Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2015-01-30 13:52 UTC · Community Announcements · R!
v1.0.7 Fixed The success of salvaging nodes has been corrected (it was backwards). Corrected an issue where ship combining could fail. Fixed an issue that could cause waypoints to not be removed on mission end. Fixed the start message for the Sector Skirmish mission. Fixed missions being able to use the player as an opposing faction. Changed Reduced the volume of hangar subsystems. Corrected Hangar subsystem misspelling. Corrected some grammar in load screen hints. Salvaging has been reimplemented. Will need another pass for balance/tweaks. Thermal damage from salvage beams has been reduced. I
2015-01-30 13:52 UTC · Community Announcements · R!
v1.0.7 Fixed The success of salvaging nodes has been corrected (it was backwards). Corrected an issue where ship combining could fail. Fixed an issue that could cause waypoints to not be removed on mission end. Fixed the start message for the Sector Skirmish mission. Fixed missions being able to use the player as an opposing faction. Changed Reduced the volume of hangar subsystems. Corrected Hangar subsystem misspelling. Corrected some grammar in load screen hints. Salvaging has been reimplemented. Will need another pass for balance/tweaks. Thermal damage from salvage beams has been reduced. I
2015-01-16 14:35 UTC · Community Announcements · Rick
v1.0.6 Fixed Fixed several issues with mission spawning. Weapon Fire Rate active system now displays the correct value for bonus in its tooltip. Fixed several issues that could lead to faction reputation reset. Changed Improvements to handling of mission requirements. All missions have been updated to reflect changes in how mission requirements are handled. Double Down Mining Request mission has been combined into the regular Mission Request mission. Weapon Fire Rate active system fire rate mod has been adjusted to 10%, 15%, 20%. Added New mission API functionality. Known Issues Salvaging node
2015-01-16 14:35 UTC · Community Announcements · R!
v1.0.6 Fixed Fixed several issues with mission spawning. Weapon Fire Rate active system now displays the correct value for bonus in its tooltip. Fixed several issues that could lead to faction reputation reset. Changed Improvements to handling of mission requirements. All missions have been updated to reflect changes in how mission requirements are handled. Double Down Mining Request mission has been combined into the regular Mission Request mission. Weapon Fire Rate active system fire rate mod has been adjusted to 10%, 15%, 20%. Added New mission API functionality. Known Issues Salvaging node
2014-12-18 19:46 UTC · Community Announcements · Rick
v1.0.5 Fixed Micro Warp Jump between sectors no longer uses capacitor energy. Placing hardpoints in mirror mode when exceeding controller slots. Adjustments to economy handling to fix price issues. If there are still problems please let us know Screen flash when NPCs use MWD. Cargo capacity not being updated when resources are destroyed.
2014-12-18 19:46 UTC · Community Announcements · R!
v1.0.5 Fixed Micro Warp Jump between sectors no longer uses capacitor energy. Placing hardpoints in mirror mode when exceeding controller slots. Adjustments to economy handling to fix price issues. If there are still problems please let us know Screen flash when NPCs use MWD. Cargo capacity not being updated when resources are destroyed.
