Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-06-20 17:48 UTC · Community Announcements · liminallogic.dev
Level Optimisation & Improvement Level FUN: Various optimization improvements. Prison: Performance optimizations along with several visual reworks. Level 150: Various optimization improvements. VOIP The VOIP muffle effect is now disabled by default. You can re-enable it at any time from the lobby settings if you prefer the immersive audio effect.
2026-06-14 12:59 UTC · Community Announcements · liminallogic.dev
Changes & Improvements Changed the default Anti-Aliasing setting to None. Added new Anti-Aliasing options: None, FXAA, and TSR. This allows players with lower-end PCs to achieve better performance. You can also experiment with the Anti-Aliasing settings and Resolution Scale to create a more pixelated, VHS-style visual effect if that's your thing :) The Anti-Aliasing options will continue to evolve, with DLSS support planned for a future update. Bug Fixes Fixed an issue where Stamina regeneration could become permanently locked. Fixed connection issues affecting some players.
2026-06-10 17:38 UTC · Community Announcements · liminallogic.dev
Small material fixes and improvements throughout the game. Fixed material issues in the Level Editor startup area. Fixed the Poolroom water shader in Found Footage.
2026-06-08 21:12 UTC · Community Announcements · liminallogic.dev
Switched back to Temporal Super Resolution (TSR) as the default anti-aliasing method to improve image quality while maintaining solid performance. Added a new Resolution Scale option in the graphics settings. Players can now adjust the internal rendering resolution to better match their hardware and achieve the best balance between visual quality and performance. Made several minor lighting adjustments and optimizations to improve overall performance across different system configurations. Two new multiplayer levels are coming soon! Stay tuned for more details and upcoming updates.
2026-06-06 06:28 UTC · Community Announcements · liminallogic.dev
Reintroduced the gamma adjustment option following requests from several players. This setting is now available again to improve visual comfort and overall gameplay experience for some players.
2026-06-05 18:04 UTC · Community Announcements · liminallogic.dev
Improvements Re-enabled the intro map. Added DirectX 12 shader precompilation support at startup to reduce gameplay stuttering and shader compilation hitches. Fixes Fixed Lumen auto-detection on low-end PCs, ensuring the appropriate alternative lighting method is selected when Lumen is not supported. Fixed Lumen Software Ray Tracing support for graphics cards limited to Shader Model 5 (including devices such as Steam Deck). Fixed a missing body camera effect in Level Fun. Fixed the water electricity shader in the Found Footage Poolroom and Prison areas.
2026-06-03 10:45 UTC · Community Announcements · liminallogic.dev
Patch Notes Fixes Fixed an issue where solo door interactions could behave incorrectly in Found Footage mode. Fixed a player rotation issue inside Level 0. Fixed Player Name text rotation when a player was upside down. Fixed multiple shader-related issues. Fixed an issue where walking in water in Found Footage mode produced no sound. Improvements Updated the lighting method to improve overall performance.
2026-05-26 20:23 UTC · Community Announcements · liminallogic.dev
Solo exploration has been fully reimplemented for single-player Fixed a bug where Escape Mode achievements could unlock incorrectly Improved crouch responsiveness on the client side in high-latency environments
2026-05-25 06:51 UTC · Community Announcements · liminallogic.dev
- Fixed a bug blocking keyboard input on the drone in Level 0 multiplayer
2026-05-22 21:09 UTC · Community Announcements · liminallogic.dev
I’ve just added a new found footage segment to the game. It’s fairly short, but it should help expand the solo experience a bit and add more atmosphere overall. As always, feel free to share your feedback after trying it!
2026-05-19 05:39 UTC · Community Announcements · liminallogic.dev
New Content VR Multiplayer Mod support is now available in beta! Bug Fixes & Improvements Fixed a softlock issue that could occur when someone pressed the button after opening the inside train in Level 150. Improved player skin texture resolution. Fixed locked keybind buttons in the Options menu.
2026-05-12 20:07 UTC · Community Announcements · liminallogic.dev
Language Support Language support has been updated. Escape Modes – Map Selection You can now select Escape Mode maps with size settings, similar to the older version of the game. This brings back a more flexible and customizable map selection experience.
2026-05-08 09:39 UTC · Community Announcements · liminallogic.dev
Fixed an issue where one valve was not working as intended. Fixed an issue where players could not continue to the next level at the end of Infinite Garden.
2026-05-06 09:47 UTC · Community Announcements · liminallogic.dev
Improvements Made small lighting tweaks and optimizations in the Fun level. Fixes Fixed blurry textures on the player skin selection model. Fixed server names and ping not displaying correctly in the server list. Fixed the Level 150 door opening not replicating correctly for clients.
