Hotfix for Update 0.8.700
The new game bug has been fixed.
Miuratale is a mermaid themed Action-RPG for all ages.
| App ID | 2334250 |
|---|---|
| App type | Game |
| Developer | Carrion Wave LLC, Studio Nemi |
| Publisher | Carrion Wave LLC |
| Release date | 2025-03-29 04:59 UTC · Early Access |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2334250 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Miuratale.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:53 UTC | $12.99 | $12.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24896498 | 2026-08-23 22:54 UTC | ||
| beta | 18632303 | for testing | 2025-05-27 21:51 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2334251 | windows | 8.19 GB | 3.71 GB | 4349001789921838378 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24896498 | public | 2026-08-23 22:54 UTC | 5 hours ago |
| 18632303 | beta | 2025-05-27 21:51 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The new game bug has been fixed.
This update brings the Kelp Forest zone, the ability tree, blowfish enemy, and the seals. I have one more big update before the bug-fixing stage and the creation of the game's official demo. I have a pretty big list of things to fix and tweak, so that stage will be significant, bringing the game to it's final vision. A 2-3 hour vertical slice.I'm getting right back into it tomorrow. The demo will include all but 2 of the game's core features, missing only the elemental swapping and trident gems, which are introduced in the following chapter.Thank you everyone for your patience as always. This
Welcome to Opal! the home of the MiuraThe game now features its second town, including a new enemy, and a continuation of the story.We delve a little deeper into the game's main story as Keena faces new challenges with her trident and allies. Combat is proving to be working well in 3D as it offers more challenges. Kiting enemies requires more awareness, the new Eel enemy is a fast nuisance that invades your space and distracts you from the more serious hitters in the engagement, but ignoring them too much will dwindle your health away faster than you might think. Continued testing is leading a
This update introduces the Crushed Ruins level and the Trident, with the first taste of real combat. A lot of changes happening right now are systematic, and might be introducing bugs across the earlier content. Please feel free to report any issues if you come across any via Steam, Discord, or my business email Carrionwave@gmail.com 3 more updates until the game's first true boss and the game's official demo. Before the demo releases I will also go back and clean up and improve all the content prior to that and get the game more in line with its final quality. Thank you all for your patience
This is one of the few updates that will break things. I'm really sorry if your save is unable to continue, but this update needed to happen before I got too deep into the game. This foundational update is making a few important changes, some for the sake of the game, others for my sanity. As it was I was essentially building 1 game while trying to leave the other untouched (Overhaul Vs Non-Overhaul content) this was becoming extremely time consuming as I tried to navigate both. All non-overhaul content is now removed from the build. These saves will fail. Separate playable characters have bee
Just checking in. The latest update was meant to add the Crushed Ruins level to the game but upon testing I'm realizing there are some major issues that if not addressed now will lead to some serious issues in the future. The following changes are also coming with the new update. Replacing profile save system with traditional crpg saves. Will autosave at the start of every level + entering hub zoneDisable old content. This will save me so much time as every new thing has to also not interfere with the old content, the overhaul is the intended final experience and most of the old content is ver
Fixed a bug with camera acceleration that caused the camera to 'jump' around as if it was lagging. Camera acceleration element dropped for now, will revisit at some point in the future.
Prologue is complete!This update fixes, adds, and polishes many things from the previous Overhaul updates.New item notification (stacks vertically and shows multiple items at once)3D tesselated water with new seamless physicsNew mount animations for dolphin and sunbusStun meter current hidden until relevant in future updatesNew world mapMissing colliders fixedFixed the 'sad' expression for Keena and made her eyebrows darkerApplied Nara's damage animationsAdded post processing to all cutscene camerasAdded missing map and minimap areasFixed HUD appearing during cutscenes and loading screenMade t
The trident is in sight, Keena and Cess take the Grand Cruiseway to their destiny!The latest update brings you the first boss of the game, and recreates the Grand Cruiseway level into a massive structure you can fully explore in and out. The game draws ever closer to its main gameplay loop as Keena gets closer to acquiring her iconic weapon.This update took longer than expected, it's been a rough April, Sinus infections, flu, ear infection, bronchitis, one after the other. 2 weeks where I was basically useless and could barely get out of bed.On top of that this has one of the few major cutscen
Miuratale Overhaul pt.4This time we join Princess Nara and her short adventure to discover the mysteries of the Grand Temple, a heavily guarded zone protected by the Siren Queen and her soldiers. This part of the overhaul changes many things both narratively and mechanically. The original version of this section was made very last minute right before I released my Early-Access. As a result a few things simply weren't thought out yet. Story events were out of order, and you played as a random guest character, because Nara requires a set of melee attack animations, which were going to take time
Miuratale Overhaul pt.3This next update is pretty exciting, as it's time to get a taste of the new 3D combat system! Not only that, but a new playable character, Cess, will be introducing it. Keena takes a back seat during this stage, as she's far too afraid to take on enemies at this point, one of the many narrative related changes coming to the game with the overhaul.When entering combat enemies spawn in groups, with a fairly large range to tackle them with. If the player retreats far enough, they will despawn, and the battle will reset. Ensuring that important battles cannot be skipped or c
Miuratale Overhaul pt.2This next update is fairly small, but introduces the next stage : the Faewell Vents area. Alongside several minigames, a dolphin mount, and the next piece of story content. This small but sweet update gets us a little closer to the end of the game's prologue. In the background I have been testing out the new combat system, which you will get a taste of in the next update : the Mangled Caves! This area will allow the player to try out the new combat system as Cess, as she leads Keena through the sketchy caves in search of a 'cool shark'. Pulling Keena out of the players c
The Miuratale OverhaulIt's been a long time coming! With the full game mostly done, save a few optional side quests and minigames, I spent this last holiday considering what the next step should be for Miuratale. After trying out a few things, and testing some ideas, I decided it was time to take the game to the next level, to make Miuratale all it can be, a fully 3d mermaid RPG. This overhaul is going to address everything from graphics, to gameplay, to sounds, music, and polish. This is going to be the final version of the game, taken one update at a time.Each update is going to address betw
The NPC series of updates comes to a close for now. With all of the game's NPC's functional, I have a big announcement coming up... First the patch notes : 4 new NPC's with their own short quests New type of world map discovery added 'Unique' zones 3 Unique zones added Oliver the merchant can now be found. He sells a random assortment of finished goods for premium prices, and can be sent out to re-roll his supply. Keena will now look around in 3d zones, following the camera Miuratale Overhaul From now until version 0.970 the game will be undergoing a full 3D overhaul, reworking nearly every as
NPC update 1 The first NPC update is now live! Including about half of the NPC's you will rescue across the game, many of which have their own side quests as a way to level up and gain experience, and learn the stories of those around you! I wanted to wish everyone a happy holidays and new year! 2026 is going to the year of our final release for Miuratale! I have some big news coming up after update 2, and a big community event with a chance for anyone interested to get their own custom mermaid into the game. The next NPC update will bring the other half of the NPCs, including a new merchant w
Full appinfo as delivered by Steam PICS, changenumber 38269373. Also at /api/app/2334250/raw.
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