Terrain Painter is an interactive, GPU-accelerated terrain painting software, that allows you to design stunning landscapes in real-time !
Each brush literally draws the selected matter (water, sand, lava !) on ground to get an immediate realistic result !
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Regional prices
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:23 UTC
$24.99
$24.99
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AppID
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Price
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Branches
Branch
Build ID
Description
Updated
Password
public
23520079
2026-06-02 04:58 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
2332161
1.10 GB
564.55 MB
572321532372220370
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
23520079
public
2026-06-02 04:58 UTC
2 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:23 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-08-24 17:48 UTC · Community Announcements · francois.sahy
• Added 16-bit RAW export for Unity Terrain ! • Added Light properties and new "Add Light" button • Steam F12 screenshot support (for sharing via Steam !) • Fixed rotation/translation lag when orbiting the terrain using middle mouse button • Various bugfixes Quick tutorial for Unity export : https://www.youtube.com/watch?v=tby9Kg_vfjw (new export option at 4:42)
2025-06-29 00:32 UTC · Community Announcements · francois.sahy
• New dialog to render/record surface animations :) • Color level dialog • Handle PNG_GRAY_ALPHA format for Photoshop imports • Fix GL_DEPTH_COMPONENT32 format • Small screen export fixes • Small reset fix
2025-01-12 22:59 UTC · Community Announcements · francois.sahy
• add 'Tiles View' toggle menu • new 'Capture Current View' function • fix specular map reload • select model format in Mesh Export Dialog • add 'Browse' button in Render Dialog • fix simulation settings in New Project Dialog
2024-12-24 16:42 UTC · Community Announcements · francois.sahy
• dedicated FBX export dialog • help menu link to tutorials • shortcut keys fixes • small GUI fixes new tutorial on fbx export :) https://www.youtube.com/watch?v=7oa2kjiwhgs
2024-11-18 22:08 UTC · Community Announcements · francois.sahy
• Fixes on FBX exports, normals and UVs • Add Ctrl+Z / Ctrl+Y in Edit menu • Fix Ctrl+Z on mouse actions • Fix Space shortcut (print water layer) • Add shortcut keys help
2024-10-30 22:54 UTC · Community Announcements · francois.sahy
Attempt to force use of dedicated graphics on laptops with dual GPUs Enable 8K resolution for rendering (!) Temporary fix for height map rendering (still has range/precision issues) Fixed single-layer texture import Fix of 'Enable Simulation' option in layers popup menu Minor fix for cold lava rocks rendering Fixed some buggy UI hints Added more shortcuts tips on startup logo
Full appinfo as delivered by Steam PICS, changenumber 36266392. Also at /api/app/2332160/raw.