (especially Russian), and a smaller fishing hut. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Player: Changed font for improved clarity and better Russian language display Player: All trainable unit options now show in the building context menu, but padlocked if the required se
2017-03-02 11:33 UTC · Community Announcements · GF
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0530.jpg EXPERIMENTAL BUILD (0.5.3.0) The primary changes in this patch include building fires and crime, a remake of the barracks to have a smaller footprint, and numerous bug fixes. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Player: Building fires can now break out, either by accident or through arson (crime) Player: The rate at which building fires can spread to other buildings is linked to the difficulty setting Player: Unhappiness can lead to theft
2017-03-02 11:33 UTC · Community Announcements · Games Foundry
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0530.jpg EXPERIMENTAL BUILD (0.5.3.0) The primary changes in this patch include building fires and crime, a remake of the barracks to have a smaller footprint, and numerous bug fixes. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Player: Building fires can now break out, either by accident or through arson (crime) Player: The rate at which building fires can spread to other buildings is linked to the difficulty setting Player: Unhappiness can lead to theft
2017-02-17 17:02 UTC · Community Announcements · GF
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0522.jpg EXPERIMENTAL BUILD (0.5.2.2) The primary changes in this patch include villagers no longer needing to travel to fulfil their needs, the addition of the watchtower military building, and numerous improvements to the garrison system. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Player: Villagers now consume food / clothing / mead on the spot without having to walk to a building Player: Military units now consume food / clothing / mead (more mouths
2017-02-17 17:02 UTC · Community Announcements · Games Foundry
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0522.jpg EXPERIMENTAL BUILD (0.5.2.2) The primary changes in this patch include villagers no longer needing to travel to fulfil their needs, the addition of the watchtower military building, and numerous improvements to the garrison system. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Player: Villagers now consume food / clothing / mead on the spot without having to walk to a building Player: Military units now consume food / clothing / mead (more mouths
2017-02-15 20:13 UTC · Community Announcements · GF
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0521.jpg EXPERIMENTAL BUILD (0.5.2.1) This is a micro patch containing fixes for bugs introduced in yesterday’s 0.5.2.0 release, as well as adding in palisade gates. ONLY SAVE GAMES CREATED WITH VERSION 0.5.2.x WILL SHOW IN THE LOAD SAVED GAME DIALOG. SEE DEVELOPER NOTES BELOW FOR MORE INFO. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Player: Added palisade gatehouse Player: Added support for garrison-type buildings; used by the palisade gatehouse Bug Fi
2017-02-15 20:13 UTC · Community Announcements · Games Foundry
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0521.jpg EXPERIMENTAL BUILD (0.5.2.1) This is a micro patch containing fixes for bugs introduced in yesterday’s 0.5.2.0 release, as well as adding in palisade gates. ONLY SAVE GAMES CREATED WITH VERSION 0.5.2.x WILL SHOW IN THE LOAD SAVED GAME DIALOG. SEE DEVELOPER NOTES BELOW FOR MORE INFO. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussions/0/541906348034355622/ What's new? Player: Added palisade gatehouse Player: Added support for garrison-type buildings; used by the palisade gatehouse Bug Fi
2017-02-14 11:44 UTC · Community Announcements · GF
http://www.gamesfoundry.com/images/FolkTaleRecentlyUpdatedPatch0520.jpg EXPERIMENTAL BUILD (0.5.2.0) The primary changes in this patch include the addition of lore books for things like crafting recipes and journal entries, constructible palisades, part of an ongoing overhaul of crafting and loot, and a new dungeon (kobold mines) linked into the sandbox Haven map. ONLY SAVE GAMES AND WORKSHOP MAPS SAVED WITH THE CURRENT VERSION NOW SHOW IN THE LOAD SAVED GAME DIALOG. SEE DEVELOPER NOTES BELOW FOR MORE INFO. Where can I get it? Experimental Build: http://steamcommunity.com/app/224440/discussion
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