trauma mode text, go away....
fixed a bug where the traumamode text was ALWAYS ON!! Having to find this out through much-cherished and much-appreciated youtube coverage was a little embarrassing :3
TraumaCore Violence is a 2D Action Game with a focus on intense, snappy combat and in-depth movement mechanics; set within the psyche of a woman who has just had her mind snap.
| App ID | 2284460 |
|---|---|
| App type | Game |
| Developer | Discade Project |
| Publisher | Discade Project |
| Homepage | https://discade.dev |
| Release date | 2023-05-07 06:00 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/2284460 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | TCV.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:55 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 21091126 | 2025-12-07 20:51 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2284461 | windows · 64 | 388.17 MB | 355.30 MB | 9018243984101700375 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 21091126 | public | 2025-12-07 20:51 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:55 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
fixed a bug where the traumamode text was ALWAYS ON!! Having to find this out through much-cherished and much-appreciated youtube coverage was a little embarrassing :3
-Added Trauma Mode, which has a written tutorial at the start of the mode -Actually fixed bug where you would get softlocked in slide tunnels -Some co-op bugs fixed Trauma Mode: -removes the parry -shotgun costs health instead of ammo -parry key trades combo for health -no other differences and NO changes have been made to the main game outside fixing the slide bug, any other differences are exclusive to trauma mode (mostly changed behavior for a single enemy)
-added a speed run mode, unlocked by beating the game, selected from the Mode Select Menu. -fixed a warp bug -fixed the sliding bug yet again -added ability in the game options to toggle on and off the hitstun removing the hitstun DRASTICALLY changes how the game plays, its a bit fast but its very refreshing I HOPE YOU ADHD RIDDLED SPEED-BROS HAVE FUN WITH THE SPEEDRUN MODE its not really how I wanted the game to be played, I think playing for score is much more fun but whatever you guys ask I will give
OKAY so I think I finally actually found the line of code causing the slide bug, and while I don't think its entirely fixed (there's still one way to activate it I don't really understand) the way I've most commonly seen people activating it is for-sure fixed. so that and a bug that let you shotgun out of the teleport animation so you could go flying through walls at insane speeds has also been fixed. Have fun! and be sure to join the Discade Discord if you wanna share clips, speedrun times, highscores, or bug findings! Discade Server
Hi guys, I finally decided to get off my ass and make a small patch to the game! -MAYBE POSSIBLY MAYBE SUPER MAYBE the sliding getting stuck in walls issue is finally fixed, idk I've "fixed" it so many time I have no clue at this point. -Stages can no longer be stopped from ending because the player wont collect a point during the stage end animation, there is now a timer that overrides if this happens (Uzi will very suddenly go pop and the stage will forcefully end)
Sorry for going quiet for so long, but I think I *finally* fixed any and all "getting stuck in sliding tunnels" related issues. You should no longer get stuck in tunnels and if you run into an issue like that again you can post a clip/screenshot to twitter and tag @DiscadeProject or post it in the steam community tab to let me know!
Full appinfo as delivered by Steam PICS, changenumber 36786728. Also at /api/app/2284460/raw.
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