2026-07-24 01:51 UTC · Community Announcements · Gibby
Hello Survivors, Update v0.8.0 is now available. This update adds Mutant Bosses, improves Mutant and Brute combat, and fixes several other known bugs while we prep for our End Game Cave update. Mutant Bosses Added Mutant Bosses. Mutant Bosses will now spawn at Mutant Meat Piles. Updated the loot dropped by Mutant Bosses. Mutant Meat Piles are now more dangerous than ever, so make sure you are ready before getting too close or run for the hills if you're low on lootMutant Hearing and Player FootstepsWe fixed an issue that stopped (the original) Mutants from reacting to the player. Mutants are b
2026-05-01 02:13 UTC · Community Announcements · Gibby
This update introduces a new MainLevel event along with a number of backend improvements and balance adjustments. As always, these changes are part of our ongoing development as a small, part-time team - we appreciate your continued support and feedback as we iterate (:✈️ New: Airdrop EventsAirdrops have been added to MainLevel as a new dynamic event. Airdrops occur at random intervals (approximately every 30–90 minutes) Two airdrops are deployed per event filled with lootDrops are focused further north (away from coastal spawn areas)A plane flyover audio cue will signal incoming dropsThis sys
2026-03-20 00:43 UTC · Community Announcements · Ear
It's official! The addition of VOIP has finally arrived. Chat with friends, yell at enemies, or even talk to yourself as you lose your mind in the wasteland.Spring Sale + Update v0.6.7Hey Survivors, To celebrate the Steam Spring Sale, ZSGO is now 88% off - our biggest discount so far. We are hoping that this brings in more survivors to the wasteland and more feedback on gameplay.Alongside the sale, we’ve put together a small update focused on quality-of-life improvements, VOIP, and general cleanup across the game. 🎤 VOIP (Voice Chat) AddedAdded in-game VOIP systemVOIP keybinds are now configu
2026-02-07 17:21 UTC · Community Announcements · Gibby
Hey survivors! This update is all about loot, fixes, and quality-of-life improvements across the board. Loot faster than ever before! We’ve got more content in the works after this one - but for now, here’s what’s new in v0.5.4!💰 Looting ImprovementsThe world just got a whole lot… lootier.Added a Loot All Button to external container windows. Increased all world container loot by ~20%.Increased zombie loot drops. Increased overall item spawner loot.Added more Vehicle spawners around MainLevel!Adjusted Capsule collider on several zombies to help with looting, utilizing the expanded capsule use
2025-12-25 07:53 UTC · Community Announcements · Gibby
Dive in, if you dare! Play the ZSGO demo for free today! {STEAM_CLAN_IMAGE}/44194339/c57186289b15a3fd106f40adaeb7fd44aa477524.png {STEAM_CLAN_IMAGE}/44194339/8b2efca6e3a309900b8d876cfa15dbbf19e88b51.gif Survivors, ready to give it a shot? check out our mini-guide to help you get started: {STEAM_CLAN_IMAGE}/44194339/046fbbae248703d48cf500d91304b3eada3a9d79.png Have some suggestions? Join the Discord Server! {STEAM_CLAN_IMAGE}/44194339/7cfc24454fb20b22f7a1f07327613c6cdf6a9ece.png
2025-12-21 18:30 UTC · Community Announcements · Gibby
Hey survivors! This update focuses heavily on performance improvements, foliage and environment optimizations, and early prep work for vehicle spawning. We’ve also got more vehicle-related updates coming soon 👀 - thank you for sticking with us as we keep building this world one piece at a time.🚙 Vehicle System PrepWe’re laying the groundwork for proper vehicle spawning and future driving systems.Added 15 Vehicle Spawners across MainLevel!Updated core spawner class to better handle vehicle spawning logic. Added a child vehicle spawn point, giving us more control and consistency in where vehic
2025-11-28 20:54 UTC · Community Announcements · Gibby
Hey survivors!We pushed a small hotfix to address a few annoying issues with damage & interactions. We were also made aware by survivor Keelo + friends that there is a healing bug on the hosted servers \. Coop + Singleplayer are not affected by this bug. Here are the technical details from the hotfix:Client Damage FixesFixed an issue where clients weren’t always taking damage properly in certain situations from the new Zed changes.We replaced an internal engine damage event so damage should now register more consistently for clients. Please keep an eye out and let us know if you still notice w
2025-11-19 23:38 UTC · Community Announcements · Gibby
Hey there, survivors! We have an exciting update to push! This one focuses heavily on zombie behavior, combat feel, AI interactions, and performance improvements. Lots of small fixes add up to a big step forward in how the world feels when you’re out there surviving. We are still working out a few kinks and will keep improving based on user feedback, so thank you survivors for always reporting.We’re still a small part-time team, but your support keeps us going. We’ve also got some really exciting updates coming over the holidays, so stay tuned!🌎 World & SpawningAdded 300+ new zombie spawns ac
