Weeklong Deal 30% off until Aug 24th!
{STEAM_CLAN_IMAGE}/44777179/a4cd8f60986666c2f32578f776d9589d1f511bbc.png
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
| App ID | 2307350 |
|---|---|
| App type | Game |
| Developer | CM IMMERSIVE |
| Publisher | CM IMMERSIVE |
| Homepage | https://www.cm-immersive.com/itr2 |
| Release date | 2026-04-23 16:41 UTC |
| Release state | released |
| DLC list (appinfo) | 4767560 |
| Store page | store.steampowered.com/app/2307350 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | IntoTheRadius2.exe | -dx11 | windows | DirectX 11 |
| 1 | IntoTheRadius2.exe | -dx12 | windows | DirectX 12 |
| Playing now | 154 (25 minutes ago) |
|---|---|
| 24-hour peak | 162 |
| All-time peak (tracked) | 162 2026-09-12 03:10 UTC |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:08 UTC | $39.99 | $39.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24024260 | 2026-07-02 17:10 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2307351 | 17.05 GB | 16.25 GB | 7511230389032699628 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24024260 | public | 2026-07-02 17:10 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
{STEAM_CLAN_IMAGE}/44777179/a4cd8f60986666c2f32578f776d9589d1f511bbc.png
Hello explorers! After your support of the first plushie campaign, how could we not launch another one? This new little guy is very happy to see you ❤️ You have exactly 21 days to… ☀️ CATCH HIM ☀️ {STEAM_CLAN_IMAGE}/44777179/df5d6335ea1ca5bfca2c17dd11075004603095d3.png
FIXES & CHANGES Fixed a visibility rendering crash that could occur when loading a save file. The hand preference setting for the Explorer’s Watch now also determines which hand the Anomaly Compass appears on. Updated the available experimental optimizations in the settings. If you previously had them disabled, we recommend trying them out as they may improve game performance. Fixed an issue where the player's hand would incorrectly rotate when grabbing Lauri's hand. Fixed a bug causing weapons to fly away after detaching a magazine while interacting with attachments and holsters. Fixed an iss
{STEAM_CLAN_IMAGE}/44777179/c2f843c351aaff16c3d5b17f2bc45f9a879b2bcf.png
Hello explorers! You can now bring a piece of the original ITR into ITR 2 with the Classic Explorer Kit, a nostalgic collection of classic gear from the first game. {STEAM_CLAN_IMAGE}/44777179/3c18bdf8c7459f1936f25a26d5f8d6d7918d4b3e.png What’s included: ITR1 Explorer’s Uniform ITR1 Recon Vest, usable and customizable, with the same layout as in ITR1 ITR1 Backpack, usable and non-customizable, with the same layout as in ITR1 ITR1 AD-15 Detector, which functions as an advanced artifact detector and becomes available at Security Level 3 ITR1 Probes Sack, usable ITR1 Spetsnaz Machete Price: $9.99
FIXES & CHANGES Fixed an issue where the PSG-1 could be purchased from the Supply Depot without its scope. Added five new spray paints featuring colors from Into the Radius 1. Added in-game support for the Classic Explorer Kit DLC.
