Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:38 UTC.
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2026-08-17 10:23 UTC · Community Announcements · Secret Exit
Hello Dismounters!The game has now migrated from Unity 6.3 to Unity 6.5, and while we think every issue has been caught and fixed, let us know if you find any surprises!A hefty dose of nostalgia also with our post-summer-vacation update. The much-requested beach buggy Jamboree is now in Turbo Dismount 2 together with the fan favorite level Roadblock Bridge.ImprovementsNew Level: Roadblock Bridge! The classic returns!New Vehicle: Jamboree! Jambo! Jamborghini! The Jam-Jam! The beloved beach buggy is back.Technical: Migrated from Unity 6.3 to 6.5Technical: RAM consumption and bandwidth use optimi
2026-06-05 16:36 UTC · Community Announcements · sxantti
Hello Dismounters!This is no regular update!For a long time now, we've wanted to have ability to put a specific level in the spotlight, to give everyone a common challenge and a leaderboard to compete in. That's now in, with our first slot going to Skate or Bye, a new skateboarding level.After the feature window is taken up by the next highlighted level, Skate or Bye will be available normally in Challenge and Sandbox modes.Let us know how you feel about this update! Our plan is to improve this according to feedback, and possibly seeing if this could even be used with Workshop levels.Now, on t
2026-04-13 14:07 UTC · Community Announcements · sxantti
Hello Dismounters!ImprovementsNew Level: Skid Marks! It's drag racing time!Gameplay: Manual Vehicle Control types now available in game settings! See if Arcade or Hardcore is more to your taste for vehicle handling!Vsync off frame rate now capped to display refresh rateGameplay: Free Flight now possible after Steering LossGameplay: Motor Jousting challenge text clarifiedLevels: Hoops of Doom, Curly Dunes, Out of Office, and Gridiron received minor improvementsLevels: NPC behaviors more aggressive in a number of levelsAudio: Boxing gloves sound effect now... punchierGameplay: Road collider impr
2026-03-26 15:48 UTC · Community Announcements · Secret Exit
Hello Dismounters!NOTE: Trading cards are enabled in Steam, please allow for possible server side delays!Two weeks since Full Release! Thank you everyone who has reported issues on the discussion forums, this update addresses quite a few, yet the work continues.Full update details below.ImprovementsSteam Trading Cards - nuff saidLive Face disabled when game is out of focusReplay Playback Speed correctly restored after returning from Main Menu to Replay ModeUI: Selected Camera and Mic devices properly persist over game restartsGameplay: Duke of Donuts achievement limit corrected to 5000 pointsG
2026-03-19 17:15 UTC · Community Announcements · talous
Hello Dismounters!Thank you for a wonderful Full Release week! We've followed the reviews and feedback on the forums to the best of our ability, and here is a version that addresses the most immediate issues.Full update details below.ImprovementsCamera target at Dismount Complete no longer points to a wrong location.UI: Challenges displayed as spots on level cards in Challenge ModeUI: Invert Air Control settings addedUI: Better indication for next level in TutorialsUI: Leaderboard screens now display more entriesUI: Live face disabled by defaultUI: Updated icons on Wobbles & High SteaksGamepla
2026-03-13 19:36 UTC · Community Announcements · Secret Exit
Turbo Dismount 2 Full Release Out Now!We are proud to announce that after over eight years of development, Turbo Dismount 2 has left Early Access and is now available as Full Release! Turbo Dismount 2 on SteamTurbo Dismount 2 expands upon the original in every aspect.Full manual vehicle controlsMultiple passengers on vehiclesAnimated custom facesSupport for webcam video facesUpgraded vehicle physicsGreatly improved graphicsAn awesome soundtrackReplay mode with a custom movie creation modeAnd the biggest upgrade: extremely powerful Workshop tools for level creationThe Workshop tools in Turbo Di
2026-03-05 18:08 UTC · Community Announcements · Secret Exit
Hello everyone!As we enter the final stretch before Full Release on March 13th, the Full Release is available for Early Access participants for testing and feedback.To try out the Full Release Beta, simply go to the game settings in Steam, then under Game Versions & Betas select the openbeta version.Features to TestAchievementsChallenge Mode goalsSteam Cloud supportNew levelsNew vehicles (Shuriken, Lean Means)Bugs in vehiclesBugs in levelsBugs in live face supportAny other bugsAnd the bugs not included aboveThis is the version that's going to hit Full Release, we appreciate your time and any f
2026-02-06 17:02 UTC · Community Announcements · Secret Exit
Hello there!Update: One more bump on the road! We're pushing the Full Release back slightly (Feb 27th to March 13th) to nail down some of the last complexities, but there will be Open Beta release in advance! Let's crash the game together!Time goes by so quickly when you are having fun, and even when not. Only a year ago we launched on Early Access, and now we're reaching a point where even cranky old developers can look at a thing and say "Indeed, that does resemble a fine v1.0 product."So we're doing it. On March 13th we are ripping off the band-aid and punching the Full Release button. What
2025-12-18 19:06 UTC · Community Announcements · Secret Exit
Hello Dismounters!As our first year in Early Access is nearing its end and we head off for the holidays, we present to you the Winter Stunts Update. This time we want to shine a spotlight at the possibilities of huge ramps and big air.This update also integrates the built-in screenshot feature with the Steam photo library, and comes with further performance improvements.Thank you all for being along for the ride, and in helping Turbo Dismount 2 become the greatest Dismount game ever!
