Update notes for version 1.32
1. Upgraded sail unfurling / furling animations 2. Added Display and brightness settings 3. Flags no longer flicker when speed up is used. 4. Updated icons for trade items, equipment and player skills.
Become a Mighty Captain in a Age of sail naval combat game, set in all of the Seven Seas! Sail the entire world: conquering, boarding, plundering, exploring and trading along the way! Gather your crew, ready your ship, hoist your sails and enter a world of swashbuckling and piracy!
| App ID | 2320880 |
|---|---|
| App type | Game |
| Developer | Cutthroat Games |
| Publisher | Cutthroat Games |
| Release date | 2024-11-06 18:00 UTC |
| Release state | released |
| Controller support | partial |
| Store page | store.steampowered.com/app/2320880 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | PirateOfSevenSeas.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:34 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 23909768 | 2026-06-25 09:59 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 2320881 | 6.18 GB | 2.16 GB | 2432603495659554512 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 23909768 | public | 2026-06-25 09:59 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:34 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
1. Upgraded sail unfurling / furling animations 2. Added Display and brightness settings 3. Flags no longer flicker when speed up is used. 4. Updated icons for trade items, equipment and player skills.
1. War canoe is now again capturable. Previously canoe's tiller was not selectable. 2. Increased weather variation time, and made "disruptive" weather events rare. 3. Brightened up both night and shadows. Made a day time last longer compared to the night. 4. Sun now correctly rises from east and sets to west. Instead of from south to north.
1. Fixed graphic settings that were not working after the weather system update. 2. Stream lined some of the settings. 3. Optimized some high polygon models to improve performance on lower ends system. 3. Added LODs to the crew animation systems 4. Sound settings now affect the new weather system.
Added completely new lighting / weather system.Improving the visual look of the game. With additional bug fixes and improvements!
1. You can now freely aim the cannons from side to side. (Instead of being locked at the centre) 2. Smoothed up the ship turning. 3. Added ragdoll physics to dying enemies. 4. Improved first-person camera 5. The monetary values of items are now calculated correctly with Haggle and Foreign Trade Relations skill 6. Made boarding crew size calculations more fair to the player. 7. Fixed ...Harder they fall achievement. Now triggers correctly from Man'o'wars instead of just largest ship in the game.
Release v1.27: 12.1.2026 1. Added a custom model for the legendary captains 2. Added Level of Detail to the crew members, should improve performance. 3. Fixed regression in AI's formation following behaviour
1. Fixed rare bug in which port menu was not clickable. 2. Updated models for Caribbean ports, for the upcoming walk on land update.
Release v1.25: 16.11.2025 1. Fixed the ship spawning collision detection. -No more ships spawning into each other or terrain -No more flying ships 2. Fixed bug on some quest in which enemy ships respawn too easily after being despawned. 3. Fixed sometimes happening incorrect spawning location and visual glitches when the captain was added to the deck of the ship 4. Fixed bugs with the skills menu, -Skills no longer disapear if the skill is not fully dragged to the skill bar. -Skills can be dragged multiple times. -Fixed a crash that could happen if the skill were left into previous broken stat
Updated the game engine version. Now has fullscreen support. Fixed issues with resolution switching, added confirmation for changing resolution. Sail damage is now correctly added to sails materials. Improved travel hitch performance. Upgraded the loading screen. Adjust collision on Bermuda sloop ( Added bow spirit)
Melee boarding combat is here! Pick up your swords, guns and old trusty hand cannon and with your jolly crew on your side, swing yourself aboard your enemy's ship! Meet your foes head on and slash, shoot and blow them up until you are know as the very Terror of the Seven Seas itself. And for those who want to lead the crew from the close proximity, now there is a new captain mode available which allows you to freely roam decks of all the 30+ ships in the game.
1. Redid most of the character models and animations in order to support the upcoming first person boarding update. 2. Updated most of the main HUD icons. 3. Added reeling animation for the boarding combat. 4. Added boarding indicator which tells when ship is boardable based on speed and distance. 5. Miscellaneous small fixes, improvements to textures, post process colours and spelling corrections.
1. The default sea state is now closer to calm, increased the chance for storms. Original wave roughness can be be restored by setting option in Settings->Gameplay->Rough waves 2. You can no longer have more active crew than ship has crew capacity. Exceeding crew is still stored. 3. Readjusted the UI for the Dockyard, making the stats comparison between ships easier. Made also buying and changing of the equipment easier. 4. Fixed equipment and stats related bugs, polished UI relating to them also. 5. Switching between Crow's Nest and Deck View is now saved and next time spyglass is used it wil
1. Reworked part of the trade system: part 1 1.1 Each port now has an individual supply and demand. 1.2 Added production/consumption icon to the trade window based on port's production 1.3 Port's supply and demand can now be seen by clicking on the port's icon on the Map screen 1.4 Added additional trade goods. 1.5 Port's doubloons and trade goods are now saved. Preventing exploitation. 1.6 Port's doubloons and items goes incrementally back to their default values after a half in game day 1.7 Added additional trade related instructions to pirate-o-pedia 2. Ranking up again is now possible afte
1. Added Legendary Pirates that roam the Seven Seas and added a Wanted Board for them in the Tavern. Bar keeper will sometimes reveal their locations, if you have high enough rank 2. Changed ship buoyancy, so that ships are less bouncy in waves 3. Fixed memory leak while looking at the map 4. Fixed issues with player ship being invulnerable
1. Improved the skill bar usability (easier to replace skills and change the order etc.) 2. Rare items can now sometimes be found in the equipment store 3. Fixed crash relating to boarded ship being sunk and rare crash relating to NPC's ownership of flotsams 4. Fixed equipment flotsams sometimes showing up as empty. 5. Fixed two exploration locations sometimes being spawned on top of each other in the Mediterranean. Also reduced exploration location density there. 6. Small UI improvements. 7. Fixed sound volume not being applied to the rain
Full appinfo as delivered by Steam PICS, changenumber 37458633. Also at /api/app/2320880/raw.
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