Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-11-25 01:08 UTC · Community Announcements · Reality Beholder
Hey all! We're doing another art contest, this time for the holiday season.We are having a contest on the official discord which you can join here, that will last until the 25th december. There will be rewards and maybe a key giveaway aswell.We also have a fun Christmas song release on YouTube right now!If you're available, drop by and say hi! We're going to be in the livechat checking out the premiere of the video together.We're still working hard on the update and until we have more to show, let's enjoy a nice end of the year together.
2025-06-01 19:58 UTC · Community Announcements · Yudi
Hello, Stanleys and Stanlettes, welcome to our latest highlight! 🐣 This is Yudi. Don't know how many people are waiting, but yes, we're back!!!!🤣 We decided to turned the highlight into monthly basis, so thanks in advance for keep sharing all the nice screenshots in the community 💓 Soooo.....What happened last month? 👇 @not.found. Only so much a man can take {STEAM_CLAN_IMAGE}/43324293/a2a6384058fb199ff3dd8936ff654bca1e7419fb.png{STEAM_CLAN_IMAGE}/43324293/23117825fc69794612676fb8e964aa09bc1aedb0.png {STEAM_CLAN_IMAGE}/43324293/0b08cc60a17a1044db429306db608f945cc76ddb.png @lightmaar I acce
2025-05-05 18:12 UTC · Community Announcements · Yudi
Hello, Stanleys and Stanlettes, welcome to our latest weekly highlight! 🌻 This is Yudi💧 I'm here helping the community posts and small administrative stuff. Time files so fast! It's already May now, Huge thanks for keep sticking around and dropping cool/funny screenshots to the communities! 📌So, what happened last week? To all of you eagerly waiting for updates: (we see you 👀) Just know we’re working super hard behind the scenes! Thanks for the patience💖 We can’t share anything just yet, but trust me: we’re just as excited as you are to get the new update out there. No rest until it’s rea
2025-04-29 17:30 UTC · Community Announcements · Yudi
Hello, Stanleys and Stanlettes, welcome to our latest weekly highlight! 🐣 This is Yudi. I'm here helping the community posts and small administrative stuff. As I am like you all really can't wait for the next update, all I'm able to help at the moment is probably to wait the developer up🤣 🎯What did we do last week? We've been working on the design and effect of scope along with the brand new secret level! On top of the ongoing canvas system research, we also want to start move forward with the existing ideas that haven't come true yet. It's still in the early stages, but it's something we'r
2025-04-26 13:27 UTC · Community Announcements · Yudi
Hello, Stanleys and Stanlettes, welcome to our latest weekly highlight! 🐣 This is Yudi . I'm here helping out with the community management and the news, reporting live from the discord 🤓 What We've Been Working On📌 We've essentially been researching how we can improve the canvas system so that it can work reliably on bigger maps without cluttering the GPU VRAM (the memory of your graphics card!) too much. As the maps get bigger and bigger, we need bigger and bigger texture and we need to find solution to mitigate the consequences of that. Depending on how long this takes, we might rollback
2025-04-19 20:33 UTC · Community Announcements · Yudi
Hello, Stanleys and Stanlettes, welcome to our latest weekly highlight! 🐣 This is Yudi and Vak. We helped with the community and Vak is the one who makes most of the STANDBOX music!! So...Another seven days of grinding away... We're sacrificing sleep to get out this Canvas system. 😴 Finally I get to say it's almost complete!! 🎊✨ For those who don’t know, the Canvas update will bring a much better way to paint on the world—real-time, procedural, and baked into the map and its meshes. It's flexible, light on performance, and opens up a lot of possibilities for player expression, brutality, an
2025-04-12 18:31 UTC · Community Announcements · Yudi
Hey everyone, it’s Yudi again! 🐣 I'm here helping out with the community management and the news, reporting live from the discord 🤓 How's your Easter holiday so far? Did you discover some more hidden Easter eggs in the game as well👀? Right now we have so many Easter eggs ideas, really can't wait for them to be in the game to share those with you! After working 'til morning every day for a week😴, RealityBeholder had some huge progress to the canvas system, more interesting texture are going to be available in the game after the next update!😝 For reminder, the new system would allow to have
2025-04-05 13:11 UTC · Community Announcements · Yudi
