Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-09-23 19:02 UTC · Community Announcements · NightByteGames
Hi clones or ehm... samurais!Our new game It Has My Face is now out on Early Access! The premise is to kill your clone before they kill you. It's a First-Person Roguelike Horror which we've been working on since 2022! It's being published the fine folks at Behaviour Interactive (Creators behind Dead By Daylight and other amazing titles)To celebrate, we're doing a special 30% discount on Samurai Survivors!Check out our launch trailer:Buy Here:
2024-11-27 18:47 UTC · Community Announcements · wolderado
Hey everyone, The French language is added to the game thanks to awesome work by Mohamed Maalem Also, we added an option to disable damage numbers Also also, we fixed a bug with the stuck controller select button - wolderado
2024-08-27 12:58 UTC · Community Announcements · wolderado
Changes: - Fixed misclicks during pause & defeat menu - Added a cross-promotion card to Dojo wolderado
2023-09-25 14:07 UTC · Community Announcements · wolderado
Hello everyone! It's been a while since the last update and I've been doing a lot of quality changes & been working on new stuff so this update is PACKED with new stuff! Along with the update, we're discounting the game by %30 for the rest of the SHMUP festival! First of all, a new weapon set: Jade Weapons. It contains 4 new jade-themed techniques and a new starting weapon! Let's get into it: Ten Blades Of The Emperor {STEAM_CLAN_IMAGE}/43735241/0c85745dc4730d99f7f3f63015182f3cd88a3a52.gif Send multiple flying jade blades in the targeted direction Cursed Magatama {STEAM_CLAN_IMAGE}/43735241/b3
2023-08-10 14:27 UTC · Community Announcements · wolderado
Hello everyone! We recently released our Steam page for our other game DoubleWe. Check out our trailer: Page: https://store.steampowered.com/app/2506530/DoubleWe/ Wishlists are much appreciated! What this means for Samurai Survivors? I started this project in the middle of DoubleWe development. So my main project was always DoubleWe. But after a game jam, I wanted to make a small game and release it on Steam. Thus Samurai Survivors was born. DoubleWe's Steam page release won't change the future updates of Samurai Survivors. Actually, I'm very excited for the next update! We'll have new techniq
2023-07-04 15:10 UTC · GamingOnLinux
Samurai Survivors is another in the somewhat long list now of bullet-hell horde styled games, that exploded thanks to Vampire Survivors. It has Linux support and now it's Steam Deck Verified too. Read the full article here: https://www.gamingonlinux.com/2023/07/samurai-survivors-gets-steam-deck-verified-with-gamepad-improvements
2023-07-02 08:16 UTC · Community Announcements · wolderado
Samurai Survivors just got a Steam Deck verification from Valve meaning the game will run smoothly on your Steam Deck device! Previous 1.4.3 hotfixes I've published were improving the gamepad experience for all users. If you use a gamepad to play the game, you should see a lot of quality-of-life improvements Let me know if you encounter any issues with the Steam Deck version -wolderado
2023-06-23 15:23 UTC · Community Announcements · wolderado
Changes: Added key names to interaction prompt texts For those wondering, I'm pushing these hotfix updates to give a better playing experience for Steam Deck users and fulfill Steam's verification requirements -wolderado
2023-06-14 13:55 UTC · Community Announcements · wolderado
Changes: Changed the size of descriptions for attack & player stats for better readability Game now automatically switches key prompt texts when you switch input devices Fixed cursor not visible bug in the dojo -wolderado
2023-06-06 11:48 UTC · Community Announcements · wolderado
Changes: Fixed scaling issues at 16:10 resolutions Game now automatically detects your native screen resolution and sets game resolution to the closest supported resolution the first time you enter the game -wolderado
2023-06-01 14:15 UTC · Community Announcements · wolderado
Ghost Slasher Rework The ghost Slasher technique is a hard technique to balance. It has many many combinations with other techniques. Adjusting its variables and making it too strong or too underpowered could upset the whole balance of the game. After the release, I noticed people are only using Starting Weapon + Ghost Slasher + Lightning Reflex combo and not trying out any other builds. Which is not what I want from the game of course. So here's the new Ghost Slasher: Ghost Slasher Creates fading ghost that copies your previous technique. But doesn't copy their multi-attack. They also attack
2023-05-05 15:28 UTC · Community Announcements · wolderado
Change log: Reflect not protecting the player from damage bug fixed Now, the game doesn't reward 3 new skills at once New game end-game text when you reach 30 min and survive all curses Deleted some lights in the dojo for better guidance Added left and right buttons for button navigation Heath increase by curse level is decreased from power of 3 to power of 2.5 Increased the health bar animation speed on damage Now using if you're using gamepad, cursor doesn't disappear and stands at a minimum distance to player Bug that makes all rewards highlighted is fixed Added a new description when postu
2023-04-24 18:10 UTC · Community Announcements · wolderado
It's finally here! Today Samurai Survivors will be available to play. It started as a game jam entry for Juice Jam 2 and now it's an actual game! Crazy... I hope to continue to update the game with new content. The game has robust systems in place to add new techniques, weapons, etc. with ease. My new content ideas list is already getting too big I think I squashed every bug I see but let me know if you encounter something big! I hope you'll enjoy this little game. Please let me know what you think by writing a review! - wolderado
2023-03-31 14:30 UTC · Community Announcements · wolderado
Hello everyone! I'm gonna be honest, I don't like making UI. It's buggy, needs lots of work and needs to be aesthetically pleasing. Being a solo developer focused on programming, UI is nightmare for me. So for samurai survivors, I'm making a playable main menu / world hub. Check out here: This place is where you will: Unlock new attacks See your collected souls in a huge pile Unlock and travel to new maps Unlock and equip starter weapons See enemy types and descriptions See your total game stats And maybe see more story content (I wonder what's behind that door?) Souls are the permanent resour
Full appinfo as delivered by Steam PICS, changenumber 37458633. Also at /api/app/2317960/raw.
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