2025-01-21 20:03 UTC · Community Announcements · yawningdad
A few more bug fixes, with special thanks to Ventz Petkov for the great bug reporting! Gameplay Fixes - Object collision fixes for things like the Western Tower entrance, lightning barrier, etc. - The shield in the Freestad Caves should no longer be on the wrong layer. - Leith's bed should now have physical form, preventing you from walking through it like a creeping ghost. - When switching between mouse and gamepad or using the Steam Deck trackpad as a mouse, the player's toolbar should no longer switch selection when moving if the mouse was left resting over the toolbar.
2025-01-20 18:15 UTC · Community Announcements · yawningdad
Gameplay Fixes - Game should now correctly resume at fullscreen when returning from screensaver or alt-tab. Quality of Life Changes - Gamepad / Steam Deck users should now see tile highlighting when farming to help with your farm layout and seed placement.
2025-01-18 13:12 UTC · Community Announcements · yawningdad
New Features - Steam Cloud Saves : Synching games across platforms and devices should now be possible via Steam Cloud. To ensure you have this functionality enabled, open Steam and click Steam -> Settings -> Cloud. Bug Fixes - Naval combat victories should now correctly update the coins displayed from the coins you get as plunder.
2025-01-17 12:59 UTC · Community Announcements · yawningdad
Gameplay FIxes - Fixed surface rendering and mouse coordinates in windowed and widescreen modes. - Steam Deck ocean optimizations - Cave tile fixes Quality of Life Changes - Better quest descriptions for initial Pirate and Global Trade quests. - Improved mushroom hit box - Expanded melee hit box - Goblin boss damage decreased from 10 to 9
2025-01-13 16:12 UTC · Community Announcements · yawningdad
After more than four years of work, Dreaming Isles is out! In a way, this is only the beginning. I'm already starting work on the 1.1 Homestead update, which you can read about here. I'm a solo developer, a husband and father, and a lifelong fan of video games. Thank you for taking a look. I sincerely hope you enjoy my game. -YawningDad
2025-01-11 18:46 UTC · Community Announcements · yawningdad
Just two more days until launch! In case it's helpful, here's a list of when the game will launch in some of the major time zones: United States, Canada, Mexico, and Central America Eastern Standard Time: 11:11 AM, January 13 Central Standard Time: 10:11 AM, January 13 Mountain Standard Time: 9:11 AM, January 13 Pacific Standard Time: 8:11 AM, January 13 South America Colombia, Ecuador, Peru: 11:11 AM, January 13 Bolivia, Western Brazil, Paraguay, Guyana: 12:11 PM, January 13 Argentina, Eastern Brazil, Chile, Uruguay: 13:11, January 13 Europe BST (British Standard Time): 16:11, January 13 CET
2024-12-23 18:01 UTC · Community Announcements · yawningdad
{STEAM_CLAN_IMAGE}/43429209/de3bad123cb3f4d6e908af21ee6d664b11cc516a.gif I hope everyone has a holiday season filled with love, family, and friendship. See you in the new year! -YawningDad
2024-12-19 16:20 UTC · Community Announcements · yawningdad
With less than a month to go before launch, I've been wrapping up design and development for chapter one of Dreaming Isles. Along with some final gameplay functionality, I've implemented Steam achievements and Steam screenshot functionality. From here until launch I'll be playtesting and bug fixing to the best of my abilities. I'm sure there will be bugs post-launch (what game has ever launched without any?), but I'll do my best to find and squash as many as I can. Soon after launch I'll begin working on Chapter Two's content. You can read more about the three planned chapters here: https://st
2024-09-19 12:30 UTC · Community Announcements · yawningdad
Being a solo dev is wonderful for so many reasons, but it also has some downsides. One of those is the inability to test and debug every scenario and every possible sequence of events in a game as complex as a farm sim. No matter how much testing I do, until the game is in the hands of many people, I can't know all the bugs that are lurking and ready to leap out. It also means that it's difficult to see the forest for the trees as far as gameplay goes. It's hard to see the big picture of how it feels for a first-time player to experience the game. Now that more people have played it, I've come
2024-07-22 17:01 UTC · Community Announcements · yawningdad
I'm so excited that Dreaming Isles gets to be part of PixElatedFestival’s Official Selection! The game launches in just over two months, so time is running out to play the demo before the launch! I hope you enjoy. You can find me on X @YawningDad to see updates and screenshots from the full version. Happy gaming!
2024-05-24 12:43 UTC · GamingOnLinux
Love Stardew Valley and want something different? Dreaming Isles seems like a truly wonderful idea blending the farming life sim with a high seas adventure. Read the full article here: https://www.gamingonlinux.com/2024/05/try-the-demo-for-dreaming-isles-a-farming-life-sim-and-a-high-seas-adventure
2024-02-06 17:39 UTC · Community Announcements · yawningdad
I'll be live-streaming another play-through of the Dreaming Isles demo as part of the February Next Fest on February 7th at 1pm EST! Watch me bumble and fumble my way through the game, see hilarious and embarrassing bugs in real-time, and get a feel for the gameplay!
2024-01-11 18:35 UTC · Community Announcements · yawningdad
After nearly three years of work, the Dreaming Isles demo is live and available to play on Windows, Mac, and Linux! The full game will be out later this year, but I've tried to include many of the key features from the game. Start your farm, meet some of the islanders, earn your first boat, sail around the Isles, engage in naval battles, and craft items to help you on your journey. The full game will have more islands and areas to explore, a boat workshop that will allow you to store and upgrade multiple boats, a fishing mini game, boat races, festivals, deeper relationships, and many more isl
2023-10-27 15:49 UTC · Community Announcements · yawningdad
Hi all! I'm getting closer to completing the playable demo for Dreaming Isles. It should be ready by the new year, but possibly sooner. Dreaming Isles will be in the February Next Fest, so I plan to get the demo out well ahead of that. I want to get plenty of testing, feedback, and debugging done prior to the fest! I'm a solo developer, a dad of two, and a full-time worker, so it's hard to give exact dates. Thank you so much to everyone who has followed and wishlisted Dreaming Isles! It's been my dream to do this for decades, and I'm grateful for all of your support! Sincerely, YawningDad
2023-07-09 17:15 UTC · Community Announcements · yawningdad
Hi all, I'm busy working on a playable demo for Dreaming Isles that I hope to have ready by the fall. It will take you through the intro and some initial quests, let you start your farm and earn your first boat, and even sail to some neighboring islands. Hopefully it will show (or at least hint at) the full features and loop of the game in an interesting and fun way! Back to work I go. -YawningDad
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