Yudi here, giving a hand with community management and bringing some news from the community! How are you guys this week? Life is nice, and I'm quite happy to see that this week we got even more people sharing their screenshots! {STEAM_CLAN_IMAGE}/43324293/3eb4c20afe3abba9ecfd6060e425505f78ab8755.png We're a bit late to the trend but honestly I think this STANDBOX in the style of studio Ghibli goes hard. Anyways, the work for the week? Reality Beholder has been working on a new track for the game! It will be added to an existing achievement. Can you guess which one? A new shader has been worke
2025-03-28 20:07 UTC · Community Announcements · Yudi
Hey guys, I'm Yudi. Hope you guys also have a nice time enjoying the game this week. Apparently most people would like to see the second and third option from last week, I'll try to push R to work more, and book a date for streaming on Discord as soon as possible💪🏻 You can also comment your most preferred time(In Europe time zone) that way we will have more idea about when will have the most people!!!! Besides, the work for the week? We started working on a Property menu, in which you can check and modify individual settings for the actors in the game! Some changes are being made to improve
2025-03-19 21:18 UTC · Community Announcements · Yudi
Hey guys, I'm Yudi and welcome to this week's edition of STANDBOX news, for some highlights of the discord and some fun insider infos! What has the team been working on this week? Some work on the SDK, to make mods more conveniently! Branding and Artstyle, for the next series of advertisement and to refresh the Steam Library visuals! Some work is done on a Context menu, to allow more complex interactions with the objects of the game. Some UI rework, for the modding that will release soon! Some super secret research for future features 🤫 More boring work on the canvas system... zzz.. Working o
2025-03-11 10:28 UTC · Community Announcements · Yudi
📌System Improvement Last week, we were working on improving the canvas system! As a reminder, the canvas system is a method we use to allow displaying unlimited amount of blood in the maps supporting it. This is way you can get blood that never disappears on TheRoom and TheStairs, but not on devmap per example! Some of the work done currently on this system is made so we can have it available on every maps in the future, but also making to allow modders to have it on their maps too🤩! {STEAM_CLAN_IMAGE}/43324293/28ce925d69174f949fd254e6354c38bfdf312ca2.png It works quite well already, hopeful
2025-02-17 15:13 UTC · Community Announcements · Reality Beholder
Update 1.27.3: New STANDBOX versions will now include a changelog directly in the menu! Most of the stuff will be shown in there, like this: {STEAM_CLAN_IMAGE}/43324293/f9f722adbc367b41e1cb1bf36aa57d9fc1c5088c.png Added severe brain damage We now have "severe brain damage", that is essentially quite similar to regular brain damage, but Stanley will never recover from it. It will happen from times to times from bullet wounds to the brain. Improved bullet wounds The effect for bullet wounds has been improved to show a fake 3D parallax effect on the inside of the bullet holes. Halloween removal H
2025-02-09 22:17 UTC · Community Announcements · Reality Beholder
Hi everyone! Been a while! We started testing the STANDEVKIT(STANDBOX SDK) {STEAM_CLAN_IMAGE}/43324293/4169bb7dcd6124406b9103e9992130a2910c3c06.png and uploading the first mods to the (currently private) workshop. {STEAM_CLAN_IMAGE}/43324293/1c6632deeb2010f114cc99e8fa4f2f555035efa3.png Some users of the Discord started working on their own mods as well, with RealTimTam who also published the first map made by an user on the Workshop: {STEAM_CLAN_IMAGE}/43324293/0a5800cfe449fdef61536848b707bc7242ac035a.png We'll be testing theses during the week! More people are welcome to join us and make maps
2024-11-07 23:02 UTC · Community Announcements · Reality Beholder
What's up everyone! Small fun update, just to make it a bit spooky, because as everyone know Halloween is during the month of November. Adds a variation of TheRoom and Stairbox Menu and music retheme Small announcement for a Discord competition! We're running an event on our Discord ! {STEAM_CLAN_IMAGE}/43324293/af50d7b3449292de5513e34812dee876d57e6b21.png With rewards including physical merch, STBX keys and discord roles! The theme is story-telling, and we're looking forward to see what kind of stories or ideas you guys have. It's not a very serious thing so don't be too shy, the goal is more
2024-10-31 18:22 UTC · Community Announcements · Reality Beholder
There was an issue that prevented players from adding new properties to an existing preset by pressing the "add to preset" button in the dictionnary. This should fix it, please give me feedback if you do encounter it again!
Full appinfo as delivered by Steam PICS, changenumber 38518224. Also at /api/app/2246880/raw.
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