2025-09-03 21:32 UTC · Community Announcements · Gibby
Hey Survivors,Thanks for hanging in there - we know it’s been a while since the last update. The team has been hard at work cleaning things up and adding fresh content to keep the world alive (and deadly). This update brings bug fixes, loot tweaks, and some long-awaited new toys to play with. New Additions87 New Items AddedVisit our website to see the full list dropdown:https://www.playzsgo.com/zsgo-v0-5-1-the-explosive-update/#itemsNew Grenade Launcher Goes boom. (Pro tip: try not to blow yourself up!) 3 New Raidable Scav Bases Keep an eye out for the new scavenger bases on the map. Each one
2025-04-01 20:23 UTC · Community Announcements · Ear
{STEAM_CLAN_IMAGE}/44194339/cf31d7b00953aab0612e5293ef2c50e503b0551f.png Howdy survivors! Over the past few months we have been cooking on some new zombie upgrades and the time has finally come! Be prepared to see 49 bone-chilling new zombies on the island. Water-logged scooba divers, insane gamer girls, teethless grandmas, and much more will surely scare your socks off. In addition to all these new zombies, a new feature has been added for combat: PUSH. No more swinging for the fences and praying for the luck of the draw. Now you can strategically push zombies, causing them to briefly stumble
2025-03-22 02:15 UTC · Community Announcements · Ear
{STEAM_CLAN_IMAGE}/44194339/cfaa63d4ae99c1ac99cfab306c1d265e13095ecc.png Greetings Survivors! We've just released a new patch to address critical issues and a sprinkle of some more goodies. Here's what's new: Save System Adjustments Fixed an issue causing some player data to be overwritten for clients connected to servers. Fixed a bug where players would incorrectly spawn on the coast after loading their save. Resolved a situation where players became permanently stuck in a rad storm if saving and reloading during the event. Added additional security on the resource manager save loading to pre
2025-03-14 21:47 UTC · Community Announcements · Ear
{STEAM_CLAN_IMAGE}/44194339/c88ee7b1f0065a57dbebbeb53f117d975f5cd375.png Survivors, a major update is here! This release refines and expands upon the v0.4.18 Beta Branch, bringing a rad system rework, upgraded save mechanics, an all-new ambient sound manager, gamemode presets, achievements, and much more! Thank you to those who helped us test out the beta branch! Let’s break it down. Key Features & Changes ☢ Rad Rework The radiation system has been revamped! Expect better balancing, new rad-tier mechanics, and a host of new rad-related items to help you survive. The old radiation system was ju
2025-03-01 21:44 UTC · Community Announcements · Gibby
We're rolling out changes to the core save system, and we need survivors to help stress-test it on the Beta Branch (Enlist Below 🫡). This update also includes a rad system revamp, loot improvements, bug fixes, and quality-of-life enhancements. More to come in the official public update, but let’s break it down: Key Changes & Fixes 🎮 Gameplay & Mechanics Loot increased across all sources (containers, AI, road warriors, etc.). Rad System revamped – now uses tiers instead of modifiers for better balancing. Minimap fixes for more consistent interaction (thanks to ClusterDuck & others!). RadRX no
2025-01-19 17:11 UTC · Community Announcements · Ear
{STEAM_CLAN_IMAGE}/44194339/19c906c911bdb52b175aab171da81778cdd5991e.png Hotfix Update: Don't PANIC. IM NOT PANICING!+#%(& No worries, survivors. There was just a small misstep made when we made the last build. It allowed everyone to be an admin without our authorization check... OOPS (Dev Ears fault): We often disable this check when doing testing in the editor and forgot to re-enable it. Not to worry, we turned it back on. In better news, we added new types of tooltips to "important" items. The keycard is the perfect example of an important item. You'll notice they have a tip on where to use
2025-01-10 19:53 UTC · Community Announcements · Ear
{STEAM_CLAN_IMAGE}/44194339/0958633ec04ee844d15b0016af3084dfcbbc90a4.png The v0.4.16 More Vehicles Update introduces a variety of new vehicles, updated vehicle mechanics, and features that enhance your gameplay experience. Let’s dive into what’s new survivors! New Vehicles We’ve expanded the roster with 14 brand-new vehicles, each with unique designs and functionality: Pinkman’s RV The Bussin' Hummingvee Urnal Military Truck Farm Truck Mini Truck Groovy Van (Mini Van) Strangers Van Smoll Car (Sedan) Granny Scoot Uver (Taxi) Convertible Stang Exotic Goatbo {STEAM_CLAN_IMAGE}/44194339/798fa03107
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