Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:16 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-31 14:02 UTC · Community Announcements · Sufferschaft
Yet another year has passed and to celebrate BETON BRUTAL's third birthday I have cooked up the biggest updated yet!The highlight of this update is the ability to make custom maps extremely dynamic and interactable by moving and coloring blocks, playing sounds at will and creating interaction logic using the new trigger system.But this is not all!The map editor has received numerous new features such as block duping, custom prefabs, block groups for organization and more.Outside the editor numerous little things have happened here and there, notably uploaded custom maps can now be updated from
2026-03-31 14:01 UTC · Community Announcements · Sufferschaft
NEW EDITOR FEATURES: New Selection and object group system New Trigger objects for dynamic and interactive custom maps Radial menu to accommodate for the new editing modes 'Reposition Mode' for moving and duplicating already existing blocks 'Edit Triggers' mode to configure and reset trigger objects 'Playtest' mode for map testing with no visible editor overlays 'NoClip' tool to ignore hitboxes in building process New Prefab Object System with Steam Workshop integration New building editor elements: blocks, chains, gears, signs, lights, etc. An ability to configurate background and ambient lig
2025-03-31 20:20 UTC · Community Announcements · Sufferschaft
Hello folks, another year has passed marking the second anniversary of BETON BRUTAL. To celebrate I'm excited to announce the release of a huge custom map community-collab of 15 people, myself included, called Just Another Collab hosted by Xannix, which you can play right now! Besides that there has been a substantial content update to the map editor specifically taylored towards constructing custom towers, so no more slope trickery to achieve clean walls. A bunch of environmental VFX and SFX found in the base game, such as bird noises or water leaks, have now also been added for use in the ed
2024-03-31 16:13 UTC · Community Announcements · Sufferschaft
Hello everyone, it's been exactly a year since BETON BRUTAL released and the support this game has gotten is quite frankly unbelievable to me. To say thank you I've cooked up a completely new 500m tower that you can play right now for free! It is somewhat of a remix of the original map with a lot more gameplay and new gameplay elements such as wallrunning and grappling hooks. Hope ya'll enjoy! Cheers
2023-06-23 20:33 UTC · Community Announcements · Sufferschaft
Hello! First of all I want to thank everybody who has played BETON BRUTAL, contributed custom maps, uploaded videos or streamed the game the past three months. This was quite incredible! Well now that the main speedrun is getting closer to being maxed out I've decided to create a new campaign, harder than the first one to offer a new challenge to seasoned players or anyone who dares attempt it. BETON BATH is set in a huge indoor swimming pool that has everything a good pool needs: You'll interact with new elements such as springboards, water mushrooms and waterslides. All the assets used in th
2023-04-26 17:47 UTC · Community Announcements · Sufferschaft
Hello everybody, since the top times on the leaderboard are becoming quite tight, more and more people have requested milliseconds to be included in the times. This is now the case, but it comes with a caveat: Since the current leaderboard was set up to only store seconds it is not possible to store more than that. So a new leaderboard was created that can store milliseconds. The old leaderboard is now legacy but can still be viewed in the game. If you've already had an entry on the legacy board it will automatically be transferred to the new one as soon as you log on. Future records will only
2023-04-22 20:50 UTC · Community Announcements · Sufferschaft
Hello everyone, BETON BRUTAL now officially supports custom levels. These levels can be created using the new in-game level editor using all elements found in the base game (with more to come soon). Once a level has been built it must be verified before it can be uploaded to the workshop. This ensures that the level can actually be finished. Besides this the game now also supports Steam Cloud Save. Your exisiting save files will be moved to a different location so reinstalling the game won't delete them anymore. Well then, go nuts!
2023-04-14 18:05 UTC · Community Announcements · Sufferschaft
Hello everybody, after the recent discovery of various exploits using the scouting mechanic I've decided to patch these glitches. My reasoning is that scouting is not supposed to affect the gameplay in any shape or form - its only purpose is to serve as a means of finding your way. I was also worried that the ingame leaderboards would be filled with insanely low times that can only be achieved using said glitches, which would be very discouraging to new players. Now, in case you still wish to keep playing on the older version that still supports these glitches I will upload a Steam Beta that y
Full appinfo as delivered by Steam PICS, changenumber 37458633. Also at /api/app/2330500/raw.
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