2014-12-08 21:07 UTC · Community Announcements · LumberingTroll
v1.0.4 New Galaxy Required Added New “Enhanced Capacitor Recharger “ - has twice the standard recharge rate New Starter Ship “Junk Hound” was made using random set of parts. Changed Doubled the size of planets Doubled the average sector space Increased all thrust outputs for all engines, boosters, and maneuvering thrusters. Adjusted the base price of all resources to reflect value of goods and rarity. Increased range of sensors. Increased max possible number of satellite objects around planets Increased mining yield chance for all mining lasers to 75, 80, 85, and 90% from lowest to highest. Si
2014-12-08 21:07 UTC · Community Announcements · LumberingTroll
v1.0.4 New Galaxy Required Added New “Enhanced Capacitor Recharger “ - has twice the standard recharge rate New Starter Ship “Junk Hound” was made using random set of parts. Changed Doubled the size of planets Doubled the average sector space Increased all thrust outputs for all engines, boosters, and maneuvering thrusters. Adjusted the base price of all resources to reflect value of goods and rarity. Increased range of sensors. Increased max possible number of satellite objects around planets Increased mining yield chance for all mining lasers to 75, 80, 85, and 90% from lowest to highest. Si
2014-12-06 20:15 UTC · Community Announcements · LumberingTroll
v1.03.1 Added New “Enhanced Capacitor Recharger “ - has twice the standard recharge rate New Starter Ship “Junk Hound” was made using random set of parts. Changed Doubled the size of planets Doubled the average sector space Increased all thrust outputs for all engines, boosters, and maneuvering thrusters. Adjusted the base price of all resources to reflect value of goods and rarity. Increased range of sensors. Increased max possible number of satellite objects around planets Increased mining yield chance for all mining lasers to 75, 80, 85, and 90% from lowest to highest. Significantly increas
2014-12-03 16:08 UTC · Community Announcements · Rick
v1.0.3 Changed Adjusted pricing curves for buy and sell to make trade more profitable Temporarily disabled the “game guide” this was a holdover from before we had the active tutorial system and it needs to be updated. Fixed Corrected an issue with placing mirrored objects that became disconnected from the main ship and unable to clear them. Fixed ghosted parts while placing them in mirror mode. Fixed issue with asteroids spawning on top of each other and in greater numbers than needed.
2014-12-03 16:08 UTC · Community Announcements · LumberingTroll
v1.0.3 Changed Adjusted pricing curves for buy and sell to make trade more profitable Temporarily disabled the “game guide” this was a holdover from before we had the active tutorial system and it needs to be updated. Fixed Corrected an issue with placing mirrored objects that became disconnected from the main ship and unable to clear them. Fixed ghosted parts while placing them in mirror mode. Fixed issue with asteroids spawning on top of each other and in greater numbers than needed.
2014-12-01 21:33 UTC · Community Announcements · LumberingTroll
Alright everyone, we found the last second issue from last week. The patch is now live. v1.0.2.1 Added Added bonus relationship change in the bounty rewards message. Added Faction Log info for when an enemy ship is destroyed which faction(s) relations are increased. Changed Changed the missions display log to show if you are working for a faction, and if there is an enemy faction that needs to be dealt with. Adjusted the amount of reputation gained from missions when working for a faction. Scene lighting update Increase the amount of positive reputation acquired with the sector’s faction when
2014-12-01 21:33 UTC · Community Announcements · LumberingTroll
Alright everyone, we found the last second issue from last week. The patch is now live. v1.0.2.1 Added Added bonus relationship change in the bounty rewards message. Added Faction Log info for when an enemy ship is destroyed which faction(s) relations are increased. Changed Changed the missions display log to show if you are working for a faction, and if there is an enemy faction that needs to be dealt with. Adjusted the amount of reputation gained from missions when working for a faction. Scene lighting update Increase the amount of positive reputation acquired with the sector’s faction when
2014-11-26 17:26 UTC · Community Announcements · LumberingTroll
v1.0.2 Added Added bonus relationship change into the bounty rewards message. Added Faction Log info for when an enemy ship is destroyed which faction(s) relations are increased. Changed Increase the amount of positive reputation acquired with the sector’s faction when destroying a bounty ship. Changed how the workshop thumbnail backgrounds are taken. This should correct the issue that some people were having with the strange backgrounds once the ship was uploaded. Fixed Fixed an issue where if you created a new Galaxy with random parts and then exited to the main menu and reloaded that Galaxy
2014-11-26 17:26 UTC · Community Announcements · LumberingTroll
v1.0.2 Added Added bonus relationship change into the bounty rewards message. Added Faction Log info for when an enemy ship is destroyed which faction(s) relations are increased. Changed Increase the amount of positive reputation acquired with the sector’s faction when destroying a bounty ship. Changed how the workshop thumbnail backgrounds are taken. This should correct the issue that some people were having with the strange backgrounds once the ship was uploaded. Fixed Fixed an issue where if you created a new Galaxy with random parts and then exited to the main menu and reloaded that Galaxy
Full appinfo as delivered by Steam PICS, changenumber 34754417. Also at /api/app/227160/raw.
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