IMPORTANT NOTICE After installing the update, we strongly recommend disabling all mods before launching the game. Using outdated or incompatible mods may cause errors, crashes, or other unexpected issues. If you played the beta version, make sure to move your save files from %Documents%/My Games/IntoTheRadius2-Beta to %Documents%/My Games/IntoTheRadius2 so you can continue your progress. This update includes both the G3 rifle, which was already available in the beta, and the MP5 SMG, the weapon we teased in the latest Dev Diary and originally planned for a later patch. KNOWN ISSUES Clients may
{STEAM_CLAN_IMAGE}/44777179/104768b90d009c741c76ef5bfd2e3b6951125062.png
MAIN FIXES & CHANGES Improved anomaly difficulty settings so lower options reduce random anomalies more consistently while keeping important anomaly clusters intact. Added the G3 rifle. Improved overall weapon balance, including adjustments to prices, progression, damage, and attachment availability. Fixed an issue where flashlights attached to a helmet could not be turned on or off while wearing it. Fixed an issue where grenades could not be detonated by external damage. Fixed an issue where unpurchased items could be taken from the Supply Depot by dying with “Keep Item on Death” active. Fixe
Hello explorers 👋 Since ITR2 left Early Access just over a month ago, our team has already shipped six bug-fix patches, and released the beta for the next update. While work on ITR2 continues, today we’d like to respond to a few important topics players bring up about version 1.0, highlight update 1.1, and share what’s next. Common Issues and Topics Now that we’re out of Early Access, we’ve seen a solid wave of new players join the game. That, combined with the 1.0 release itself, sparked a lot of discussions and feedback. The biggest pain point is, of course, performance issues and bugs. We’
MAIN FIXES Fixed a bug with the mannequin in the training area that prevented players from picking up vests or other items. Updated the visuals for .338 and .45 ACP ammo boxes. Fixed an issue where ammo boxes could cost the same as buying the rounds individually. Fixed some inverted doors in the Pechorsk Outskirts and Kalasaare Village locations. Improved overall performance for Host. Fixed an issue where some parts of the post-credits transition window could not be selected.
IMPORTANT NOTICE How to join the beta: Open Steam and find Into the Radius 2 in your Library. Right-click the game → Manage → Properties → Betas. Select “active-beta” from the dropdown. The beta uses its own save folder: %Documents%/My Games/IntoTheRadius2. KNOWN ISSUES The Kill House may appear slightly darker than intended. The Kill House terrain is unintentionally illuminated. Walkie-talkies are currently in test mode to verify core functionality. Their audio effects are not final and will be improved in an upcoming update. PostFX may be missing during the Tide event. During the credits, th
Fixed an issue where, after completing the TED mission in the tutorial, the player could respawn at the location entrance. Health Injector now correctly disappears after use {STEAM_CLAN_IMAGE}/44777179/837266a4a90b4c4542732025d3e7544aa5fb4766.png
Main Fixes Fixed the transition from the School to the final choice scene. Fixed random anomalies so they now follow the difficulty settings, and the Random Anomalies Density option now affects only random anomalies. Fixed an issue where the “Damage from Enemies” difficulty option affected damage dealt to enemies instead of incoming enemy damage. Fixed an issue where Ironman Difficulty allowed loading a save after death. Fixed an issue where magazines were offset on the AS Val when Mag Insert Assist was set to No. Fixed an issue where the UNPSC Portable Alteration Unit ignored collisions on so
MAIN FIXES Fixed player leg positioning when climbing ladders, so legs no longer flip over the head. Large .45 ACP FMJ and TR boxes now correctly hold 150 rounds each. M1911 now unlocks earlier at SL3. Modified M1911 hits harder with better accuracy and bullet velocity. .45 ACP critical damage increased. Fixed .338 rounds aligning incorrectly in the Mosin‑Nagant cartridge belt. You can no longer stow pin-less grenades in your inventory. Cooked grenades no longer persist or behave oddly after save/load. Fixed an issue with folded stock modules, where the grip point could shift after detaching.
Full appinfo as delivered by Steam PICS, changenumber 38693885. Also at /api/app/2307350/raw.
