2025-02-11 16:40 UTC · Community Announcements · Deventide
Major Improvements Loading times have been reduced tremendously to make switching to skilltree less time consuming and get you back to the action as fast as possible. This also makes navigating menus more snappy and responsive. Improved Audio: The mix and master chain for all sound effects have been reworked to improve sound effect dynamics and preventing sound effects sounding squashed when multiple effects have been played simultaneously. Bugfixes Fixes for portuguese localisation (v.1.3.1.2a)
2025-02-10 16:12 UTC · Community Announcements · Deventide
New Features: New Camera Zoom System: A new fluid camera zoom system has been implemented that allows a much finer zoom adjustment. Dodge Cancellation: A new dodge cancellation system has been implemented that lets you cancel the dodge animation on dodge button release. The dodge distance will now be equivalent to the duration the dodge button is pressed. Holding the dodge button for the full dodge duration will result in the maximum dodge time and the maximum dodge distance. This will also allow completely new uses of on-dodge skills. Dodge without Movement: Pressing dodge will now trigger do
2025-02-08 16:11 UTC · Community Announcements · Deventide
{STEAM_CLAN_IMAGE}/43550915/54b20fb492d2a30c93fbc9cc52a725af3b1b0cc5.png With Update 1.3.1 we ware bringing major improvements and reworks to Striving for Light: Survival. Featuring the start of Season 5, Coop Rework, a new falcon companion, improved companion AI, projectile multiplier redesign, performance improvements, memory leak fixes and more! Season 5 has started! Enjoy a fresh leaderboard season. Make sure you select the save file with the most unlocks when entering season 5 to transfer all progress into season 5. New Features Falcon Companion The range companion has been redesigned and
2025-01-11 12:50 UTC · Community Announcements · Deventide
New Features: Skill tooltips now display how much amount of effects they will have. For skills that spawn projectiles, this will display the amount of projectiles. On stacking this skill this number will also represent the total number of projectiles from that skill. This should make it much easier to understand how skill stacking actually works and how it interacts with the skill. Bugfixes: Fixed wrong damage display in the tooltips for all skills that spawn projectiles. Skill stacks now properly reflect what they will change for that skill. Fixed skilltree tutorial not being able to hide whe
2024-12-21 21:07 UTC · Community Announcements · Deventide
Bugfixes Fixed range weapon on attack effects not triggering (like emerald staff spawning spiders) Fixed a crash when closing the stats window with the x-close button multiple times (v.1.3.0.1c) Thanks for everyone investing your time to report bugs!
2024-12-20 21:34 UTC · Community Announcements · Deventide
Bugfixes Fixed a crash that could occur when loading the skilltree after a wave if a node was not saved correctly.
2024-12-20 09:47 UTC · Community Announcements · Deventide
New Features User Interface redesign for exp bar and health bar Improvements Software cursor is now only active by default on linux os for steam deck Bugfixes Fixed multiple skill effects not being triggered due to recent update regression
2024-12-19 23:11 UTC · Community Announcements · Deventide
Bugfixes: Fixed a few crashes due to recursions from the 1.3 update. If you encounter any crashes please attach your save files in your bug reports when reporting via the bug report button in the main menu. This wil help getting fixing the issues as soon as possible.
2024-12-19 14:45 UTC · Community Announcements · Deventide
Update 1.3 marks the start of Season 4 bringing a big array of crucial improvements, visual enhancements, quality of life features as well as performance improvments to Striving for Light: Survival. Season 4 With update 1.3 we are starting Leaderboard Season 4. New Features: Character Redesign All remaining 6 characters have received a complete redesign to align them with the latest unknown wanderer redesign. This was a huge undertaking and we hope you enjoy playing with these new characters. We did our best to preserve the personality of each character while bringing the design up to pair wit
2024-10-09 17:59 UTC · Community Announcements · Deventide
Bugfixes: Fixed a bug that caused enemy AoE attacks to remain active after freezing the enemy.
2024-10-09 06:24 UTC · Community Announcements · Deventide
New Features: COOP: You can now select what second coop player character you want to play. Previously the coop character was always chosen randomly. The currently selected coop character is now as well displayed. {STEAM_CLAN_IMAGE}/43550915/4909d821f62c2428854e2f6cb1d9aee9ebe63e58.jpg Bugfixes Fixed back button on run successful menus not being blocked by other UI elements.
2024-09-27 14:57 UTC · Community Announcements · Deventide
With update 1.2.0.2 we are addressing some of the very frequent feedback we have received regarding too short early waves. We are also improving the charge mechanic of the new evolution weapons to make losing charges in the early game more forgiving and more relevant in the late game. Major Changes and Improvements: Prolonged Early Waves: First wave starts with 30s duration (was 24s before). Yes, we have heard your feedback on the early wave duration. Give us feedback how you enjoy it. Improved Evolution Weapons: Wildfire's Wrath and Abyssal Hunger weapon charges now are much more forgiving wh
2024-09-23 15:33 UTC · Community Announcements · Deventide
Improvements: Dodge Mastery Skill node is now always part of the core skill spawn pool (previously was only added when you had dodge skills selected or in you skill spawn pool) Dodge Mastery increases max dodge +1 and your dodge regeneration by + 5% Balancing: Unknown Wanderer Melee Character has now +10% increased dodge regeneration (was +5 before) Unknown Wanderer Ranged Character now as +10% movement speed (was +5 % before) General dodge regeneration has been reduced to 0.3 /s (was 0.35 /s) Bugfixes: Fixed a bug that caused player with older save files to never get the dodge mastery skill n
2024-09-22 18:53 UTC · Community Announcements · Deventide
Bugfixes: Fixed a bug that caused deactivating skills in the skilltree to not directly update the visual skilltree connections. Fixed wrong displayed attack speed for Abyssal Hunger. Attack speed is 1.25 (was displayed lower at 0.83)
2024-09-20 17:36 UTC · Community Announcements · Deventide
Update 1.2 is the first of two big updates for Striving for Light: Survival, featuring a complete overhaul of the oldest and most iconic player characters "The Unknown Wanderers", 2 new evolution weapons, a quick restart run option, performance improvements, redesigned effects and visual improvements and much more. Staying true to our tradition of always delivering MOAR, we're excited to announce that this update is only the first part of a huge update coming a bit later this year with 4 new maps and new uber pinnacle boss fights. But we know most of you are waiting for Season 3 start, so we a
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