2026-05-05 21:03 UTC · Community Announcements · liminallogic.dev
New Features Added a new objective system in multiplayer to better guide players through progression. Added Player Skin Selection v1 for multiplayer mode. Added a new player skin with multiple color variations. Improvements Improved item interaction message readability by disabling depth rendering. Increased lighting in the Fun level. Made minor adjustments to the first multiplayer threshold in preparation for a future update featuring a recreation of the real KV-31 room. Added a large portion of missing translations. Fixes Getting killed by a defibrillator now correctly makes players explode.
Full appinfo as delivered by Steam PICS, changenumber 37457512. Also at /api/app/2275020/raw.
{
"appid": "2275020",
"common": {
"name": "Backrooms Rec.",
"type": "Game",
"icon": "589215bc76b4faa2bfc87760ea357f2186d82f33",
"clienttga": "866acf117120d9ff15140dc4cd4ebafa5903e435",
"clienticon": "44c8f4627cb05996a31ebc37751c2438c5a55f33",
"releasestate": "released",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"openvrsupport": "1",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "0",
"test_timestamp": "1711584000",
"tested_build_id": "13833489",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
},
"3": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"4": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsNotPerformant"
}
},
"steam_machine_tests": {},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"2": {
"display": "1",
"token": "#SteamOS_TestResult_TextInputDoesNotAutomaticallyInvokesKeyboard"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "1",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-9.0-1RC",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controllertagwizard": "1",
"small_capsule": {
"english": "7a8fd73ceebf8c24597b539792f9bba1103e4d1e/capsule_231x87.jpg"
},
"header_image": {
"english": "8977db362c14bc1d99bc44c026c06492ec5bffd6/header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "55.834305717619614",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "55.834305717619614",
"height_pct": "100"
},
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1764190707",
"associations": {
"0": {
"type": "developer",
"name": "Liminal Logic"
},
"1": {
"type": "publisher",
"name": "Liminal Logic"
}
},
"primary_genre": "23",
"genres": {
"0": "1",
"1": "25",
"2": "23",
"3": "70"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_9": "1",
"category_38": "1",
"category_22": "1",
"category_30": "1",
"category_17": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
},
"french": {
"supported": "true"
},
"german": {
"supported": "true"
},
"schinese": {
"supported": "true"
},
"japanese": {
"supported": "true"
},
"portuguese": {
"supported": "true"
},
"russian": {
"supported": "true"
},
"turkish": {
"supported": "true"
},
"spanish": {
"supported": "true"
},
"koreana": {
"supported": "true"
},
"brazilian": {
"supported": "true"
},
"persian": {
"supported": "true"
},
"dutch": {
"supported": "true"
},
"ukrainian": {
"supported": "true"
},
"italian": {
"supported": "true"
},
"swedish": {
"supported": "true"
},
"polish": {
"supported": "true"
}
},
"steam_release_date": "1709737216",
"community_visible_stats": "1",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "2275020",
"store_tags": {
"0": "3859",
"1": "3843",
"2": "1667",
"3": "3978",
"4": "4486",
"5": "1663",
"6": "3839",
"7": "7368",
"8": "1721",
"9": "4106",
"10": "4191",
"11": "1685",
"12": "4166",
"13": "5711",
"14": "4175",
"15": "19",
"16": "6869",
"17": "21",
"18": "4182",
"19": "493"
},
"review_score": "5",
"review_percentage": "68"
},
"extended": {
"developer": "Liminal Logic",
"publisher": "Liminal Logic"
},
"config": {
"installdir": "BackroomsRec",
"launch": {
"0": {
"executable": "SCPExperiences.exe",
"type": "default"
},
"1": {
"executable": "SCPExperiences.exe",
"arguments": "-dx11",
"description_loc": {
"english": "Directx 11"
},
"description": "Directx 11"
},
"2": {
"executable": "SCPExperiences.exe",
"arguments": "-vr",
"type": "vr",
"description_loc": {
"english": "Launch VR"
},
"description": "Launch VR"
}
}
},
"depots": {
"228983": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228985": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228988": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228989": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228990": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"229005": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"2275021": {
"manifests": {
"public": {
"gid": "6238132553881956655",
"size": "7709977904",
"download": "6968208736"
},
"public_testing": {
"gid": "3160182330706510036",
"size": "7709178474",
"download": "6967895488"
}
}
},
"workshopdepot": "2275020",
"branches": {
"public": {
"buildid": "24197628",
"timeupdated": "1784017144",
"timebuildupdated": "1784016430"
},
"public_testing": {
"buildid": "23938800",
"description": "This branch is for players who want to try features in development and or testing state This might contain a lot of bugs",
"timeupdated": "1782510345",
"timebuildupdated": "1782509959"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "10000000000",
"maxnumfiles": "10000"
}
}