Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-07-10 19:36 UTC · Community Announcements · quintgamesstudio
Fixes: Fixed Perseus field achievements not triggering. Fixed the auto repair component showing a technician job anchor instead of maintenance. Fixed some errors generating lots of logs when using the auto repair component and removing damaged tiles. Fixed a placement bug where the weapon station would flash in the bottom left corner and get assigned to the tile before being placed. This would result in the bottom left corner being blocked for no apparent reason. Fixed a small display issue for the ground build tab which was showing 3 out of 4 unlocked. Fixed missing text in Perseus Fields whe
2024-06-02 17:41 UTC · Community Announcements · quintgamesstudio
V1.3 Features: New Component Auto-repair module. New late game event Unknown Eggs. 2 perks for the Auto-repair module. Added a new perk for the life support system. Added upgrade tree for Reactor component. Added Rare perk tree with 5 perks in it: Stop Common perks from being offered. Stop Rare perks from being offered. Stop Unique perks from being offered. (New unlocks are excluded) +1 Bounce all projectiles. +1 AOE all projectiles. Added a special perk for Wave generator, Missile Silo, Rail Gun & Flos Caeruleus weapons. Added synergies for Wave generator, Missile Silo, Rail Gun & Flos Caerul
2023-12-18 15:32 UTC · Community Announcements · quintgamesstudio
V1.2 Features: New weapon: Rail Gun. Kinetic weapon that fires high-damage extremely high-speed projectiles. New weapon: Missile Silo. Missile-based weapon that fires a slow-moving high-health missile that deals extremely high damage. New weapon: EMP Wave Generator. Tech weapon that creates an AOE wave disabling most components it hits. Added new manager Catsie. Ability: gains extra bounces on each projectile, but the number of weapons slots is reduced. Special status: quick reviver (Instantly revives at reborn stations. Takes priority over other staff reviving.) Added 5 new gadgets for unlock
2023-10-10 12:24 UTC · Community Announcements · quintgamesstudio
Features: Added Blank manager. Added New Manager Unity. Ability: All synergies are doubled. Added the option to start with a blank layout. Provides an extra 5000 omni cash. New event: Optional bosses. Every 70 days or so a random boss will pass near the station. It can be engaged or left alone. If left alone the threat level will increase. There are 6 types available: Holo Ship, Factory Ship, Swarm, Pyro Ship, Carrier and Unmanned drone. New ship component: Fusion Reactor. Can be unlocked in a special event. Provide lots of power for only 1 tile in size but explodes when destroyed. New event:
2023-08-24 16:28 UTC · Community Announcements · quintgamesstudio
Fixes: Fixed a weapon placement bug where placing the second part over the build menu would result in an unresponsive UI. Fixed an issue on some screen resolution that would cut part of the build menu UI.
2023-08-22 10:38 UTC · Community Announcements · quintgamesstudio
Hi everyone! Rogue Station 1.0 is out! Thanks to everyone who helped during early access and provided feedback. As a small thank you, I set up the early access depots separately so the soundtrack can be included for free in the coming days. This will only apply to anyone who purchased before the 22nd of August 2023. What to expect in the future? Updates are planned for a long time after the release. This is something I very much enjoy working on and, now that the game is released, I can focus on content. Feedback and suggestions are always welcome and will keep guiding priorities going forward
2023-08-10 17:24 UTC · Community Announcements · quintgamesstudio
Features: New localization. Balance: Increased slightly the number of crew available on enemy ships. Fixes: Fixed issue with medic station’s access in corners. Fixed a bug with selection UI after selecting enemy crew.
2023-08-07 12:58 UTC · Community Announcements · quintgamesstudio
This is a complete UI overall art wise. The previous style was too hard on the eye.
2023-08-04 14:51 UTC · Community Announcements · quintgamesstudio
Hi everyone! Rogue Station is about to leave early access this coming 22nd of August! Thanks to everyone who helped during early access and provided feedback. This was a personal project I wanted to make for a long time and want to keep working on. As a small thank you, I set up the early access depots separately so I can include the soundtrack (also releasing on the 22nd) for free. This will only apply to anyone who purchased before the 22nd of August 2023. What does this full release mean for the game? Updates are planned for a long time after the release. This is something I very much enjoy
2023-07-06 11:26 UTC · Community Announcements · quintgamesstudio
Features: Added bionic surgeon event. Added steam achievements. Added cloud sync. Balance: The Holo ship weapon reward is now free instead of costing 3000. Removed mercenary mission upgrades from the laser blaster and machine gun. The mercenary mission weapon gets upgraded based on the selected crew’s combat skill now. Added an early game event on the first map with a special reward on day 50. Fixes: Fixed issues with the generator when getting disabled/enabled and not refreshing correctly. Fixed build issue with two-part component blocking placement after being removed. Fixed multiple visual
2023-06-09 12:43 UTC · Community Announcements · quintgamesstudio
Features: Added alpha version of the custom game. New unique event: Holo Ship. Balance: Rework of how the enemy ship scales in difficulty. There should be less variance in difficulty between ships. Added armor stats for characters. Soldiers start with 10% as a base. Crew gain +2% per level in combat. 3% if they have previous soldier experience and 4% for soldiers. This is applied after the global crew damage reduction you get from perks. Examples: Pilot with 4 in combat 8%, Soldier with 3 in combat 22%. Increased cost of life support to 1000 (500 previously). Increased damage of Gamma Ray beam
2023-05-22 15:01 UTC · Community Announcements · quintgamesstudio
Fixes: Fix difficulty calculations for the asteroid event making it too difficult in many situations.
2023-05-14 12:21 UTC · Community Announcements · quintgamesstudio
Features: Added a special ability to all managers. Added a new Gadget for all locked components (12 weapons, 3 defense components, 2 systems). This should allow for more focused builds later on and fewer perks spent unlocking things. New random event: Incoming Asteroid. Balance: Number of weapons slots now increases by 1 for each level. The new maximum is now 12 instead of 9 previously. Small changes to the way random events occur. Some are now forced and will always happen at a certain interval and the others will happen X amount of times per 1000 days at random. Fixes: Fixed an issue with be
2023-04-18 17:49 UTC · Community Announcements · quintgamesstudio
Fixes Fixed a progression block when entering boss combat with a DART weapon.
2023-04-18 12:23 UTC · Community Announcements · quintgamesstudio
Fixes: Fixed issue when selling floor tiles. Assigned characters would get removed from their station. Fixed a bug with door selection. Fixed backend error with Selection UI spamming null ref. Fixed SFX volumes not being controlled properly on all SFX. Fixed projectile issue with the Breacher weapon.
Full appinfo as delivered by Steam PICS, changenumber 37457512. Also at /api/app/2247820/raw.
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