Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:09 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-09-03 07:10 UTC · Community Announcements · Critty Cat
Distraught, those within the confines of the arcade's walls stood motionless and quiet in the darkness as the last of the machines flickered into darkness. What would they do? What could they do? Sadly, they could do nothing but stand there waiting for the power to come back on; for someone to realize the lights had gone out. Don't they ever look at their own building!? They thought - they screamed. They all screamed like banshees in the darkness, raging at the darkness before them. Yet there was no response... just frustrating silence. But alas! There is light where there was none! The place
2025-09-03 05:26 UTC · Community Announcements · Critty Cat
Revert to prior release
2025-07-24 23:27 UTC · Community Announcements · Critty Cat
A player's table high scores now get saved locally as sgHighScores.sav in the SaveGames folder. Fixed "saving table" text lingering on screen after save when dialog is cancelled. Added backglass indicator lights (ball in play, match, high score, player #, etc) that can be complete modified. See accompanying video for details. Fixed score displays not showing player number in Edit Mode. Fixed plunger impulse bug that caused ball to launch when barely touching the plunger tip. Prevented deletion of backglass displays and the newly added backglass indicator lights. Added buttons in Edit Mode to a
2025-05-13 13:24 UTC · Community Announcements · Crit Cat
Included custom audio files were missing in a recent change. This has been fixed. Fixed default game sounds not copying to userSounds folder. Fixed Play Mode HUD toggle. Initial keypress ("H") would take two button presses initially to toggle. This has been fixed.
2025-04-30 04:11 UTC · Community Announcements · Crit Cat
Added achievements Finished custom user room option. To understand how to use this, please see the attached video. Added new function in Play Mode to take a screenshot for the current table's Main Menu tile image. Press P to take the screenshot. Made Play Mode 60 cycle hum localized to the power supply in the played cabinet. Added new Settings option to play or not play the 60 cycle hum noise in Play Mode. Fixed tilt mech Edit Mode Added fix to prevent deletion of playfield Fixed duplication issue with inserts
2025-04-08 07:56 UTC · Community Announcements · Critty Cat
Removed Cab Mode options from menu (temporary. feature will return) Fixed z order of quit screen Fixed very strange bug with single plastic post material having been fubared Added to small arcade room Removed temporary keyboard L input used for testing Fixed components not loading correctly. To use components, set up the components on a blank playfield and save the table with the prefix "co_" before a descriptive name (for example, "co_bumpers"). These will show up in the Components dropdowns. Use the dropdown in the Main Menu to load the components for modification. Use the dropdown in Edit M
2025-04-02 08:59 UTC · Community Announcements · Critty Cat
Update Notes Improved glass texture Plungers on display cabs in small arcade will be the same as button color (for now) Added user plunger as default for new blank playfields Fixed menu button in Edit Mode Removed clear plastic ramp option from Edit Mode button bar Improved solenoid material Fixed arcade room lights not going all the way dim Added hardware color option in Cabinet Mode. Change color of legs, rails, coin door and lockdown bar. Added flipper & credit button color option. Change color in Cabinet Mode. Fixed display saving bug Fixed wire gate tension so ball weight is enough to rol
2025-03-18 21:04 UTC · Community Announcements · Critty Cat
Added dirt accumulation to flippers. This is added progressively during gameplay via the wear system. Added "Press K for keymap" tooltip to both Edit and Play Mode HUDs Added new Logic Controller option "Ball FX" Use to select the default FX now. More effects will be added soon. Updated keymaps Added tooltips for flippers Updated counters on flipper spawn icons in Edit Mode Improved default table sav files copy and Main Menu table load processes. Included tables are now copied only once when the game is installed or updated. This prevents the game from pausing each time it is run.
2025-03-11 05:21 UTC · Community Announcements · Critty Cat
Fixed solid color playfield color setting bug Fixed displays saving bug Fixed selection of displays changing out of cabinet mode Fixed surround metal shooter lane plate showing when it shouldn't Removed unwanted "shoot again" from backglass
2025-03-09 10:19 UTC · Community Announcements · Critty Cat
EDIT MODE Fixed text entry fields. Use TAB to commit changes, ENTER to cancel (ESC opens menu) Fixed tooltip display for numerous objects More misc smaller fixes
2025-03-07 17:11 UTC · Community Announcements · Critty Cat
This version is built in the latest version of Unreal Engine, 5.5.3, and includes a ton of changes, mostly under the hood. The Leaderboards have been temporarily removed as well as planview layout screenshots. The primary focus of the game is 1) performance and 2) making sure that all the basic pinball functionality is working as it should. Updates should be rolling out more often again. Thank you for your patience and support.
