Fix soft lock in tutorial.
- Fixed soft lock in the tutorial if you click a "hidden" button.
Face relentless alien hordes, collect their resources and assemble an unstoppable squadron of mechs! In this Action Roguelite, discover game-breaking synergies, mix and match weapons and units, unlock upgrades, harvest and conquer alien planets.
| App ID | 2281480 |
|---|---|
| App type | Game |
| Developer | Barking Dogs |
| Publisher | Barking Dogs, Electronic Sheep Games |
| Release date | 2023-10-25 10:05 UTC |
| Release state | released |
| Controller support | full |
| Localized names | russian Боевая Сетка schinese 战争框架 japanese 戦争フレーム |
| Store page | store.steampowered.com/app/2281480 |
| Last store refresh | 7 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Battle Grid.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:14 UTC | $5.99 | $5.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 14986329 | 2024-07-10 08:56 UTC | ||
| beta | 14986329 | beta | 2024-07-10 08:55 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2281481 | 1.15 GB | 372.66 MB | 4618571889471935077 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 14986329 | public | 2024-07-10 08:56 UTC | 7 hours ago |
| 14986329 | beta | 2024-07-10 08:55 UTC | 7 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:14 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
- Fixed soft lock in the tutorial if you click a "hidden" button.
Changed dash behaviour so that when you're standing still, you will still dash. When using mouse/keyboard: in the direction of the mouse. When using controller: in the direction of your last move direction. When using controller and manual aiming: in the direction of your target. Fixed some spacing issues in Russian on the success/failure screen. Fixed a problem where the nest spider would walk on the spot during buy phase. Boss drops won't spawn out of bounds any more, they will be moved to the closest boundary. Free rerolls will now stack when holding level ups. Reduced SHR22 damage from 24
Thank you to everyone for playing our game! Included in the 1.0 release is the GAMEPLAY UPDATE. New bosses: Face off against two brand new bosses if you initiate an extinction event after winning a run on the Moon or Ice Planet. Dash move: Dodge and position your squad (SHIFT or middle click). Alternate boss moves: Use the new alternate boss moves modifier in the ladder to see the new boss moves that have been added. Manual aiming: Available in the options menu. New enemy type: Exploding plant that surrounds players. Corporate ladder now gives increased hex gain (10% per level). Updated FX. Pr
- Fixed an issue where the DPS increase shown could be a NaN. - Fixed an issue where Grid Support items were showing the DPS of previous weapons.
- Fixed a problem where the grid capacity grid upgrade wasn't applying. - Changed info panel to get smaller when reducing a weapon (the button space wasn't being removed). - Fixed an issue where you couldn't move properly with WASD if a gamepad was plugged in and the stick would drift slightly.
- New mech models to make it easier to recognize individual units, and what synergy they belong to. - New weapon models to help identify weapons more easily. - New end screen that shows units, weapons, damage, synergies and perks. - Info panel will now show stat increases that come from unit specials, perks and synergies. - Updated the look of the info panel. - Updated the look of the perk list. - Main menu tutorial pop ups. - End screen shows total damage instead of DPS. Balance changes: - Increased levels required per perk from 4->5. Bug fixes - Fixed a problem where the grid capacity upgrad
Fixed a problem that would cause the game to freeze when pausing in some cases.
Fixed a bug where the game would freeze in buy phase, and you couldn't hold to ready.
Controller support available now!
It has been an exhilarating experience to share and update the game with everyone over the last few months. Unfortunately, we haven't generated enough revenue to complete the roadmap of features we set out to release when we entered Early Access. We're sorry to disappoint anyone who was looking forward to any specific features we had planned. Here is the updated roadmap, as always feel free to suggest anything or let us know what you think. Updated roadmap Upcoming updates Controller update (next update). UI Update 2 (following update). More detailed end screen. New mech models. New shop model
Perks Grid Upgrade Trees have been split out, and are now perks. There is no longer a choice when choosing a perk, you can only upgrade it. Increased perk choices from 4->5. Receive a perk every 4 levels. Nests Nest bosses no longer drop perks. Nest bosses now drop a supply drop. A supply drop rolls 4 choices of random mechs or weapons, each choice has a chance to be a: Mech upgrade (30%) Weapon upgrade (30%) Mech synergy upgrade (20%) Weapon synergy upgrade (20%) New weapon A new Harvest Guild Arms weapon has been added: The Extractor. Balance changes All level 1 perks now increase existing s
Fixed a bug where tutorial that wouldn't let players enter battle.
- Fixed a problem when entering battle phase, where your grid would become misaligned.
- When entering battle mode, the camera swap is faster (1s->0.3s). - When moving around, there is no longer a 'dead zone' in which the camera would not follow your mechs.
Graphics Improved the look and feel of lighting. Added high quality shadows to all enemies. Adjusted synthtech and bullets to suit the new lighting. Mechs now have 'casting' FX when using synthtech. Mechs now leave dust where their feet hit the ground (with a sound effect). Gameplay In the buy phase the grid expands. This should help with drag/dropping and seeing your units and weapons.
Full appinfo as delivered by Steam PICS, changenumber 37613842. Also at /api/app/2281480/raw.
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