Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-08-22 18:39 UTC · Community Announcements · Cowboy Crab Games
Hello Heroes!In this patch, I've included some fixes for the bugs you reported after the release of 1.1If you encounter any bugs, please report them on the appropriate channel on the DunHero Discord server. This helps me get feedback faster and improve the gameMy New GameI'm currently working on a new game called Emojis vs Zombies 👉 Wishlist Here: Emojis vs Zombies It's an idle/incremental game where you open packs to get new emojis, weapons, and items, and you can keep the game running in the corner of your screen. A demo for this game will be available soon That's why I'd really appreciate
2026-05-16 13:02 UTC · Community Announcements · Dev Kacper
🎮 DunHero is now on Mobile!Hello heroes! I'm happy to announce that DunHero is now available on Android📱 Download now on Google Playhttps://play.google.com/store/apps/details?id=com.devkacper.dunheroThank you for your amazing support! ⚔️— DunHero Dev
2026-05-02 20:18 UTC · Community Announcements · Dev Kacper
Hello!After version 1.0, there were still a few things I wanted to add but didn't manage to include in the initial release. So they're being released in version 1.1 :) Patch Notes🎮 Split-Screen ModeI miss this feature in most new games, so I wanted to make sure DunHero had a split-screen mode. From now on, you’ll be able to play with friends on a split screen with up to 4 players at once🎒 New Slots - ArtifactsArtifacts can easily help boost a build with additional stats that synergize well with it.Full Patch NotesAdded local split-screen co-op mode: From now on, you can play with 2 to 4 play
2026-02-21 13:47 UTC · Community Announcements · Dev Kacper
Hello!I am currently working on a large patch 1.1, but in the meantime, I wanted to release a small patch with fixes for reported bugs :)I will post more information about patch 1.1 soon. But I can already say that it will be a significant update for the game state. It will include things like split-screen co-op, boss phases, alternative bosses, new mini bosses, an improved NPC reaction system, new world progression system, alternative ending with new boss fight and more... Most likely, a beta version will be available about three weeks before the patch release so that everyone can test it in
2026-01-25 11:28 UTC · Community Announcements · Dev Kacper
Hello, Heroes!In this patch, I focused on bug fixes, Gameplay improvements, and companions rework to make Quartermaster gameplay and companion hiring more meaningful for build creation.In the upcoming updates, I want to focus on content. Mainly the random event system during the game, boss phases, new slots, and local split-screen mode.Patch NotesCompanions Rework: from now on, all hired companions stay with us permanently (unless we dismiss them) and provide us with stats and help in combat. Companions cannot die and have their own rarity and levels, which give them various bonuses. All items
2026-01-05 15:42 UTC · Community Announcements · Dev Kacper
Hello, Heroes!I am very happy that update 1.0 has been released on Steam. I worked on it for about a year and added many new things. During that time, there were many days when I worked 10-14 hours on the game, but I think it was worth it!It was quite a long journey, because the game underwent a general rework and became much better, and in addition, many systems were improved so that future content additions and modifications would be much easier. Enjoy reading! New Item Types: Boots and GlovesI added 2 new slots to make it easier to create builds and interesting synergies+300 New Items (From
2025-12-29 16:55 UTC · Community Announcements · Dev Kacper
Hello, Heroes!I'm happy to announce that DunHero will be launching in version 1.0 on January 5th, 2026! :)I've been working on this update for almost a year now. During this time, the game has undergone significant changes and I've added a ton of new content. My main goal was to ensure that DunHero players get a game they'll enjoy both solo and with friends for many hours.Here's a quick overview of what's coming in version 1.014 new classesOver 350 new itemsOver 40 new cards3 new worldsMany new mechanics and statsSummoning system that allows you to summon creatures to help in battle and provid
2025-09-28 10:58 UTC · Community Announcements · Dev Kacper
Hello, Heroes!Over the past few months, I have been working on update 1.0, which completely changes the game and adds a ton of additional content. \Before the update, you can check out the Open Beta, where you can test the latest changes and submit feedback or bugs on the official DunHero Discord available on the game's main screen.The Open Beta will be available until the official release of the full version of the game and will be updated based on your feedback and reported bugs.How to launch the Beta version?Open SteamRight-Click DunHeroSelect Properties...Click on the Betas tab In Beta Par
2025-05-22 21:05 UTC · Community Announcements · Dev Kacper
Hello Heroes! I'm the developer of DunHero, and I'm thrilled to finally share what I've been working on for the upcoming 1.0 Patch. The biggest update yet! This massive patch is still a Few Months Away, but it’s already shaping up to completely transform the game. It will feature brand new worlds, new classes, powerful new items and item sets, reworked systems, and huge amount of content to help you create the most fun and powerful builds possible. Here’s a sneak peek at what’s coming: 🌌Mana System Rework From now on, we gain mana when we hit enemies with magic weapons and lose it quickly whe
2025-04-11 10:46 UTC · Community Announcements · Dev Kacper
- Fixed a bug with Star Sword Projectile - Fixed a bug that caused a infinite loading screen after the tutorial - Fixed some minor bugs
2025-03-22 18:31 UTC · Community Announcements · Dev Kacper
Thanks for all the feedback and bug reports! - Fixed a bug with blocking the player's movement after a boss fight - Improved multiplayer performance by reducing some network objects - Fixed Some minor multiplayer bugs
2025-03-17 12:17 UTC · Community Announcements · Dev Kacper
Thanks for all the feedback and bug reports! - Fixed a bug where the player was receiving damage from his own lightning bolts - Fixed a bug where the player was getting extra mana from the “Mana Collector” card when fighting spawned characters - Added IFrames to projectiles to avoid situations where one projectile hits an opponent several times. Exceptions are boomerangs and other weapons whose projectiles turn back - Gladiator is now weaker - Reworked some objects in networking. Multiplayer should run now a little smoother - Some minor bugs
2025-03-05 11:53 UTC · Community Announcements · Dev Kacper
Thanks for all the feedback and bug reports! - Updated the shadows on the map - Fixed a bug that resulted in the player being locked in the portal after the death of a companion - Fixed a bug in multiplayer mode that caused the player to still have the weapon in his hand after removing it - Fixed several bugs in multiplayer mode related to player input and rotation.
2025-03-03 15:52 UTC · Community Announcements · Dev Kacper
Thanks for all the feedback and bug reports! - Fixed rewards rerolling - Fixed arena spawn spots visibility - Fixed player squad limit - Fixed unlocking Quartermasters - Fixed some multiplayer bugs And more cooming soon in next hotfix...
2025-02-28 21:40 UTC · Community Announcements · Dev Kacper
Hello Heroes! I'm coming back with new update that is patch before huge patch that will contain 3 NEW WORLDS and many new content! In this patch I focused on improving core gameplay, visuals and fixing bugs. {STEAM_CLAN_IMAGE}/43483125/2149e7f811ca282b38974f5304d026e019e9dd94.gif What's New? - All maps are now smaller to make gameplay more dynamic and overall run time quicker - Improved world generation. Now it would be much faster (In multiplayer it can be a little longer due to sending all the packets to clients) - Added Secret Rooms (???) - A Town has been added, which is a new type of worl
Full appinfo as delivered by Steam PICS, changenumber 38248500. Also at /api/app/2270210/raw.
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