2025-12-01 18:03 UTC · Community Announcements · Secret Exit
Hello Dismounters!Today we introduce the Challenge Mode, a new game mode that lets you progress through the game by completing specific challenges. For the traditionalists, everything remains unlocked in the Sandbox Mode.This update has been months in the making, and you'll find plenty of changes and improvements. Details below.The BIG ChangesChallenge Mode added: levels can contain challenges to beat. Completed challenges may unlock rewards.Sandbox Mode: the traditional mode where everything is unlocked from the start, likely to be useful for streamers and reviewers who may wish to play with
2025-10-09 14:03 UTC · Community Announcements · Secret Exit
Hello Dismounters!We are still hard at work on the next version of Turbo Dismount 2.This unscheduled update is only a security patch for Unity CVE-2025-59489.Security Update Advisory
2025-08-21 15:09 UTC · Community Announcements · Secret Exit
Hello Dismounters!It's time to get serious with Steam Workshop. A HUGE tip of the hat to everyone who has created custom levels already, and now we want to highlight how it's done.The goal is for Turbo Dismount 2 to be a game where levels and gameplay can evolve infinitely. The tools for custom levels are not just about roads, traps, and NPC vehicles, they are essentially a visual programming tool that makes it possible to create anything from new game modes to new traps, new mechanisms, new scoring logic... we have barely scratched the surface of their potential.All levels in the game have be
2025-07-28 17:30 UTC · Community Announcements · antti
Hello Dismounters!It's Racing Season, and we're taking part in Steam Racing Fest!In this update we focus on the simple joys of life: the open road, manual steering, and beating your best lap times. We'd also like to bring to your attention the first-person steering view, and note that if you have multiple passengers, you can cycle the first-person view!The entire menu tab full of Racing levels awaits, just as we look for your feedback on the forums!LevelsNew level: Dismountpolis 500!New level: Pizza Delivery!
2025-06-13 14:06 UTC · Community Announcements · Secret Exit
Hello Dismounters!First things first: We are Steam Deck Verified!With this update we humbly attempt to better spotlight the new things in the game. The verbose news text is simplified, and we invite you all to participate on the battle for most damage on the Owtobahn.VehiclesNew vehicle: Komrade! The rust-hearted work mule returns!LevelsNew level: Owtobahn! There is probably no way to play this safe!ImprovementsRewind effect can be disabled in settings Memory use optimizations High quality level fixed after previous regression
2025-05-28 15:38 UTC · Community Announcements · Secret Exit
Hello Dismounters! Whew, migrating to a newer game engine never goes smoothly, but here we are! Turbo Dismount 2 is now running on top of Unity 6, and we have some scars, bruises, and performance improvements to show for it. Please report any glitches and misbehavings to the forums, and we'll take a hammer to them. VehiclesNew vehicle: Quad-Fin Fighter! The favourite of all galactic heroes! LevelsNew level: Murder Moon! There's an air duct where you absolutely should not fire a protein torpedo! New level: Catapulting to Success - showing a different kind of take-off! Also available as an examp
Full appinfo as delivered by Steam PICS, changenumber 38792144. Also at /api/app/2280350/raw.
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