2025-02-27 03:33 UTC · Community Announcements · Critty Cat
2025-02-21 20:06 UTC · Community Announcements · Critty Cat
PinBuilder Experimental branch is now live! Play the latest version of the game that is currently in development before it reaches the main release branch. The video below explains this in more detail.
2025-02-15 04:39 UTC · Community Announcements · Critty Cat
Hey PinBuildin' dudes and dudettes! I know it has been awfully quiet here for a while but I've got my nose to the grindstone and progress on the game is steady and productive. What's with the delay? Up to the last update the game was running on Unreal Engine 5.3.2, which is a great build of UE but a lot has changed in updates to UE 5.5, including performance improvements especially relating to lighting. As PB is hugely light intensive, updating to the latest version of UE was a very important step not only for the new UE features and improvements, but also because the game needs to be continuo
2024-07-10 17:26 UTC · Community Announcements · Propulsion Studios
New Features Added moveable plunger component. One may be placed on the playfield and when placed will replace the default plunger. The plunger may be moved side to side along the edge of the playfield. You can change the color of the rubber plunger tip on the new plunger component. Added easy Group Name copy/paste option. Select object with Group Name you want to copy, or type a new group name into the Group Name field (make sure to press TAB or ENTER to commit the text), and then press ALT+G to COPY the selected object's group name, then select the object you want to add to the group and pre
Full appinfo as delivered by Steam PICS, changenumber 38275053. Also at /api/app/2286680/raw.
{
"appid": "2286680",
"common": {
"name": "PinBuilder",
"type": "Game",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"icon": "5f29f54371cd469c19b8c5966e0b797550b3e76b",
"clienttga": "d37564bf6cbbd20ce62a4ed76e5395b45fea6efb",
"clienticon": "cc66116e3457a5def1c42fd2b3656f054e8f24e0",
"releasestate": "released",
"controller_support": "partial",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "39.730024509035744",
"height_pct": "45.80472940965602"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "39.730024509035744",
"height_pct": "45.80472940965602"
},
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
}
},
"library_header": {
"image": {
"english": "f6a95a88caa66b1fd9ece66a2763a56152579011/library_header.jpg"
},
"image2x": {
"english": "f6a95a88caa66b1fd9ece66a2763a56152579011/library_header_2x.jpg"
}
}
},
"store_asset_mtime": "1747951029",
"associations": {
"0": {
"type": "developer",
"name": "Propulsion Studios"
},
"1": {
"type": "publisher",
"name": "Propulsion Studios"
}
},
"primary_genre": "28",
"genres": {
"0": "1",
"1": "4",
"2": "28",
"3": "70"
},
"category": {
"category_2": "1",
"category_30": "1",
"category_17": "1",
"category_18": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
}
},
"steam_release_date": "1685689283",
"community_visible_stats": "1",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "2286680",
"store_tags": {
"0": "599",
"1": "6621",
"2": "1643",
"3": "4175",
"4": "1669",
"5": "8122",
"6": "3968",
"7": "3810",
"8": "19",
"9": "1702",
"10": "4004",
"11": "1773",
"12": "9204",
"13": "4191",
"14": "3916",
"15": "597",
"16": "1654",
"17": "5350",
"18": "4182",
"19": "493"
},
"review_score": "5",
"review_percentage": "52"
},
"extended": {
"developer": "Propulsion Studios",
"publisher": "Propulsion Studios",
"homepage": "https://steamcommunity.com/app/2286680"
},
"config": {
"installdir": "PinBuilder",
"launch": {
"0": {
"executable": "PinBuilder.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "64"
}
}
}
},
"depots": {
"228989": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228990": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"229007": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"229033": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"2286681": {
"manifests": {
"public": {
"gid": "2376982363797919752",
"size": "2169631545",
"download": "1881973264"
}
}
},
"2286682": {},
"workshopdepot": "2286680",
"branches": {
"public": {
"buildid": "19835746",
"timeupdated": "1756882200",
"timebuildupdated": "1756882124"
}
}
},
"ufs": {
"quota": "100000000000",
"maxnumfiles": "10000",
"savefiles": {
"0": {
"root": "gameinstall",
"path": "SavesDir/{64BitSteamID}",
"pattern": "*.sav"
}
},
"rootoverrides": {
"0": {
"root": "gameinstall",
"os": "Windows",
"oscompare": "=",
"useinstead": "gameinstall",
"addpath": ""
}
},
"sync_while_suspended": "1"
}
}