Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:18 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-20 07:00 UTC · Community Announcements · twisty
The newest platformer adventure from Electric Prune Juice is here!Welcome to Super Climb Up!!, a (mostly) vertical platformer about breaking blocks, hiking through nature, and maybe cleaning up some messes along the way! We've got 185 levels total for you to check out and enjoy!Let's get climbing!! Get Super Climb Up!! Now!
2025-09-16 03:05 UTC · Community Announcements · twisty
Hailey's ready for adventure! surely everything will go smoothly, right? No strange gods or ancient unknowable machines, right? Definitely. Why would that possibly happen?For those who haven't checked out the game yet, it's on sale until September 22nd!And a big thank you to everyone else who's been enjoying the game over the last two years! :) Hope you're all looking forward to our next project, Super Climb Up!! We're back to focusing on working on it again and it should be all finished in the near future!
2025-01-01 07:44 UTC · Community Announcements · twisty
New from Electric Prune Juice and Bis The Fairy, Twnkl Gft 2: A Lust For Blood is out now! It's a funny lil arcade style shoot em up! In the year 2040, human society was on the brink of collapse, but the game takes place in the 3070's, so it doesn't really come up. And anyway, it's Christmas! Pelt the humans with gifts! Quickly!!! Get it here!
2023-10-03 03:54 UTC · Community Announcements · twisty
Our next update is here! This one adds rebinding for controllers and little bit of polish here and there! New option to remap controller buttons! Checkpoints now have a consistent hitbox, and all types now have sounds on activation Sound and animation added for bunny recharging at checkpoints Further adjustments to the second boss Sound adjustments Level design adjustments Bug fixes Hope everyone enjoys this update! Thank you everyone for checking out our game so far!
2023-09-29 05:06 UTC · Community Announcements · butterfly~
Our next update is here! Just some small quality of life changes this time. An icon now appears every time the game has saved, and the pause menu now tells you when your last save was when selecting 'Main Menu' A few small visual changes to the final boss to make things easier to read The chase scene at the end of chapter 3 has been altered slightly to adjust difficulty The second boss fight has been altered to better telegraph certain attacks and reduce random bombardment Camera adjustments made to final level of Chapter 4 Fixed issue where jumping on first frame of touching ground wouldn't r
2023-09-22 22:56 UTC · Community Announcements · butterfly~
Our next update is here! This one's mostly just bugfixes for recently discovered issues. Fixed a glitch described in this discussion thread Fixed a small platforming issue in the final level (the orb chasing sequence after the final boss) The bunny jump ability has been patched to remove an inconsistency with its height Fixed an obscure crash caused by the Longlegger enemies Fixed an issue with the cereal box attack Future updates are planned to include: Control rebinding Level design tweaks Hope everyone enjoys this update! Thank you everyone for checking out our game so far!
2023-09-19 01:29 UTC · Community Announcements · butterfly~
Our next update is here! This one's mostly based on common player feedback we've received since launch. Fixed a glitch described in this discussion thread When killed, enemies now only respawn when the player respawns Enemies that suddenly appear have an increased grace period in which they do not damage the player. The game now automatically saves and places you right before the second and third boss fights when reloading the save file, once they have been reached Small camera adjustments in a few places Future updates are planned to include: Control rebinding Level design tweaks Hope everyon
2023-09-16 14:22 UTC · Community Announcements · butterfly~
Hey everyone, our first game update is out! Version 1.0.1 brings a lot of small changes, mostly regarding small edge case glitches we found after the game was already out, but there's been quite a few other small changes that we hope will really improve the experience! Releasing the game has, as you might expect, greatly increased our sample size of player feedback and information. The biggest additions and changes are as follows: Made level design adjustments to Chapter 1 to make the levels a bit easier and simpler Added some new dialogue to Chapter 1 Made adjustments to the jumping enemies i
2023-09-15 07:36 UTC · Community Announcements · butterfly~
Grey Area is out now!! Come join Hailey on her adventure to the grocery store! ...and maybe a few other places, too... Thank you so much to everyone who's been here along the way! Thank you to all of our developers, Patreon supporters, and beta testers. And thank you in advance to everyone who's going to play this game! This game has been in the works in one form or another since 2016, and has been a huge part of our lives for the last three years, working almost on-stop on this project since 2020. We are so excited to finally have this game done and out for everyone to enjoy! And lastly, plea
Full appinfo as delivered by Steam PICS, changenumber 37458633. Also at /api/app/2326350/raw.
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