Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:50 UTC.
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2026-08-31 15:45 UTC · Community Announcements · Noyan
Red Glare: The Reckoning — DemoThe war is over. But the hunt has just begun.It is 1946. The Third Reich has fallen, but its architects are still at large. High-ranking Nazi officers, scientists, and collaborators have vanished into the shadows, escaping justice with the help of false papers, foreign agents, and sympathetic governments.You are part of an elite Allied squad, reactivated under clandestine orders. Track fugitives across the globe, from the ruins of Berlin to scorching deserts, frozen snowfields, and dense jungles.PLAY THE DEMO YOUR WAYThe demo lets you experience one hour of Red G
2026-08-13 23:32 UTC · Community Announcements · Noyan
Fixed Trapper's Toy not explode on enemy who has taken it but explode on random enemy. Now Johny's Explosive toy can be seen in far range viewcone but Sniper's cigarette can only be seen in close range viewcone.
2026-08-03 16:50 UTC · Community Announcements · Noyan
Fixed a bug where noise circles visible after killing enemies with wire kill skill of Max. Fixed other issues where sometimes enemies leave noise circles visible even after death. more optimization.
2026-07-21 22:14 UTC · Community Announcements · Noyan
Wishlist Red Glare The Reckoning on steam. KEY FEATURESRogue-Like ModeEvery run offers new challenges and new ways to test your skills. Earn XP through kills — stealth kills reward more XP than loud kills. Fill your XP bar and choose one perk from three options. Each perk comes with an advantage and a disadvantage. Earn up to 3 perks per mission and build your playstyle as you fight.Fog of War ModeA genre first in real-time tactics. Map layout and objectives are visible — but bushes and enemies are hidden until discovered. Send Fritz ahead to reveal cover positions and scout enemy locations. T
2026-07-18 15:08 UTC · Community Announcements · Noyan
Fixed an issue where issuing a move command with all characters selected would only stop one character.Fixed several noise circles not working correctly, including the Wire Kill noise zone and noise generated by players while running near enemies.Fixed snow maps being overly bright, making the cursor difficult to see. Adjusted map lighting for better visibility.Fixed running not generating visible noise correctly. Replaced the shockwave effect with standard yellow noise circles for improved clarity.Fixed the noise circle not appearing for Johny's new Strangle ability.
2026-07-13 00:42 UTC · Community Announcements · Noyan
Red Glare: The ReckoningThe war is over. But the hunt has just begun.It is 1946. The Third Reich has fallen but its architects are still at large. High-ranking Nazi officers, scientists, and collaborators have vanished into the shadows, escaping justice with the help of false papers, foreign agents, and sympathetic governments.You are part of an elite Allied squad, reactivated under clandestine orders. Your objective: track these fugitives across the globe, from the ruins of Berlin to the back alleys of Cairo, from Vatican sanctuaries to South American jungles. But as the operation unfolds, a
2026-06-28 00:09 UTC · Community Announcements · Noyan
🔧 RED GLARE — UPDATE PATCH NOTESThank you all for your continued support and feedback! This update brings several bug fixes, quality of life improvements, and a major performance boost.━━━━━━━━━━━━━━━━━━━━━━🐛 BUG FIXES━━━━━━━━━━━━━━━━━━━━━━• Fixed a bug where the jail could not be opened by free characters during Mission 6 on the second playthrough• Fixed an issue where changing to a higher resolution caused the mouse cursor to become locked on screen• Fixed Johny can not whistle where trap is placed.• Various minor fixes and stability improvements━━━━━━━━━━━━━━━━━━━━━━⚙️ IMPROVEMENTS━━━━━━━
2024-08-28 09:20 UTC · Community Announcements · Bilawal Talpur
Fixed a bug in second playthrough in mission a new path where William can not trigger interior of buildings. Fixed a bug in second playthrough where Walter and Max can not take key from officer.. minor other fixes in main menu.
2024-07-03 05:02 UTC · Community Announcements · Bilawal Talpur
Fixed a bug where character health substracted to half after last update Minor other fixes and optimization
2024-06-10 20:37 UTC · Community Announcements · Bilawal Talpur
Sorry for quick update there was a bug in statistics screen Fixed a bug causing statistics screen to add two hours instead of one in completion time of missions. Fixed Foot prints disappearing faster than they should in fast forward mode.
2024-06-09 20:06 UTC · Community Announcements · Bilawal Talpur
This update fixes and improves many things according to players feedback. Now camera is perfectly isometric. Previously it felt like it is top down. Camera changes take effect when you start a new mission or complete your current mission. Now search lights have a visible zone where light can detect player. New statistics screen after completing each mission. How many enemies you killed, how many times you saved and loaded the game, How much time you took to complete the mission etc.... Many other fixes and improvements If you encounter memory leak issues or frequent crashes then locate game fo
2024-03-30 13:19 UTC · Community Announcements · Bilawal Talpur
-Fixed Some memory leaks -optimization
2024-03-23 16:43 UTC · Community Announcements · Bilawal Talpur
Fixed a bug where William stuck when canceling throwing knife ability while climbing. Now unpicked ammo boxes will be shown in mini map. Minor other fixes and improvements. New challenge maps Kasbo Village Pearly Forest Secret Outpost Whispering Sands Total missions in game are 12. You can also play campaign second time with all five characters in each mission and totally different enemy setups total play time of game is now 40 to 50 hours and depend on your skills and difficulty it may increase more than 50 or 60 hours if you want to kill every enemy on maps.
2024-02-29 21:25 UTC · Community Announcements · Bilawal Talpur
Fixed a grappling point in mission one where William stuck while climbing down. Fixed some enemires don't patrol in siege of von lowe's camp mission in second playthrough. Fixed visual glitches. Fixed some other minor bugs related to maps.
2024-02-27 17:15 UTC · Community Announcements · Bilawal Talpur
This is another major update with many fixes and improvements. Now you can play second playthrough if you already completed the game with different and most difficult enemies placement in same campaign and all 5 characters in each mission. Just open and close last mission to unlock second playthrough. Now Anti Aliasing method option given in settings. So you can change any method of Anti Aliasing which is available in unreal engine 5. If you don't like blur in trees motion then switch AA to FXAA. Now you can open or close full map of the whole mission by clicking magnifying glass button at the
Full appinfo as delivered by Steam PICS, changenumber 38560531. Also at /api/app/2277720/raw.
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