{
"appid": "2307350",
"common": {
"name": "Into the Radius 2",
"type": "Game",
"releasestate": "released",
"icon": "11e11e33ac13ec2ad877c183b08c90c3de3a01a7",
"clienticon": "bb68d0af8c676e94ab7267839d35e4bbcf6ce45b",
"clienttga": "07ba9272b1b2a067114273ec5c6c34b3ad2bb73b",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"openxrsupport": "1",
"languages": {
"english": "1"
},
"steam_deck_compatibility": {
"category": "1",
"steamos_compatibility": "0",
"steam_machine_compatibility": "0",
"test_timestamp": "1722038400",
"tested_build_id": "0",
"tests": {
"0": {
"display": "2",
"token": "#SteamDeckVerified_TestResult_SteamOSDoesNotSupport_VR"
}
},
"steam_machine_tests": {},
"steamos_tests": {},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "0",
"small_text": "0",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-9.0-2RC",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controllertagwizard": "1",
"small_capsule": {
"english": "ca0b598cac4ca59e2ce30ea12eb26d2f4e5a3978/capsule_231x87.jpg"
},
"header_image": {
"english": "c392da3c356501b682aca2645f990f14d39bfea4/header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_hero_blur": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "89.38366454275383",
"height_pct": "89.23611111111111"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "6fc497a866ce6b849cb1fe8b4370dc33530900dd/library_capsule.jpg"
},
"image2x": {
"english": "6fc497a866ce6b849cb1fe8b4370dc33530900dd/library_capsule_2x.jpg"
}
},
"library_hero": {
"image2x": {
"english": "d2b2634e858ca1484e13b9d160fc091c51436024/library_hero_2x.jpg"
},
"image": {
"english": "d2b2634e858ca1484e13b9d160fc091c51436024/library_hero.jpg"
}
},
"library_hero_blur": {
"image": {
"english": "d2b2634e858ca1484e13b9d160fc091c51436024/library_hero_blur.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "89.38366454275383",
"height_pct": "89.23611111111111"
},
"image": {
"english": "d545e42dac779deef5cfeabab5453f81048547d2/logo.png"
},
"image2x": {
"english": "d545e42dac779deef5cfeabab5453f81048547d2/logo_2x.png"
}
},
"library_header": {
"image": {
"english": "dd0caf73f4f1e768458707969e6d4bc6976392a8/library_header.jpg"
},
"image2x": {
"english": "dd0caf73f4f1e768458707969e6d4bc6976392a8/library_header_2x.jpg"
}
}
},
"store_asset_mtime": "1781882914",
"associations": {
"0": {
"type": "developer",
"name": "CM IMMERSIVE"
},
"1": {
"type": "publisher",
"name": "CM IMMERSIVE"
},
"2": {
"type": "franchise",
"name": "Into the Radius"
}
},
"primary_genre": "23",
"genres": {
"0": "1",
"1": "25",
"2": "23",
"3": "28"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_9": "1",
"category_38": "1",
"category_52": "1",
"category_68": "1",
"category_69": "1",
"category_74": "1",
"category_78": "1",
"category_79": "1",
"category_22": "1",
"category_23": "1",
"category_15": "1",
"category_25": "1",
"category_54": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true",
"full_audio": "true"
}
},
"steam_release_date": "1776962480",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "2307350",
"onlyvrsupport": "1",
"store_tags": {
"0": "21978",
"1": "1663",
"2": "1662",
"3": "1685",
"4": "3934",
"5": "4175",
"6": "5765",
"7": "1774",
"8": "3835",
"9": "19",
"10": "3843",
"11": "3839",
"12": "4166",
"13": "6971",
"14": "3834",
"15": "4182",
"16": "21",
"17": "1710",
"18": "1742",
"19": "599"
},
"review_score": "6",
"review_percentage": "79"
},
"extended": {
"developer": "CM IMMERSIVE",
"publisher": "CM IMMERSIVE",
"homepage": "https://www.cm-immersive.com/itr2",
"listofdlc": "4767560",
"dlcavailableonstore": "1"
},
"config": {
"installdir": "IntoTheRadius2",
"launch": {
"0": {
"executable": "IntoTheRadius2.exe",
"arguments": "-dx11",
"type": "openxr",
"config": {
"oslist": "windows",
"osarch": "64"
},
"description_loc": {
"english": "DirectX 11"
},
"description": "DirectX 11"
},
"1": {
"executable": "IntoTheRadius2.exe",
"arguments": "-dx12",
"type": "openxr",
"config": {
"oslist": "windows",
"osarch": "64"
},
"description_loc": {
"english": "DirectX 12"
},
"description": "DirectX 12"
}
}
},
"depots": {
"2307351": {
"manifests": {
"public": {
"gid": "7511230389032699628",
"size": "18304694959",
"download": "17451726624"
}
}
},
"branches": {
"public": {
"buildid": "24024260",
"timeupdated": "1783012254",
"timebuildupdated": "1783009777"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "104857600",
"maxnumfiles": "444",
"savefiles": {
"0": {
"root": "WinMyDocuments",
"path": "My Games/IntoTheRadius2/",
"pattern": "*.sav",
"platforms": {
"1": "Windows"
},
"recursive": "1"
}
}
}
}